Player Matchup

Mercury
Mercury
ACasualWeeb
Mercury
Level 111
God Stats
2W - 7L
1,678 SR
Queue Stats
42W - 48L
1,623 Elo+
Party 1
Hercules
Hercules
Cancerous Mei
Hercules
Level 17
God Stats
1W - 1L
1,774 SR
Queue Stats
7W - 2L
1,880 Elo+
Party 1
Guan Yu
Guan Yu
KarenKaede
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,961 Elo+
Party 1
Neith
Neith
OhMeiGirl
Neith
Level 9
God Stats
6W - 2L
1,874 SR
Queue Stats
7W - 2L
1,880 Elo+
Party 1
Raijin
Raijin
RushiaSimp
Raijin
Level 115
God Stats
1W - 1L
1,749 SR
Queue Stats
218W - 90L
1,738 Elo+
Party 1
Team Averages
Level 53
1,715 SR
1,816 Elo+

VS

Team Averages
Level 21
1,516 SR
1,639 Elo+
Discordia
Discordia
Handitor
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,684 Elo+
Solo
Rama
Rama
M2ARV
Rama
Level 27
God Stats
6W - 5L
1,433 SR
Queue Stats
109W - 83L
1,646 Elo+
Solo
Apollo
Apollo
VahRudania
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
plutoee
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 81L
1,735 Elo+
Solo
Ao Kuang
Ao Kuang
xXxSmiteUrMomxXx
Ao Kuang
Level 17
God Stats
16W - 12L
1,647 SR
Queue Stats
39W - 35L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ACasualWeeb
Mercury
16
5 / 4 / 7
10,597
505
11,033
19,981
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Cancerous Mei
Hercules
16
3 / 8 / 1
10,293
490
10,355
25,415
22,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
KarenKaede
Guan Yu
13
1 / 9 / 14
8,640
411
8,501
18,912
9,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
OhMeiGirl
Neith
19
4 / 5 / 5
11,660
555
9,108
16,965
6,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
RushiaSimp
Raijin
19
9 / 6 / 7
12,396
590
17,377
17,202
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Handitor
Discordia
16
6 / 6 / 6
11,082
528
16,411
10,024
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
M2ARV
Rama
20
7 / 2 / 6
12,996
619
15,634
16,786
7,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
VahRudania
Apollo
20
7 / 3 / 8
13,513
643
19,602
14,242
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
plutoee
Athena
16
4 / 6 / 12
11,443
545
9,864
23,971
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 6 / 10
12,149
579
17,415
19,726
9,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
22
Kills
32
32
Deaths
23
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
ACasualWeeb
Mercury
5
4
7
2.13
L
Hercules
Cancerous Mei
Hercules
3
8
1
0.44
W
Discordia
Handitor
Discordia
6
6
6
1.5
L
Guan Yu
KarenKaede
Guan Yu
1
9
14
0.89
W
Rama
M2ARV
Rama
7
2
6
5
L
Neith
OhMeiGirl
Neith
4
5
5
1.3
L
Raijin
RushiaSimp
Raijin
9
6
7
2.08
W
Apollo
VahRudania
Apollo
7
3
8
3.67
W
Athena
plutoee
Athena
4
6
12
1.67
W
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,374
Damage
78,926
98,475
Taken
84,749
54,309
Mitigated
51,363
20,031
Healing
26,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ACasualWeeb
Mercury
11,033
7,336
0
656
19,981
8,455
0
9,039
10,774
0
69,309
L
Hercules
Cancerous Mei
Hercules
10,355
3,118
0
7,787
25,415
22,242
595
8,644
16,707
0
61,680
W
Discordia
Handitor
Discordia
16,411
1,154
180
907
10,024
3,334
382
4,130
5,894
65,179
0
L
Guan Yu
KarenKaede
Guan Yu
8,501
1,987
2,043
3,762
18,912
9,952
57
10,557
8,059
0
18,861
W
Rama
M2ARV
Rama
15,634
10,176
0
9,945
16,786
7,727
3,426
3,644
13,142
0
125,900
L
Neith
OhMeiGirl
Neith
9,108
6,006
0
2,922
16,965
6,741
1,128
4,643
12,230
0
69,485
L
Raijin
RushiaSimp
Raijin
17,377
3,565
308
2,553
17,202
6,919
0
9,720
7,015
85,458
0
W
Apollo
VahRudania
Apollo
19,602
12,401
0
5,497
14,242
8,631
3,752
2,089
12,153
0
106,261
W
Athena
plutoee
Athena
9,864
2,496
0
2,005
23,971
21,715
366
5,500
18,471
28,961
0
W
17,415
4,965
0
8,050
19,726
9,956
1,190
2,014
17,712
64,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,586
Gold Earned
61,183
543
Minions Killed
616
0
Camps Cleared
0
1,904,713
Distance Traveled
1,881,042
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,597
505
107
5
0
441,181
0
L
Hercules
10,293
490
129
6
0
379,974
0
W
Discordia
11,082
528
126
6
0
388,743
4
L
Guan Yu
8,640
411
20
1
0
418,959
1
W
Rama
12,996
619
182
9
0
328,977
6
L
Neith
11,660
555
134
6
0
335,758
0
L
Raijin
12,396
590
153
7
0
328,841
7
W
Apollo
13,513
643
192
9
0
362,979
4
W
Athena
11,443
545
31
1
0
404,819
2
W
Ao Kuang
12,149
579
85
4
0
395,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role