Player Matchup

Geb
Geb
Bronze III
Kadaji0310
Geb
Bronze III
Level 124
God Stats
1W - 4L
1,633 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
STSDokeshi
Heimdallr
Gold III
Level 123
God Stats
36W - 46L
1,592 SR
Queue Stats
564W - 579L
1,499 MMR
Solo
Janus
Janus
Gold III
Toby5372
Janus
Gold III
Level 144
God Stats
29W - 30L
1,399 SR
Queue Stats
528W - 534L
1,494 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Yelbroc
Ao Kuang
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Guan Yu
Guan Yu
Silver II
hapster
Guan Yu
Silver II
Level 110
God Stats
3W - 1L
1,669 SR
Queue Stats
38W - 46L
1,504 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,559 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,500 SR
1,490 MMR
Nemesis
Nemesis
Gold V
Edgy4Life
Nemesis
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Soribori
Sylvanus
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,498 MMR
Solo
Bellona
Bellona
Gold IV
YooMalachi
Bellona
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,450 MMR
Party 2
Izanami
Izanami
Gold II
shierf
Izanami
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
xDARKNESS24
Nu Wa
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 11
10,977
457
5,513
16,193
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
STSDokeshi
Heimdallr
20
4 / 2 / 6
14,277
595
13,637
17,636
7,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Toby5372
Janus
20
6 / 2 / 7
14,022
584
16,386
14,474
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Yelbroc
Ao Kuang
20
6 / 2 / 5
13,259
552
16,841
31,002
18,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
hapster
Guan Yu
19
6 / 3 / 7
12,664
528
13,589
23,885
13,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
CerberusScyllaUllrApolloMerlin

VS

Bans
DanzaburouPersephoneKing ArthurThothHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edgy4Life
Nemesis
18
2 / 3 / 2
11,214
467
18,901
24,185
11,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Soribori
Sylvanus
14
1 / 6 / 3
9,692
404
6,706
19,803
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
YooMalachi
Bellona
17
2 / 5 / 2
10,959
457
14,955
17,729
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
shierf
Izanami
20
3 / 4 / 1
12,552
523
12,508
17,000
7,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 4 / 2
11,122
463
14,604
12,238
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
22
Kills
9
9
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Edgy4Life
Nemesis
2
3
2
1
W
0
0
11
5.5
W
Heimdallr
STSDokeshi
Heimdallr
4
2
6
3.5
L
Sylvanus
Soribori
Sylvanus
1
6
3
0.42
W
Janus
Toby5372
Janus
6
2
7
4.75
W
Ao Kuang
Yelbroc
Ao Kuang
6
2
5
4.25
L
Bellona
YooMalachi
Bellona
2
5
2
0.6
W
Guan Yu
hapster
Guan Yu
6
3
7
3.17
L
Izanami
shierf
Izanami
3
4
1
0.88
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,966
Damage
67,674
103,190
Taken
90,955
57,213
Mitigated
53,076
47,157
Healing
23,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Edgy4Life
Nemesis
18,901
8,605
0
4,197
24,185
11,275
0
9,978
14,006
0
119,646
W
5,513
345
1,389
3,335
16,193
12,793
382
4,456
11,712
20,662
0
W
Heimdallr
STSDokeshi
Heimdallr
13,637
7,116
0
8,595
17,636
7,051
4,860
3,579
14,057
0
124,785
L
Sylvanus
Soribori
Sylvanus
6,706
1,688
1,811
5,398
19,803
15,981
15
6,533
13,160
25,031
0
W
Janus
Toby5372
Janus
16,386
422
0
4,826
14,474
5,246
676
5,125
9,299
114,489
0
W
Ao Kuang
Yelbroc
Ao Kuang
16,841
3,038
0
20,329
31,002
18,943
409
4,758
25,419
83,179
0
L
Bellona
YooMalachi
Bellona
14,955
6,204
0
2,958
17,729
14,270
0
11,171
6,416
0
64,466
W
Guan Yu
hapster
Guan Yu
13,589
1,359
2,536
6,147
23,885
13,180
664
5,604
18,228
0
108,269
L
Izanami
shierf
Izanami
12,508
7,476
0
7,350
17,000
7,298
232
4,465
12,465
0
122,658
L
14,604
1,499
330
1,464
12,238
4,252
40
5,833
6,161
86,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,199
Gold Earned
55,539
696
Minions Killed
670
0
Camps Cleared
0
2,444,108
Distance Traveled
2,231,829
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,214
467
160
7
0
489,353
1
W
Geb
10,977
457
18
1
0
515,347
8
W
Heimdallr
14,277
595
185
8
0
420,356
6
L
Sylvanus
9,692
404
25
1
0
392,968
5
W
Janus
14,022
584
213
9
0
522,054
3
W
Ao Kuang
13,259
552
138
6
0
458,061
2
L
Bellona
10,959
457
113
5
0
436,910
0
W
Guan Yu
12,664
528
142
6
0
528,290
0
L
Izanami
12,552
523
214
9
0
463,803
5
L
Nu Wa
11,122
463
158
7
0
448,795
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role