Player Matchup

Cerberus
Cerberus
AC2019
Cerberus
Level 27
God Stats
3W - 3L
1,771 SR
Queue Stats
4W - 4L
1,611 Elo+
Party 2
Mercury
Mercury
ISugarI
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JishTheFishX2
Bellona
Level 55
God Stats
2W - 3L
1,312 SR
Queue Stats
42W - 58L
1,600 Elo+
Party 2
Team Averages
Level 76
1,528 SR
1,570 Elo+

VS

Team Averages
Level 53
1,589 SR
1,491 Elo+
Ganesha
Ganesha
DeathJR302
Ganesha
Level 23
God Stats
1W - 0L
1,519 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 1
Zeus
Zeus
Majeek1
Zeus
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 59L
1,357 Elo+
Party 1
Anhur
Anhur
Zerccer
Anhur
Level 86
God Stats
16W - 14L
1,748 SR
Queue Stats
171W - 143L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AC2019
Cerberus
13
4 / 6 / 7
10,644
710
8,133
16,603
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
ISugarI
Mercury
13
2 / 7 / 6
9,740
649
6,308
13,640
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
14
5 / 4 / 6
10,536
702
7,817
13,133
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeathJR302
Ganesha
13
0 / 7 / 13
9,546
636
4,960
13,446
7,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
Majeek1
Zeus
14
3 / 4 / 9
10,235
682
11,821
7,640
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Zerccer
Anhur
16
14 / 0 / 3
12,170
811
16,388
9,546
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
11
Kills
17
17
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AC2019
Cerberus
4
6
7
1.25
W
Ganesha
DeathJR302
Ganesha
0
7
13
0.93
L
Mercury
ISugarI
Mercury
2
7
6
0.71
L
Bellona
5
4
6
2
W
Zeus
Majeek1
Zeus
3
4
9
1.88
W
Anhur
Zerccer
Anhur
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
33,169
43,376
Taken
30,632
28,637
Mitigated
13,887
6,540
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AC2019
Cerberus
8,133
90
0
2,310
16,603
15,198
170
5,993
10,610
15,289
0
W
Ganesha
DeathJR302
Ganesha
4,960
524
375
807
13,446
7,851
529
3,780
9,666
25,397
0
L
Mercury
ISugarI
Mercury
6,308
1,451
0
2,371
13,640
4,540
739
4,004
9,636
0
64,975
L
Bellona
7,817
3,144
0
1,859
13,133
8,899
819
7,297
5,836
0
32,257
W
Zeus
Majeek1
Zeus
11,821
1,162
0
1,363
7,640
2,419
656
2,601
5,039
49,607
0
W
Anhur
Zerccer
Anhur
16,388
9,573
0
4,712
9,546
3,617
1,807
1,901
7,645
0
60,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
31,951
179
Minions Killed
198
0
Camps Cleared
0
789,555
Distance Traveled
770,672
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,644
710
26
2
0
248,840
3
W
Ganesha
9,546
636
6
0
0
255,403
0
L
Mercury
9,740
649
104
7
0
271,447
4
L
Bellona
10,536
702
49
3
0
269,268
1
W
Zeus
10,235
682
70
5
0
257,338
4
W
Anhur
12,170
811
122
8
0
257,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role