Player Matchup

Olorun
Olorun
CastleLast
Olorun
Level 28
God Stats
0W - 2L
1,177 SR
Queue Stats
7W - 10L
1,452 Elo+
Solo
Ra
Ra
Intrag4vel
Ra
Level 29
God Stats
0W - 3L
1,110 SR
Queue Stats
127W - 165L
1,382 Elo+
Solo
Zeus
Zeus
crawsller
Zeus
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 14L
1,702 Elo+
Solo
Team Averages
Level 21
1,199 SR
1,512 Elo+

VS

Team Averages
Level 109
1,681 SR
1,578 Elo+
Fenrir
Fenrir
BenjaOMG
Fenrir
Level 153
God Stats
7W - 4L
1,879 SR
Queue Stats
159W - 125L
1,624 Elo+
Party 1
Nemesis
Nemesis
chuky-_norris
Nemesis
Level 28
God Stats
1W - 0L
1,666 SR
Queue Stats
7W - 15L
1,342 Elo+
Solo
Ne Zha
Ne Zha
vitocohd
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CastleLast
Olorun
12
3 / 5 / 2
9,108
701
7,786
11,767
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 7 / 5
9,115
701
3,496
10,039
3,495
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
11
2 / 9 / 5
8,283
637
6,076
9,664
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BenjaOMG
Fenrir
14
11 / 3 / 7
10,618
817
15,092
13,838
10,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
13
5 / 3 / 10
9,469
728
4,973
8,802
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
vitocohd
Ne Zha
13
5 / 1 / 13
9,828
756
7,482
9,074
5,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
21
21
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BenjaOMG
Fenrir
11
3
7
4.83
L
Olorun
CastleLast
Olorun
3
5
2
0.8
L
2
7
5
0.64
W
Nemesis
5
3
10
3.33
L
Zeus
2
9
5
0.5
W
Ne Zha
vitocohd
Ne Zha
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,358
Damage
27,547
31,470
Taken
31,714
11,703
Mitigated
20,391
6,949
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BenjaOMG
Fenrir
15,092
4,055
0
2,119
13,838
10,090
699
7,408
6,430
0
46,921
L
Olorun
CastleLast
Olorun
7,786
3,900
335
3,721
11,767
5,420
0
24
11,593
35,675
0
L
3,496
1,139
504
1,771
10,039
3,495
0
0
9,964
26,610
0
W
Nemesis
4,973
2,519
0
834
8,802
4,595
551
6,168
2,634
0
21,859
L
Zeus
6,076
1,005
111
507
9,664
2,788
0
4
9,585
22,100
0
W
Ne Zha
vitocohd
Ne Zha
7,482
1,551
0
1,377
9,074
5,706
1,281
3,913
5,161
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
29,915
142
Minions Killed
121
0
Camps Cleared
0
557,230
Distance Traveled
774,524
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,618
817
55
4
0
263,966
3
L
Olorun
9,108
701
58
4
0
221,752
4
L
Ra
9,115
701
45
3
0
190,436
1
W
Nemesis
9,469
728
38
3
0
255,149
0
L
Zeus
8,283
637
39
3
0
145,042
0
W
Ne Zha
9,828
756
28
2
0
255,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role