Player Matchup

Achilles
Achilles
Biifurcaptor
Achilles
Level 23
God Stats
5W - 7L
1,431 SR
Queue Stats
83W - 84L
1,382 Elo+
Solo
Hercules
Hercules
HypnoticDMT
Hercules
Level 8
God Stats
14W - 24L
1,309 SR
Queue Stats
58W - 71L
1,319 Elo+
Solo
Apollo
Apollo
NotSupportPlz
Apollo
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,163 Elo+
Solo
Olorun
Olorun
RudyLY
Olorun
Level 23
God Stats
3W - 3L
1,666 SR
Queue Stats
82W - 104L
1,352 Elo+
Solo
Neith
Neith
k1mb05l1c3d
Neith
Level 6
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,343 Elo+

VS

Team Averages
Level 24
1,579 SR
1,403 Elo+
Skadi
Skadi
Guplaka
Skadi
Level 27
God Stats
3W - 2L
1,639 SR
Queue Stats
59W - 77L
1,305 Elo+
Party 1
Hades
Hades
LLamansilver
Hades
Level 23
God Stats
6W - 1L
1,642 SR
Queue Stats
45W - 55L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
SundaeD
Baron Samedi
Level 26
God Stats
12W - 9L
1,457 SR
Queue Stats
146W - 152L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
omgkae
Nu Wa
Level 17
God Stats
41W - 44L
1,555 SR
Queue Stats
122W - 152L
1,342 Elo+
Solo
Fenrir
Fenrir
tiltedbitties
Fenrir
Level 29
God Stats
26W - 18L
1,605 SR
Queue Stats
164W - 185L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Biifurcaptor
Achilles
10
1 / 2 / 2
5,808
484
3,865
10,343
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
HypnoticDMT
Hercules
8
0 / 4 / 4
5,427
452
2,916
10,807
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 4 / 3
7,110
593
8,027
8,692
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
RudyLY
Olorun
12
3 / 4 / 2
7,204
600
5,418
8,170
2,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
4,910
409
1,894
4,799
1,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Guplaka
Skadi
10
2 / 3 / 1
6,503
542
4,062
6,153
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 5
7,544
629
7,288
10,747
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
SundaeD
Baron Samedi
12
0 / 1 / 4
7,086
591
5,410
5,536
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
omgkae
Nu Wa
9
2 / 2 / 1
6,276
523
7,933
4,157
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 2
7,831
653
5,468
9,273
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
15
15
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Biifurcaptor
Achilles
1
2
2
1
W
Skadi
Guplaka
Skadi
2
3
1
0.83
L
Hercules
HypnoticDMT
Hercules
0
4
4
0.5
W
5
3
5
2.5
L
6
4
3
1.88
L
Olorun
RudyLY
Olorun
3
4
2
1
W
Baron Samedi
SundaeD
Baron Samedi
0
1
4
2
L
0
1
0
0
W
Nu Wa
omgkae
Nu Wa
2
2
1
1.25
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
30,161
42,811
Taken
35,866
17,543
Mitigated
15,038
10,626
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Biifurcaptor
Achilles
3,865
512
0
3,894
10,343
6,765
0
4,172
5,767
0
21,308
W
Skadi
Guplaka
Skadi
4,062
1,705
0
220
6,153
2,089
348
0
6,128
0
23,296
L
Hercules
HypnoticDMT
Hercules
2,916
791
0
2,006
10,807
4,470
86
5,132
5,233
0
12,609
W
7,288
915
632
5,419
10,747
4,791
1,183
3,943
6,804
32,267
0
L
8,027
3,532
0
1,863
8,692
2,398
1,008
3,531
4,931
0
38,590
L
Olorun
RudyLY
Olorun
5,418
2,100
123
2,530
8,170
2,807
639
5,012
3,047
29,514
0
W
Baron Samedi
SundaeD
Baron Samedi
5,410
1,207
270
2,234
5,536
3,487
889
131
5,180
36,341
0
L
1,894
441
0
210
4,799
1,103
0
1,383
3,202
0
19,036
W
Nu Wa
omgkae
Nu Wa
7,933
2,415
600
573
4,157
960
132
529
3,628
26,031
0
W
5,468
1,903
0
2,741
9,273
3,711
1,268
815
8,358
0
46,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
35,240
224
Minions Killed
299
0
Camps Cleared
0
1,053,174
Distance Traveled
1,123,129
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,808
484
46
4
0
215,042
0
W
Skadi
6,503
542
50
4
0
239,732
0
L
Hercules
5,427
452
20
2
0
224,938
0
W
Hades
7,544
629
55
5
0
214,337
0
L
Apollo
7,110
593
69
6
0
213,575
0
L
Olorun
7,204
600
61
5
0
194,447
1
W
Baron Samedi
7,086
591
65
5
0
188,563
1
L
Neith
4,910
409
28
2
0
205,172
0
W
Nu Wa
6,276
523
39
3
0
219,974
3
W
Fenrir
7,831
653
90
8
0
260,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role