Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Czeap
Izanami
Level 28
God Stats
9W - 4L
1,706 SR
Queue Stats
17W - 28L
1,244 Elo+
Solo
Hercules
Hercules
amplified_ihc
Hercules
Level 25
God Stats
2W - 2L
1,400 SR
Queue Stats
95W - 79L
1,493 Elo+
Party 1
Team Averages
Level 59
1,535 SR
1,413 Elo+

VS

Team Averages
Level 47
1,380 SR
1,406 Elo+
Izanami
Izanami
Archsnow14
Izanami
Level 28
God Stats
36W - 26L
1,597 SR
Queue Stats
195W - 228L
1,524 Elo+
Party 2
Ymir
Ymir
Fasged
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 99L
1,540 Elo+
Party 2
Zeus
Zeus
FlyGuyTy400
Zeus
Level 6
God Stats
16W - 32L
1,043 SR
Queue Stats
28W - 54L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 0 / 6
8,681
789
8,303
3,816
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Czeap
Izanami
12
6 / 2 / 3
8,736
794
6,796
6,776
2,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
amplified_ihc
Hercules
11
1 / 2 / 9
7,938
722
6,893
11,144
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archsnow14
Izanami
12
0 / 5 / 2
7,444
677
1,460
10,635
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Fasged
Ymir
11
4 / 0 / 0
8,419
765
7,877
11,027
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 6 / 1
6,503
591
2,429
6,557
2,769
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
4
4
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
6
7
L
Izanami
Archsnow14
Izanami
0
5
2
0.2
W
Izanami
Czeap
Izanami
6
2
3
3.75
L
Ymir
Fasged
Ymir
4
0
0
4
L
0
6
1
0.08
W
Hercules
amplified_ihc
Hercules
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
11,766
21,736
Taken
28,219
9,734
Mitigated
14,836
6,158
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,303
1,060
0
1,018
3,816
1,381
370
1,578
2,238
39,403
0
L
Izanami
Archsnow14
Izanami
1,460
788
0
403
10,635
4,335
358
2,981
7,235
0
33,960
W
Izanami
Czeap
Izanami
6,796
4,874
0
1,767
6,776
2,186
2,595
3,492
3,284
0
36,830
L
Ymir
Fasged
Ymir
7,877
1,400
0
3,729
11,027
7,732
0
3,118
7,477
23,819
0
L
2,429
554
0
571
6,557
2,769
0
1,818
4,618
16,498
0
W
Hercules
amplified_ihc
Hercules
6,893
1,863
0
3,373
11,144
6,167
0
5,260
5,884
0
16,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
22,366
150
Minions Killed
130
0
Camps Cleared
0
631,681
Distance Traveled
507,806
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,681
789
58
5
0
213,646
1
L
Izanami
7,444
677
84
8
0
194,691
0
W
Izanami
8,736
794
74
7
0
198,438
1
L
Ymir
8,419
765
24
2
0
204,241
4
L
Zeus
6,503
591
22
2
0
108,874
1
W
Hercules
7,938
722
18
2
0
219,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role