Player Matchup

Nemesis
Nemesis
AmisK Gone Wild
Nemesis
Level 29
God Stats
16W - 20L
1,421 SR
Queue Stats
93W - 87L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
Bubbizle
Nu Wa
Level 29
God Stats
14W - 9L
1,649 SR
Queue Stats
93W - 95L
1,570 Elo+
Party 1
Hera
Hera
Crown lRoyal
Hera
Level 29
God Stats
13W - 13L
1,402 SR
Queue Stats
90W - 73L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
MINSKYY
Cthulhu
Level 14
God Stats
6W - 1L
1,860 SR
Queue Stats
16W - 20L
1,387 Elo+
Party 1
Neith
Neith
Soosoosky
Neith
Level 24
God Stats
29W - 24L
1,589 SR
Queue Stats
32W - 34L
1,556 Elo+
Party 1
Team Averages
Level 25
1,584 SR
1,531 Elo+

VS

Team Averages
Level 18
1,559 SR
1,568 Elo+
Bellona
Bellona
BeyondBrownHD
Bellona
Level 27
God Stats
4W - 3L
1,689 SR
Queue Stats
106W - 108L
1,568 Elo+
Solo
Amaterasu
Amaterasu
Bigears richy02
Amaterasu
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
89W - 95L
1,559 Elo+
Solo
Apollo
Apollo
Cripton28
Apollo
Level 27
God Stats
11W - 6L
1,514 SR
Queue Stats
137W - 113L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
ThanhNien1988
Sun Wukong
Level 4
God Stats
1W - 2L
1,595 SR
Queue Stats
19W - 24L
1,583 Elo+
Solo
Mercury
Mercury
oG Indikaaa
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 4
8,361
643
7,694
7,945
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Bubbizle
Nu Wa
13
2 / 1 / 6
7,379
568
5,751
3,382
871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 2 / 5
7,805
600
9,715
5,201
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MINSKYY
Cthulhu
12
5 / 0 / 2
7,059
543
5,851
5,451
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Soosoosky
Neith
11
0 / 3 / 9
6,746
519
5,893
5,679
1,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 4 / 1
7,220
555
5,068
12,579
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Bigears richy02
Amaterasu
9
0 / 5 / 1
5,811
447
2,150
10,157
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Cripton28
Apollo
13
2 / 3 / 2
7,468
574
3,014
11,405
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ThanhNien1988
Sun Wukong
9
1 / 7 / 1
6,128
471
2,332
9,699
3,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
oG Indikaaa
Mercury
12
2 / 3 / 1
6,691
515
1,660
8,938
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
8
8
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
Bellona
3
4
1
0.88
L
Amaterasu
Bigears richy02
Amaterasu
0
5
1
0.1
W
Nu Wa
Bubbizle
Nu Wa
2
1
6
5
L
Apollo
Cripton28
Apollo
2
3
2
1
W
5
2
5
3.75
W
Cthulhu
MINSKYY
Cthulhu
5
0
2
6
W
Neith
Soosoosky
Neith
0
3
9
1.5
L
Sun Wukong
ThanhNien1988
Sun Wukong
1
7
1
0.21
L
Mercury
oG Indikaaa
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
14,224
27,658
Taken
52,778
10,762
Mitigated
23,729
5,816
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,694
4,259
0
2,493
7,945
2,436
601
83
7,862
0
36,960
L
Bellona
5,068
1,795
0
4,354
12,579
7,250
0
5,885
6,593
0
39,141
L
Amaterasu
Bigears richy02
Amaterasu
2,150
497
0
1,914
10,157
6,062
508
5,811
4,346
0
20,318
W
Nu Wa
Bubbizle
Nu Wa
5,751
1,177
0
385
3,382
871
940
0
3,382
36,492
0
L
Apollo
Cripton28
Apollo
3,014
1,084
0
4,087
11,405
3,638
0
4,136
6,994
0
45,017
W
9,715
3,341
0
401
5,201
1,657
833
0
5,201
46,559
0
W
Cthulhu
MINSKYY
Cthulhu
5,851
162
0
733
5,451
4,354
0
8
5,443
23,894
0
W
Neith
Soosoosky
Neith
5,893
2,279
0
1,804
5,679
1,444
656
42
5,637
0
37,247
L
Sun Wukong
ThanhNien1988
Sun Wukong
2,332
304
0
1,088
9,699
3,975
0
1,635
7,989
159
19,632
L
Mercury
oG Indikaaa
Mercury
1,660
608
0
2,773
8,938
2,804
266
3,399
5,539
0
39,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
33,318
332
Minions Killed
308
0
Camps Cleared
0
1,295,208
Distance Traveled
1,232,383
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,361
643
68
5
0
282,205
4
L
Bellona
7,220
555
76
6
0
239,373
0
L
Amaterasu
5,811
447
36
3
0
239,388
2
W
Nu Wa
7,379
568
75
6
0
246,578
6
L
Apollo
7,468
574
88
7
0
221,082
5
W
Hera
7,805
600
82
6
0
246,456
3
W
Cthulhu
7,059
543
33
3
0
293,246
2
W
Neith
6,746
519
74
6
0
226,723
5
L
Sun Wukong
6,128
471
33
3
0
233,223
2
L
Mercury
6,691
515
75
6
0
299,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role