Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OverQuill179
Sun Wukong
Level 27
God Stats
8W - 12L
1,500 SR
Queue Stats
140W - 200L
1,319 Elo+
Party 1
Vulcan
Vulcan
wranglerstarr
Vulcan
Level 144
God Stats
41W - 33L
1,631 SR
Queue Stats
474W - 606L
1,409 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,409 Elo+

VS

Team Averages
Level 62
1,405 SR
1,427 Elo+
Baba Yaga
Baba Yaga
Bane_PL87
Baba Yaga
Level 25
God Stats
9W - 24L
1,382 SR
Queue Stats
130W - 279L
1,275 Elo+
Solo
Thanatos
Thanatos
Jackaroony
Thanatos
Level 85
God Stats
1W - 5L
1,332 SR
Queue Stats
39W - 44L
1,511 Elo+
Party 2
Sobek
Sobek
Shadow Claw JS
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 2 / 5
11,658
648
11,093
12,076
4,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
OverQuill179
Sun Wukong
12
1 / 2 / 3
10,467
582
5,173
10,212
7,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 1 / 4
12,928
718
25,656
9,474
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bane_PL87
Baba Yaga
14
0 / 2 / 4
10,021
557
6,783
10,277
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Jackaroony
Thanatos
14
2 / 5 / 3
10,929
607
8,033
15,447
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
3 / 5 / 1
11,047
614
7,403
23,555
24,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
5
5
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
5
2.75
L
Baba Yaga
Bane_PL87
Baba Yaga
0
2
4
1
L
Thanatos
Jackaroony
Thanatos
2
5
3
0.7
W
Sun Wukong
OverQuill179
Sun Wukong
1
2
3
1.25
L
3
5
1
0.7
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,922
Damage
22,219
31,762
Taken
49,279
15,096
Mitigated
33,727
9,945
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,093
5,440
0
2,239
12,076
4,155
1,488
5,392
6,684
0
42,918
L
Baba Yaga
Bane_PL87
Baba Yaga
6,783
519
180
2,948
10,277
4,017
0
5,768
4,509
38,228
0
L
Thanatos
Jackaroony
Thanatos
8,033
1,940
0
8,693
15,447
5,677
0
5,004
10,443
0
45,878
W
Sun Wukong
OverQuill179
Sun Wukong
5,173
1,405
0
3,031
10,212
7,270
0
3,610
6,602
0
23,325
L
7,403
772
0
2,420
23,555
24,033
0
14,984
8,571
26,113
0
W
25,656
11,322
824
3,851
9,474
3,671
1,059
5,688
3,786
90,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
31,997
172
Minions Killed
143
0
Camps Cleared
0
1,101,895
Distance Traveled
1,008,302
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,658
648
44
2
0
394,680
5
L
Baba Yaga
10,021
557
40
2
0
341,175
0
L
Thanatos
10,929
607
77
4
0
344,603
6
W
Sun Wukong
10,467
582
19
1
0
329,950
0
L
Sobek
11,047
614
26
1
0
322,524
0
W
Vulcan
12,928
718
109
6
0
377,265
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role