Player Matchup

Nu Wa
Nu Wa
DimplyRaindrop
Nu Wa
Level 32
God Stats
11W - 8L
1,828 SR
Queue Stats
659W - 759L
1,350 Elo+
Party 1
Arachne
Arachne
Dimplyraindrop
Arachne
Level 25
God Stats
7W - 8L
1,461 SR
Queue Stats
551W - 646L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
ElijahGraves
Hou Yi
Level 20
God Stats
2W - 6L
1,325 SR
Queue Stats
50W - 42L
1,120 Elo+
Solo
Pele
Pele
Lizcx07
Pele
Level 5
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 5L
999 Elo+
Party 3
Bellona
Bellona
kliwellac
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Team Averages
Level 17
1,457 SR
1,220 Elo+

VS

Team Averages
Level 24
1,521 SR
1,437 Elo+
Vulcan
Vulcan
BigDilfJosh
Vulcan
Level 27
God Stats
7W - 2L
1,629 SR
Queue Stats
89W - 65L
1,486 Elo+
Solo
Ymir
Ymir
NinjaFeline
Ymir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 90L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
Off_Brand_Toe
Danzaburou
Level 21
God Stats
17W - 22L
1,442 SR
Queue Stats
57W - 54L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
Wrequiem87
Ao Kuang
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 62L
1,407 Elo+
Solo
Arachne
Arachne
jiveone
Arachne
Level 29
God Stats
33W - 28L
1,536 SR
Queue Stats
215W - 210L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 2
10,589
481
15,619
13,813
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 5 / 4
9,452
430
8,674
16,639
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
16
7 / 7 / 0
10,498
477
14,995
16,224
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Lizcx07
Pele
11
1 / 11 / 2
7,738
352
5,618
14,088
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
kliwellac
Bellona
8
1 / 10 / 1
7,043
320
1,624
10,228
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 5 / 10
11,473
522
14,837
9,268
3,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 15
10,999
500
6,174
12,861
12,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Off_Brand_Toe
Danzaburou
18
6 / 5 / 8
11,630
529
10,087
14,497
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Wrequiem87
Ao Kuang
17
6 / 3 / 9
11,802
536
6,966
21,424
11,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
jiveone
Arachne
20
16 / 2 / 8
14,216
646
15,564
14,207
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
16
Kills
36
38
Deaths
16
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
5
10
1.8
L
3
5
2
0.8
L
4
5
4
1.2
L
Hou Yi
7
7
0
1
L
Pele
Lizcx07
Pele
1
11
2
0.18
W
4
1
15
11.5
W
Danzaburou
Off_Brand_Toe
Danzaburou
6
5
8
2
W
Ao Kuang
Wrequiem87
Ao Kuang
6
3
9
3.5
W
Arachne
jiveone
Arachne
16
2
8
10
L
Bellona
kliwellac
Bellona
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,530
Damage
53,628
70,992
Taken
72,257
26,725
Mitigated
39,039
14,398
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,837
1,983
0
804
9,268
3,554
829
2,712
6,556
71,483
0
L
15,619
3,385
171
4,862
13,813
4,432
0
5,483
7,978
79,767
0
L
8,674
5,816
171
3,962
16,639
6,856
0
9,580
6,703
0
41,326
L
Hou Yi
14,995
5,971
0
3,982
16,224
5,539
1,424
4,601
11,619
0
71,287
L
Pele
Lizcx07
Pele
5,618
1,114
0
1,020
14,088
4,047
1,466
4,188
9,824
0
29,775
W
6,174
1,085
640
2,781
12,861
12,397
692
1,721
11,140
44,358
0
W
Danzaburou
Off_Brand_Toe
Danzaburou
10,087
5,881
522
2,423
14,497
4,931
4,089
2,622
11,875
0
60,601
W
Ao Kuang
Wrequiem87
Ao Kuang
6,966
3,277
0
9,768
21,424
11,758
3,817
5,452
15,972
55,197
0
W
Arachne
jiveone
Arachne
15,564
13,553
825
4,981
14,207
6,399
4,106
3,112
11,095
0
103,036
L
Bellona
kliwellac
Bellona
1,624
1,221
0
230
10,228
5,851
367
3,271
6,891
0
7,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
60,120
371
Minions Killed
542
0
Camps Cleared
0
1,583,565
Distance Traveled
2,063,370
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,473
522
112
5
0
417,015
5
L
Nu Wa
10,589
481
137
6
0
362,108
4
L
Arachne
9,452
430
61
3
0
350,426
0
L
Hou Yi
10,498
477
112
5
0
309,664
1
L
Pele
7,738
352
47
2
0
319,383
0
W
Ymir
10,999
500
71
3
0
375,659
3
W
Danzaburou
11,630
529
104
5
0
364,668
3
W
Ao Kuang
11,802
536
102
5
0
378,949
0
W
Arachne
14,216
646
153
7
0
527,079
1
L
Bellona
7,043
320
14
1
0
241,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role