Player Matchup

Skadi
Skadi
ImJustW1ll
Skadi
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 109L
1,343 Elo+
Party 1
Awilix
Awilix
LexaproPill
Awilix
Level 35
God Stats
4W - 11L
1,091 SR
Queue Stats
50W - 54L
1,385 Elo+
Party 1
Scylla
Scylla
MiStiK-_-Skillz
Scylla
Level 48
God Stats
9W - 13L
1,500 SR
Queue Stats
472W - 472L
1,399 Elo+
Party 3
Hades
Hades
Skysim888
Hades
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 201L
1,392 Elo+
Party 3
Terra
Terra
Str8Crzy07
Terra
Level 28
God Stats
8W - 13L
1,282 SR
Queue Stats
88W - 100L
1,333 Elo+
Party 1
Team Averages
Level 40
1,375 SR
1,370 Elo+

VS

Team Averages
Level 87
1,465 SR
1,336 Elo+
Khepri
Khepri
Christian CCP
Khepri
Level 136
God Stats
8W - 11L
1,523 SR
Queue Stats
97W - 111L
1,333 Elo+
Solo
Ra
Ra
DIO6940
Ra
Level 120
God Stats
4W - 8L
1,312 SR
Queue Stats
849W - 997L
1,362 Elo+
Party 2
Sol
Sol
StoniestBowl2
Sol
Level 64
God Stats
37W - 56L
1,464 SR
Queue Stats
487W - 635L
1,362 Elo+
Party 2
Fenrir
Fenrir
Subtleb47
Fenrir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 14L
1,263 Elo+
Party 2
Ullr
Ullr
TrailBoss14
Ullr
Level 85
God Stats
23W - 33L
1,528 SR
Queue Stats
278W - 257L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 4 / 1
6,574
470
4,945
8,432
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
10
2 / 4 / 1
6,514
465
2,912
10,902
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 2
7,259
519
5,710
8,285
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hades
Skysim888
Hades
13
0 / 0 / 1
7,258
518
6,398
9,292
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
7
0 / 1 / 2
5,004
357
1,258
7,913
3,046
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
7,015
501
4,152
9,721
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 5 / 1
7,338
524
5,915
8,300
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 0
7,336
524
5,509
8,161
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Subtleb47
Fenrir
9
3 / 1 / 2
6,449
461
3,558
4,511
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 1 / 2
7,425
530
7,150
6,698
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
11
11
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
2
5
1
0.5
W
Skadi
1
4
1
0.38
W
Awilix
2
4
1
0.63
W
4
2
2
2.5
W
Hades
Skysim888
Hades
0
0
1
0.5
L
1
0
0
1
W
Terra
0
1
2
1
L
Fenrir
Subtleb47
Fenrir
3
1
2
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
26,284
44,824
Taken
37,391
15,735
Mitigated
15,136
18,373
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,152
292
0
2,449
9,721
5,691
0
2,736
6,921
20,410
0
L
5,915
338
397
1,840
8,300
2,822
215
3,487
4,565
42,649
0
W
Skadi
4,945
2,372
504
1,095
8,432
2,262
176
1,623
6,809
0
39,388
W
Awilix
2,912
1,434
0
3,596
10,902
3,411
0
3,283
7,449
0
24,914
W
5,710
1,705
68
2,714
8,285
2,596
0
3,643
4,372
35,985
0
W
Hades
Skysim888
Hades
6,398
1,156
115
6,855
9,292
4,420
603
5,532
3,760
38,974
0
L
5,509
1,043
0
5,161
8,161
2,735
414
5,627
2,534
39,997
0
W
Terra
1,258
314
905
2,521
7,913
3,046
182
1,055
6,858
7,128
0
L
Fenrir
Subtleb47
Fenrir
3,558
1,350
0
2,493
4,511
1,461
0
633
3,806
0
18,879
L
7,150
2,667
0
3,424
6,698
2,427
842
499
6,199
0
53,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
35,563
280
Minions Killed
335
0
Camps Cleared
0
1,137,351
Distance Traveled
1,190,927
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,015
501
26
2
0
275,593
4
L
Ra
7,338
524
84
6
0
274,506
0
W
Skadi
6,574
470
69
5
0
255,121
0
W
Awilix
6,514
465
57
4
0
235,825
3
W
Scylla
7,259
519
68
5
0
261,435
3
W
Hades
7,258
518
77
6
0
237,166
3
L
Sol
7,336
524
83
6
0
247,053
3
W
Terra
5,004
357
9
1
0
147,804
0
L
Fenrir
6,449
461
48
3
0
169,058
1
L
Ullr
7,425
530
94
7
0
224,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role