Player Matchup

Ymir
Ymir
Silver II
IVM xP
Ymir
Silver II
Level 100
God Stats
16W - 14L
1,531 SR
Queue Stats
73W - 83L
1,047 MMR
Party 1
Thoth
Thoth
Silver IV
JonJonesisGOAT
Thoth
Silver IV
Level 69
God Stats
7W - 9L
1,216 SR
Queue Stats
272W - 302L
976 MMR
Solo
Danzaburou
Danzaburou
Silver I
nairb37
Danzaburou
Silver I
Level 90
God Stats
15W - 12L
1,609 SR
Queue Stats
72W - 80L
1,030 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,452 SR
1,018 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 79
1,570 SR
1,136 MMR
Hel
Hel
Bronze IV
BDinho23
Hel
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 310L
1,059 MMR
Party 2
Guan Yu
Guan Yu
Bronze V
FarmKing421
Guan Yu
Bronze V
Level 69
God Stats
9W - 39L
1,456 SR
Queue Stats
194W - 429L
838 MMR
Party 2
Cupid
Cupid
Bronze III
primalbear01
Cupid
Bronze III
Level 69
God Stats
5W - 11L
1,753 SR
Queue Stats
23W - 68L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IVM xP
Ymir
16
2 / 2 / 15
12,377
619
6,635
17,227
18,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 1 / 11
13,672
684
13,368
8,395
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
nairb37
Danzaburou
17
10 / 3 / 9
14,199
710
20,898
12,930
6,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AphroditeYemojaAh PuchTsukuyomiZeus

VS

Bans
The MorriganCthulhuDa JiKumbhakarnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
11,630
582
9,710
15,670
4,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
FarmKing421
Guan Yu
14
0 / 6 / 5
11,133
557
4,404
20,079
15,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 7 / 0
12,093
605
14,364
17,794
6,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
6
6
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Guan Yu
FarmKing421
Guan Yu
0
6
5
0.42
W
Ymir
IVM xP
Ymir
2
2
15
4.75
W
8
1
11
13.5
W
Danzaburou
nairb37
Danzaburou
10
3
9
4.83
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,901
Damage
28,478
38,552
Taken
53,543
28,741
Mitigated
26,518
4,862
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,710
823
3,334
5,527
15,670
4,944
497
5,276
10,146
48,786
0
L
Guan Yu
FarmKing421
Guan Yu
4,404
231
2,716
3,645
20,079
15,545
600
8,146
11,375
5,547
17,270
W
Ymir
IVM xP
Ymir
6,635
1,049
921
1,289
17,227
18,755
609
4,799
12,428
38,002
0
W
13,368
359
0
750
8,395
3,088
1,303
3,489
4,906
74,232
0
W
Danzaburou
nairb37
Danzaburou
20,898
10,440
0
1,902
12,930
6,898
2,322
3,054
9,876
0
85,556
L
14,364
6,953
1,167
4,186
17,794
6,029
2,684
5,865
11,707
0
56,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
34,856
249
Minions Killed
164
0
Camps Cleared
0
1,078,576
Distance Traveled
871,430
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,630
582
60
3
0
298,136
3
L
Guan Yu
11,133
557
29
1
0
308,282
5
W
Ymir
12,377
619
50
3
0
366,733
1
W
Thoth
13,672
684
118
6
0
378,057
3
W
Danzaburou
14,199
710
81
4
0
333,786
1
L
Cupid
12,093
605
75
4
0
265,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role