Player Matchup

Osiris
Osiris
DanielBarber
Osiris
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 132L
1,675 Elo+
Party 3
Cthulhu
Cthulhu
Genstinct
Cthulhu
Level 119
God Stats
2W - 4L
1,427 SR
Queue Stats
24W - 30L
1,502 Elo+
Party 3
Neith
Neith
ItsGromf
Neith
Level 87
God Stats
26W - 15L
1,574 SR
Queue Stats
26W - 17L
1,572 Elo+
Party 3
Mercury
Mercury
crossboneamp
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 138L
1,821 Elo+
Party 3
Eset
Eset
stony345
Eset
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
176W - 133L
1,671 Elo+
Party 3
Team Averages
Level 83
1,500 SR
1,648 Elo+

VS

Team Averages
Level 102
1,585 SR
1,661 Elo+
Achilles
Achilles
Chaoludo
Achilles
Level 144
God Stats
17W - 12L
1,711 SR
Queue Stats
314W - 238L
1,681 Elo+
Party 2
Baba Yaga
Baba Yaga
Garratheer
Baba Yaga
Level 160
God Stats
0W - 3L
1,260 SR
Queue Stats
326W - 239L
1,698 Elo+
Party 2
Cerberus
Cerberus
KingofMville
Cerberus
Level 29
God Stats
18W - 13L
1,721 SR
Queue Stats
33W - 18L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
MrSimpYourGirls
Danzaburou
Level 29
God Stats
27W - 16L
1,733 SR
Queue Stats
191W - 108L
1,689 Elo+
Party 2
Pele
Pele
TommyChong69420
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 5 / 8
11,099
529
12,668
19,246
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Genstinct
Cthulhu
17
4 / 1 / 11
11,546
550
12,199
20,501
18,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
ItsGromf
Neith
16
7 / 5 / 9
11,328
539
16,716
13,867
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
crossboneamp
Mercury
20
16 / 2 / 4
13,828
658
18,236
18,138
9,431
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
19
7 / 5 / 12
12,453
593
15,711
18,908
7,250
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaoludo
Achilles
17
1 / 5 / 3
9,986
476
7,833
19,645
17,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Garratheer
Baba Yaga
18
7 / 5 / 5
11,807
562
16,402
17,632
6,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KingofMville
Cerberus
14
4 / 9 / 4
9,751
464
8,514
21,756
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MrSimpYourGirls
Danzaburou
15
2 / 9 / 5
10,315
491
11,668
15,656
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 11 / 3
10,323
492
9,513
21,372
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
38
Kills
17
18
Deaths
39
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chaoludo
Achilles
1
5
3
0.5
W
Osiris
4
5
8
1.6
L
Baba Yaga
Garratheer
Baba Yaga
7
5
5
1.9
W
Cthulhu
Genstinct
Cthulhu
4
1
11
9.5
W
Neith
ItsGromf
Neith
7
5
9
2.3
L
Cerberus
KingofMville
Cerberus
4
9
4
0.67
L
Danzaburou
MrSimpYourGirls
Danzaburou
2
9
5
0.5
L
3
11
3
0.41
W
Mercury
crossboneamp
Mercury
16
2
4
9
W
Eset
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,530
Damage
53,930
90,660
Taken
96,061
54,319
Mitigated
52,765
32,569
Healing
23,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chaoludo
Achilles
7,833
2,508
0
6,252
19,645
17,206
0
6,080
12,987
0
59,162
W
Osiris
12,668
4,403
0
5,455
19,246
14,646
0
5,271
13,975
112
46,694
L
Baba Yaga
Garratheer
Baba Yaga
16,402
1,061
0
6,274
17,632
6,720
0
5,572
11,985
68,222
0
W
Cthulhu
Genstinct
Cthulhu
12,199
704
424
7,973
20,501
18,236
353
6,770
13,731
59,952
0
W
Neith
ItsGromf
Neith
16,716
10,154
0
3,582
13,867
4,756
3,645
4,157
9,710
0
66,671
L
Cerberus
KingofMville
Cerberus
8,514
611
0
3,660
21,756
16,043
303
3,666
17,990
27,998
0
L
Danzaburou
MrSimpYourGirls
Danzaburou
11,668
5,460
0
3,052
15,656
6,604
2,130
4,807
10,744
0
56,330
L
9,513
2,440
0
4,060
21,372
6,192
720
6,975
14,347
0
50,991
W
Mercury
crossboneamp
Mercury
18,236
9,459
0
7,155
18,138
9,431
2,727
3,261
14,877
0
120,023
W
Eset
15,711
636
1,652
6,328
18,908
7,250
578
6,194
12,714
86,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,254
Gold Earned
52,182
563
Minions Killed
423
0
Camps Cleared
0
2,074,235
Distance Traveled
1,868,125
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,986
476
103
5
0
393,003
4
W
Osiris
11,099
529
56
3
0
397,595
5
L
Baba Yaga
11,807
562
108
5
0
416,072
5
W
Cthulhu
11,546
550
96
5
0
447,682
1
W
Neith
11,328
539
110
5
0
386,405
1
L
Cerberus
9,751
464
34
2
0
375,025
0
L
Danzaburou
10,315
491
95
5
0
337,170
1
L
Pele
10,323
492
83
4
0
346,855
2
W
Mercury
13,828
658
163
8
0
475,533
3
W
Eset
12,453
593
138
7
0
367,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role