Player Matchup

Izanami
Izanami
ChopoLaun
Izanami
Level 72
God Stats
3W - 1L
1,688 SR
Queue Stats
159W - 126L
1,516 Elo+
Party 1
Thoth
Thoth
DoneChain
Thoth
Level 136
God Stats
3W - 1L
1,513 SR
Queue Stats
96W - 93L
1,483 Elo+
Party 2
Chang'e
Chang'e
G1ZmO-
Chang'e
Level 132
God Stats
3W - 2L
1,586 SR
Queue Stats
131W - 110L
1,516 Elo+
Party 2
Cerberus
Cerberus
Lepidochelys
Cerberus
Level 147
God Stats
3W - 2L
1,728 SR
Queue Stats
145W - 124L
1,492 Elo+
Party 2
Pele
Pele
TypicalTij
Pele
Level 65
God Stats
21W - 10L
1,493 SR
Queue Stats
168W - 142L
1,521 Elo+
Party 1
Team Averages
Level 110
1,601 SR
1,505 Elo+

VS

Team Averages
Level 89
1,560 SR
1,498 Elo+
Thanatos
Thanatos
ChrispyBacon1990
Thanatos
Level 79
God Stats
53W - 56L
1,596 SR
Queue Stats
286W - 290L
1,479 Elo+
Party 3
Heimdallr
Heimdallr
J1mmyJames404
Heimdallr
Level 104
God Stats
7W - 17L
1,413 SR
Queue Stats
131W - 127L
1,527 Elo+
Party 3
Tiamat
Tiamat
lopkKing3
Tiamat
Level 57
God Stats
1W - 5L
1,693 SR
Queue Stats
108W - 118L
1,462 Elo+
Party 3
Ymir
Ymir
quitupao01
Ymir
Level 90
God Stats
166W - 170L
1,529 SR
Queue Stats
822W - 820L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
sw1ngandam1ss
Cu Chulainn
Level 113
God Stats
5W - 6L
1,568 SR
Queue Stats
217W - 216L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChopoLaun
Izanami
16
7 / 2 / 4
9,813
577
15,891
11,942
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
DoneChain
Thoth
16
3 / 0 / 5
9,130
537
6,404
6,492
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
G1ZmO-
Chang'e
16
5 / 0 / 4
9,420
554
5,341
7,293
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Lepidochelys
Cerberus
12
3 / 2 / 7
7,919
466
5,834
12,610
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 1 / 6
9,489
558
10,728
9,910
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,493
500
6,162
11,476
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
J1mmyJames404
Heimdallr
10
0 / 6 / 2
6,851
403
5,553
12,783
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
lopkKing3
Tiamat
11
1 / 7 / 3
7,479
440
4,094
10,898
3,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 2
7,498
441
3,772
13,017
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
sw1ngandam1ss
Cu Chulainn
14
1 / 4 / 1
8,820
519
5,579
13,484
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
25
Kills
5
5
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChopoLaun
Izanami
7
2
4
4.5
L
3
4
2
1
W
Thoth
DoneChain
Thoth
3
0
5
5.5
W
Chang'e
G1ZmO-
Chang'e
5
0
4
7
L
Heimdallr
J1mmyJames404
Heimdallr
0
6
2
0.17
W
Cerberus
Lepidochelys
Cerberus
3
2
7
3.25
W
7
1
6
10
L
Tiamat
lopkKing3
Tiamat
1
7
3
0.36
L
0
4
2
0.25
L
Cu Chulainn
sw1ngandam1ss
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
25,160
48,247
Taken
61,658
27,277
Mitigated
26,123
19,504
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChopoLaun
Izanami
15,891
8,880
0
5,596
11,942
4,457
455
2,235
9,707
0
81,918
L
6,162
1,239
0
9,720
11,476
3,504
0
3,817
7,547
0
49,849
W
Thoth
DoneChain
Thoth
6,404
355
0
1,910
6,492
2,017
0
2,126
4,366
62,678
0
W
Chang'e
G1ZmO-
Chang'e
5,341
735
308
5,868
7,293
2,532
0
240
7,053
67,960
0
L
Heimdallr
J1mmyJames404
Heimdallr
5,553
1,576
0
3,099
12,783
3,650
0
988
11,770
0
37,055
W
Cerberus
Lepidochelys
Cerberus
5,834
252
0
4,601
12,610
10,254
17
2,025
10,585
24,248
0
W
10,728
2,510
0
1,221
9,910
8,017
390
1,240
8,670
0
50,826
L
Tiamat
lopkKing3
Tiamat
4,094
1,569
0
1,582
10,898
3,875
0
6,009
4,660
32,808
0
L
3,772
495
357
3,614
13,017
8,166
0
4,067
8,823
38,520
0
L
Cu Chulainn
sw1ngandam1ss
Cu Chulainn
5,579
894
0
3,384
13,484
6,928
369
2,302
10,737
0
50,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
39,141
548
Minions Killed
399
0
Camps Cleared
0
1,797,469
Distance Traveled
1,507,807
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,813
577
142
8
0
372,196
4
L
Thanatos
8,493
500
99
6
0
337,117
8
W
Thoth
9,130
537
124
7
0
355,175
5
W
Chang'e
9,420
554
128
8
0
336,845
4
L
Heimdallr
6,851
403
68
4
0
272,093
5
W
Cerberus
7,919
466
61
4
0
346,878
5
W
Pele
9,489
558
93
5
0
386,375
1
L
Tiamat
7,479
440
72
4
0
271,218
5
L
Ymir
7,498
441
61
4
0
293,069
0
L
Cu Chulainn
8,820
519
99
6
0
334,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role