Player Matchup

Kukulkan
Kukulkan
Aye_Trae_Bae
Kukulkan
Level 12
God Stats
1W - 0L
1,748 SR
Queue Stats
25W - 19L
1,615 Elo+
Solo
Fenrir
Fenrir
Frozen_Lies
Fenrir
Level 22
God Stats
16W - 8L
1,732 SR
Queue Stats
435W - 350L
1,684 Elo+
Solo
Sun Wukong
Sun Wukong
Greatjobthanks
Sun Wukong
Level 16
God Stats
32W - 37L
1,513 SR
Queue Stats
64W - 71L
1,532 Elo+
Solo
Jing Wei
Jing Wei
PsychoTheoi
Jing Wei
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,845 Elo+
Solo
Sylvanus
Sylvanus
l Main Anubis
Sylvanus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 15L
1,584 Elo+
Solo
Team Averages
Level 14
1,599 SR
1,652 Elo+

VS

Team Averages
Level 16
1,584 SR
1,588 Elo+
Tsukuyomi
Tsukuyomi
FatDabs4752
Tsukuyomi
Level 6
God Stats
6W - 6L
1,754 SR
Queue Stats
74W - 57L
1,766 Elo+
Solo
Freya
Freya
Jakesabn11
Freya
Level 24
God Stats
14W - 21L
1,560 SR
Queue Stats
127W - 147L
1,477 Elo+
Solo
Ymir
Ymir
TN_Scythe
Ymir
Level 16
God Stats
0W - 3L
1,269 SR
Queue Stats
43W - 49L
1,452 Elo+
Solo
Nemesis
Nemesis
XDMod2Guy
Nemesis
Level 5
God Stats
1W - 1L
1,826 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
Vamana
Vamana
xByAetherHunter
Vamana
Level 28
God Stats
11W - 17L
1,514 SR
Queue Stats
82W - 92L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aye_Trae_Bae
Kukulkan
16
12 / 0 / 8
10,253
570
10,857
9,243
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 4 / 11
9,539
530
9,217
15,119
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Greatjobthanks
Sun Wukong
18
5 / 1 / 3
10,255
570
12,884
12,057
11,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
PsychoTheoi
Jing Wei
14
1 / 1 / 8
8,683
482
4,374
8,586
3,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
l Main Anubis
Sylvanus
13
2 / 2 / 13
8,069
448
8,381
12,581
11,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FatDabs4752
Tsukuyomi
14
5 / 6 / 1
9,304
517
15,807
14,238
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
12
0 / 8 / 3
7,804
434
5,075
15,726
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
1 / 5 / 2
7,529
418
6,180
12,352
7,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
XDMod2Guy
Nemesis
12
0 / 7 / 2
7,359
409
2,850
9,972
4,199
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 1 / 1
9,702
539
6,877
15,715
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
27
Kills
8
8
Deaths
27
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aye_Trae_Bae
Kukulkan
12
0
8
16
L
Tsukuyomi
FatDabs4752
Tsukuyomi
5
6
1
0.92
W
Fenrir
7
4
11
3.13
W
Sun Wukong
Greatjobthanks
Sun Wukong
5
1
3
6.5
L
Freya
0
8
3
0.19
W
Jing Wei
PsychoTheoi
Jing Wei
1
1
8
5
L
Ymir
1
5
2
0.4
L
Nemesis
XDMod2Guy
Nemesis
0
7
2
0.14
W
Sylvanus
l Main Anubis
Sylvanus
2
2
13
4.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
36,789
57,586
Taken
68,003
36,366
Mitigated
32,118
19,950
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aye_Trae_Bae
Kukulkan
10,857
1,632
0
2,917
9,243
3,875
64
2,544
6,699
48,974
0
L
Tsukuyomi
FatDabs4752
Tsukuyomi
15,807
2,755
0
3,619
14,238
5,330
0
3,507
10,675
0
59,009
W
Fenrir
9,217
1,589
0
5,142
15,119
6,592
0
2,302
12,792
0
56,135
W
Sun Wukong
Greatjobthanks
Sun Wukong
12,884
2,585
0
580
12,057
11,297
268
273
11,309
0
73,809
L
Freya
5,075
1,773
0
5,534
15,726
4,845
258
5,567
9,797
46,376
0
W
Jing Wei
PsychoTheoi
Jing Wei
4,374
2,687
0
2,185
8,586
3,156
2,129
2,197
6,389
0
45,193
L
Ymir
6,180
1,065
0
903
12,352
7,488
108
6,072
6,197
37,491
0
L
Nemesis
XDMod2Guy
Nemesis
2,850
1,231
0
556
9,972
4,199
0
941
8,989
0
31,174
W
Sylvanus
l Main Anubis
Sylvanus
8,381
1,787
4,262
4,864
12,581
11,446
950
3,939
8,592
30,256
6,273
L
6,877
2,511
0
6,372
15,715
10,256
174
2,259
13,394
0
72,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
41,698
419
Minions Killed
415
0
Camps Cleared
0
1,747,124
Distance Traveled
1,615,831
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,253
570
85
5
0
367,043
0
L
Tsukuyomi
9,304
517
90
5
0
357,709
1
W
Fenrir
9,539
530
83
5
0
397,397
0
W
Sun Wukong
10,255
570
129
7
0
318,711
0
L
Freya
7,804
434
75
4
0
268,994
0
W
Jing Wei
8,683
482
79
4
0
349,919
6
L
Ymir
7,529
418
57
3
0
312,001
9
L
Nemesis
7,359
409
62
3
0
320,983
1
W
Sylvanus
8,069
448
43
2
0
314,054
2
L
Vamana
9,702
539
131
7
0
356,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role