Player Matchup

Jormungandr
Jormungandr
Californiaa
Jormungandr
Level 47
God Stats
5W - 3L
1,453 SR
Queue Stats
85W - 68L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Garitus
Nu Wa
Level 17
God Stats
24W - 30L
1,538 SR
Queue Stats
50W - 59L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
NeonRuin2497
Baron Samedi
Level 29
God Stats
54W - 47L
1,559 SR
Queue Stats
322W - 365L
1,536 Elo+
Solo
Amaterasu
Amaterasu
RichieSenpai
Amaterasu
Level 24
God Stats
17W - 10L
1,555 SR
Queue Stats
78W - 55L
1,581 Elo+
Party 2
Freya
Freya
bluetoothcat
Freya
Level 7
God Stats
8W - 7L
1,733 SR
Queue Stats
23W - 21L
1,626 Elo+
Party 2
Team Averages
Level 25
1,568 SR
1,550 Elo+

VS

Team Averages
Level 17
1,550 SR
1,559 Elo+
Nu Wa
Nu Wa
AlejandroC18
Nu Wa
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 97L
1,558 Elo+
Party 1
Olorun
Olorun
ELxDRUNKxMEX
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Mashiro_sky
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,654 Elo+
Solo
Chang'e
Chang'e
MiserySurrounds
Chang'e
Level 17
God Stats
36W - 48L
1,467 SR
Queue Stats
42W - 53L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Zycrim
Danzaburou
Level 29
God Stats
11W - 9L
1,782 SR
Queue Stats
118W - 91L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Californiaa
Jormungandr
20
12 / 2 / 20
14,725
1,133
21,372
16,687
17,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Garitus
Nu Wa
20
1 / 2 / 21
12,957
997
24,012
6,443
2,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
NeonRuin2497
Baron Samedi
18
3 / 2 / 16
11,603
893
14,499
12,853
4,343
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
RichieSenpai
Amaterasu
20
12 / 2 / 16
14,628
1,125
17,944
22,638
14,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 7 / 11
12,096
930
15,838
17,685
6,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 10
12,319
948
19,469
20,661
6,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
19
2 / 5 / 11
12,218
940
10,926
17,476
6,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
0 / 7 / 10
11,068
851
6,693
17,049
12,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 10 / 5
11,085
853
6,663
22,040
6,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Zycrim
Danzaburou
19
8 / 6 / 3
14,270
1,098
26,046
23,262
6,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
35
Kills
15
15
Deaths
35
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
7
10
1.29
W
Jormungandr
Californiaa
Jormungandr
12
2
20
11
L
Olorun
2
5
11
1.5
W
Nu Wa
Garitus
Nu Wa
1
2
21
5.75
L
Anubis
0
7
10
0.71
L
1
10
5
0.35
W
Baron Samedi
NeonRuin2497
Baron Samedi
3
2
16
5.5
W
Amaterasu
RichieSenpai
Amaterasu
12
2
16
10
L
Danzaburou
Zycrim
Danzaburou
8
6
3
1.58
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,665
Damage
69,797
76,306
Taken
100,488
46,399
Mitigated
39,066
14,911
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,469
5,777
486
1,787
20,661
6,098
0
15,484
5,177
43,204
0
W
Jormungandr
Californiaa
Jormungandr
21,372
1,910
0
0
16,687
17,544
0
9,940
6,392
47,897
0
L
Olorun
10,926
5,919
1,154
1,990
17,476
6,728
0
13,780
3,696
33,345
0
W
Nu Wa
Garitus
Nu Wa
24,012
6,330
729
776
6,443
2,704
0
2,873
3,518
57,932
0
L
Anubis
6,693
1,606
162
2,301
17,049
12,851
0
13,488
3,561
18,155
0
L
6,663
181
3,845
3,532
22,040
6,592
0
15,060
6,980
29,337
0
W
Baron Samedi
NeonRuin2497
Baron Samedi
14,499
210
3,602
3,279
12,853
4,343
0
9,421
3,334
40,199
0
W
Amaterasu
RichieSenpai
Amaterasu
17,944
9,352
0
2,867
22,638
14,893
0
12,944
9,407
73
33,777
L
Danzaburou
Zycrim
Danzaburou
26,046
16,018
0
2,018
23,262
6,797
0
17,982
5,280
0
65,005
W
15,838
5,073
0
3,658
17,685
6,915
0
7,649
9,904
27,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,009
Gold Earned
60,960
258
Minions Killed
256
12
Camps Cleared
2
1,057,267
Distance Traveled
924,086
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,319
948
27
2
1
209,001
0
W
Jormungandr
14,725
1,133
62
5
1
213,184
1
L
Olorun
12,218
940
38
3
0
155,889
1
W
Nu Wa
12,957
997
79
6
5
176,200
0
L
Anubis
11,068
851
32
2
0
145,727
0
L
Chang'e
11,085
853
59
5
1
192,327
0
W
Baron Samedi
11,603
893
66
5
0
198,501
0
W
Amaterasu
14,628
1,125
35
3
4
268,768
0
L
Danzaburou
14,270
1,098
100
8
0
221,142
0
W
Freya
12,096
930
16
1
2
200,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role