Player Matchup

Olorun
Olorun
Gamejammin
Olorun
Level 17
God Stats
11W - 14L
1,431 SR
Queue Stats
54W - 50L
1,478 Elo+
Party 2
Ares
Ares
MAURILIOoooO
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MDJ9246532
Izanami
Level 28
God Stats
26W - 26L
1,512 SR
Queue Stats
213W - 242L
1,403 Elo+
Party 2
Achilles
Achilles
Scryllet
Achilles
Level 24
God Stats
20W - 24L
1,111 SR
Queue Stats
106W - 103L
1,430 Elo+
Solo
Arachne
Arachne
YEET76
Arachne
Level 20
God Stats
15W - 17L
1,514 SR
Queue Stats
51W - 65L
1,391 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,440 Elo+

VS

Team Averages
Level 27
1,491 SR
1,442 Elo+
Ravana
Ravana
AMCAB
Ravana
Level 26
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 10L
1,257 Elo+
Party 1
Chiron
Chiron
DieLiePay
Chiron
Level 27
God Stats
9W - 4L
1,757 SR
Queue Stats
29W - 41L
1,398 Elo+
Solo
Nox
Nox
JackerJ
Nox
Level 67
God Stats
2W - 2L
1,723 SR
Queue Stats
21W - 17L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
Savorenthis
Baron Samedi
Level 8
God Stats
4W - 4L
1,176 SR
Queue Stats
12W - 9L
1,257 Elo+
Party 1
Ao Kuang
Ao Kuang
Yatagarasuwu
Ao Kuang
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gamejammin
Olorun
20
12 / 16 / 8
19,465
475
36,699
43,673
18,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 0
10,788
263
973
3,200
1,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
MDJ9246532
Izanami
20
7 / 14 / 9
20,146
491
29,729
37,997
15,402
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
Scryllet
Achilles
20
6 / 10 / 6
20,169
492
19,855
48,391
87,419
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arachne
YEET76
Arachne
20
14 / 5 / 9
24,623
601
22,428
29,463
15,474
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AMCAB
Ravana
20
10 / 11 / 13
24,326
593
27,954
32,085
48,360
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
DieLiePay
Chiron
20
4 / 8 / 10
19,163
467
18,862
28,949
14,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
20
11 / 5 / 18
20,031
489
31,351
30,521
14,174
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Savorenthis
Baron Samedi
20
16 / 7 / 12
23,519
574
41,812
33,905
32,061
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
Yatagarasuwu
Ao Kuang
20
6 / 10 / 18
19,034
464
10,930
39,220
27,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
39
Kills
47
47
Deaths
41
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ravana
AMCAB
Ravana
10
11
13
1.5
W
Chiron
DieLiePay
Chiron
4
8
10
1.13
L
Olorun
Gamejammin
Olorun
12
16
8
1
W
Nox
11
5
18
4
L
0
2
0
0
L
Izanami
MDJ9246532
Izanami
7
14
9
0.82
W
Baron Samedi
Savorenthis
Baron Samedi
16
7
12
3.14
L
Achilles
Scryllet
Achilles
6
10
6
0.9
L
Arachne
YEET76
Arachne
14
5
9
3.7
W
Ao Kuang
Yatagarasuwu
Ao Kuang
6
10
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,684
Damage
130,909
162,724
Taken
164,680
138,164
Mitigated
135,921
32,730
Healing
54,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AMCAB
Ravana
27,954
9,411
0
6,173
32,085
48,360
1,223
8,187
22,608
0
169,362
W
Chiron
DieLiePay
Chiron
18,862
12,115
2,749
6,505
28,949
14,041
3,101
8,219
20,663
0
128,153
L
Olorun
Gamejammin
Olorun
36,699
20,628
0
14,345
43,673
18,577
1,640
25,786
17,333
118,602
0
W
Nox
31,351
1,335
356
7,017
30,521
14,174
2,836
11,734
18,292
122,924
0
L
973
73
234
1,022
3,200
1,292
198
1,251
1,748
4,538
0
L
Izanami
MDJ9246532
Izanami
29,729
22,935
0
5,951
37,997
15,402
3,416
22,733
14,370
0
156,750
W
Baron Samedi
Savorenthis
Baron Samedi
41,812
4,640
5,820
15,225
33,905
32,061
2,616
9,044
24,510
168,924
0
L
Achilles
Scryllet
Achilles
19,855
5,778
0
9,676
48,391
87,419
1,272
18,792
29,315
0
118,267
L
Arachne
YEET76
Arachne
22,428
16,185
0
1,502
29,463
15,474
2,950
13,590
15,615
0
246,215
W
Ao Kuang
Yatagarasuwu
Ao Kuang
10,930
4,130
0
10,204
39,220
27,285
1,517
8,448
29,872
93,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,191
Gold Earned
106,073
860
Minions Killed
881
0
Camps Cleared
0
2,892,359
Distance Traveled
3,330,891
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
24,326
593
257
6
0
609,720
5
W
Chiron
19,163
467
171
4
0
645,901
3
L
Olorun
19,465
475
141
3
0
591,703
4
W
Nox
20,031
489
161
4
0
755,717
0
L
Ares
10,788
263
5
0
0
93,439
2
L
Izanami
20,146
491
230
6
0
609,096
3
W
Baron Samedi
23,519
574
203
5
0
665,202
3
L
Achilles
20,169
492
190
5
0
651,665
9
L
Arachne
24,623
601
294
7
0
946,456
5
W
Ao Kuang
19,034
464
89
2
0
654,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role