Player Matchup

Achilles
Achilles
SargeantKush28
Achilles
Level 38
God Stats
12W - 21L
1,425 SR
Queue Stats
158W - 157L
1,472 Elo+
Party 2
Medusa
Medusa
TheRealChad96
Medusa
Level 24
God Stats
17W - 11L
1,513 SR
Queue Stats
35W - 37L
1,494 Elo+
Party 2
Ra
Ra
fatt_meatt
Ra
Level 121
God Stats
1W - 1L
1,758 SR
Queue Stats
100W - 114L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
shaybayee
Nu Wa
Level 19
God Stats
6W - 4L
1,431 SR
Queue Stats
15W - 11L
1,526 Elo+
Party 2
Nemesis
Nemesis
yup100goons
Nemesis
Level 29
God Stats
5W - 10L
1,444 SR
Queue Stats
193W - 185L
1,538 Elo+
Party 2
Team Averages
Level 46
1,514 SR
1,511 Elo+

VS

Team Averages
Level 76
1,631 SR
1,561 Elo+
Apollo
Apollo
InkeiKaiju
Apollo
Level 24
God Stats
14W - 12L
1,736 SR
Queue Stats
116W - 104L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
KhaosSpire369
Kukulkan
Level 44
God Stats
3W - 5L
1,362 SR
Queue Stats
14W - 13L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZombieMestizo
Cu Chulainn
Level 68
God Stats
8W - 10L
1,549 SR
Queue Stats
69W - 59L
1,583 Elo+
Party 1
Nox
Nox
eM4C
Nox
Level 108
God Stats
4W - 4L
1,608 SR
Queue Stats
160W - 124L
1,621 Elo+
Party 1
Fenrir
Fenrir
xDIGGERx
Fenrir
Level 134
God Stats
4W - 2L
1,900 SR
Queue Stats
130W - 98L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 7 / 1
7,649
425
5,878
15,356
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 6 / 0
6,965
387
4,976
8,890
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 0
8,948
497
5,383
8,335
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
shaybayee
Nu Wa
10
1 / 8 / 1
7,021
390
6,139
9,342
2,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
yup100goons
Nemesis
14
4 / 4 / 1
8,696
483
11,175
14,532
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
InkeiKaiju
Apollo
16
5 / 1 / 11
9,578
532
7,217
11,660
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
KhaosSpire369
Kukulkan
14
1 / 1 / 4
8,801
489
2,709
6,402
2,411
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ZombieMestizo
Cu Chulainn
14
4 / 0 / 6
9,110
506
7,865
9,733
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
eM4C
Nox
14
4 / 0 / 17
9,530
529
6,528
8,808
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
xDIGGERx
Fenrir
17
13 / 5 / 3
10,597
589
16,458
15,560
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
6
Kills
27
27
Deaths
7
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
InkeiKaiju
Apollo
5
1
11
10.5
W
Kukulkan
KhaosSpire369
Kukulkan
1
1
4
3
L
Achilles
0
7
1
0.07
L
0
6
0
0
W
Cu Chulainn
ZombieMestizo
Cu Chulainn
4
0
6
7
W
Nox
eM4C
Nox
4
0
17
12.5
L
1
2
0
0.5
L
Nu Wa
shaybayee
Nu Wa
1
8
1
0.19
W
Fenrir
xDIGGERx
Fenrir
13
5
3
2.9
L
Nemesis
yup100goons
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
40,777
56,455
Taken
52,163
28,569
Mitigated
30,582
8,595
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
InkeiKaiju
Apollo
7,217
3,714
0
5,476
11,660
4,217
2,392
3,820
7,733
0
57,754
W
Kukulkan
KhaosSpire369
Kukulkan
2,709
220
567
921
6,402
2,411
536
1,198
5,047
57,827
0
L
Achilles
5,878
1,617
0
3,382
15,356
14,537
0
2,146
12,660
0
33,614
L
4,976
1,948
0
672
8,890
2,529
928
1,214
7,676
0
31,848
W
Cu Chulainn
ZombieMestizo
Cu Chulainn
7,865
2,269
0
5,365
9,733
6,924
1,156
1,294
8,122
0
40,517
W
Nox
eM4C
Nox
6,528
785
0
1,260
8,808
7,196
649
2,410
6,225
30,297
0
L
5,383
109
902
1,881
8,335
3,206
0
2,342
5,993
65,322
0
L
Nu Wa
shaybayee
Nu Wa
6,139
2,252
0
0
9,342
2,300
0
1,860
7,482
27,301
0
W
Fenrir
xDIGGERx
Fenrir
16,458
5,338
0
5,176
15,560
9,834
0
2,242
13,012
0
70,719
L
Nemesis
yup100goons
Nemesis
11,175
4,350
0
1,758
14,532
5,997
85
1,675
12,782
0
57,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
47,616
379
Minions Killed
474
0
Camps Cleared
0
1,685,396
Distance Traveled
1,740,797
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,578
532
104
6
0
348,113
1
W
Kukulkan
8,801
489
115
6
0
335,916
0
L
Achilles
7,649
425
72
4
0
321,091
0
L
Medusa
6,965
387
65
4
0
317,371
0
W
Cu Chulainn
9,110
506
84
5
0
354,254
0
W
Nox
9,530
529
54
3
0
333,045
1
L
Ra
8,948
497
139
8
0
335,194
5
L
Nu Wa
7,021
390
24
1
0
308,407
2
W
Fenrir
10,597
589
117
7
0
369,469
1
L
Nemesis
8,696
483
79
4
0
403,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role