Player Matchup

Artio
Artio
 
Artio
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JollyBee2020
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,633 Elo+
Solo
Apollo
Apollo
Lanez T1
Apollo
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
72W - 90L
1,735 Elo+
Solo
Raijin
Raijin
That1FatGuy5363
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,650 Elo+
Solo
Mercury
Mercury
The Mouth117
Mercury
Level 25
God Stats
57W - 47L
1,486 SR
Queue Stats
89W - 93L
1,580 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,620 Elo+

VS

Team Averages
Level 20
1,484 SR
1,638 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Flowerhorn_420
Hercules
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
280W - 228L
1,879 Elo+
Solo
Zeus
Zeus
LilSaccJr
Zeus
Level 14
God Stats
2W - 2L
1,562 SR
Queue Stats
113W - 87L
1,521 Elo+
Solo
Mulan
Mulan
SnappishQuill
Mulan
Level 27
God Stats
3W - 2L
1,357 SR
Queue Stats
263W - 156L
1,654 Elo+
Solo
Ymir
Ymir
rito420
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 2 / 3
5,651
471
5,638
11,098
5,012
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
JollyBee2020
Guan Yu
10
1 / 4 / 0
5,791
483
3,344
7,004
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Lanez T1
Apollo
11
5 / 1 / 1
6,852
571
6,135
6,723
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,870
323
597
1,238
350
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
The Mouth117
Mercury
10
0 / 5 / 1
5,743
479
3,015
9,049
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 2
5,355
446
3,362
5,218
1,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
9
0 / 1 / 3
5,662
472
5,252
11,232
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
13
2 / 2 / 0
7,397
616
4,731
4,710
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
9 / 1 / 0
7,965
664
8,205
9,003
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
rito420
Ymir
2
0 / 0 / 0
4,012
334
79
593
146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
12
13
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
3
1.25
W
Danzaburou
 
Danzaburou
1
3
2
0.67
W
Hercules
0
1
3
1.5
L
Guan Yu
JollyBee2020
Guan Yu
1
4
0
0.25
L
Apollo
Lanez T1
Apollo
5
1
1
5.5
W
Zeus
2
2
0
1
W
9
1
0
9
L
0
1
0
0
L
Mercury
The Mouth117
Mercury
0
5
1
0.1
W
Ymir
rito420
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,729
Damage
21,629
35,112
Taken
30,756
15,517
Mitigated
14,828
12,018
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,638
380
1,374
5,004
11,098
5,012
0
512
10,586
25,012
0
W
Danzaburou
 
Danzaburou
3,362
1,386
0
1,161
5,218
1,403
610
1,368
3,850
0
18,951
W
Hercules
5,252
1,589
0
6,308
11,232
5,606
0
3,736
7,496
108
20,093
L
Guan Yu
JollyBee2020
Guan Yu
3,344
472
185
2,238
7,004
4,954
173
0
6,629
0
17,604
L
Apollo
Lanez T1
Apollo
6,135
3,567
0
2,463
6,723
2,222
280
1,455
5,243
0
31,553
W
Zeus
4,731
1,115
0
850
4,710
1,346
1,260
795
3,915
54,574
0
W
8,205
1,479
0
4,609
9,003
6,327
1,090
0
8,703
0
39,011
L
597
160
0
0
1,238
350
0
915
323
2,330
0
L
Mercury
The Mouth117
Mercury
3,015
2,327
0
754
9,049
2,979
0
1,928
7,021
0
35,902
W
Ymir
rito420
Ymir
79
0
0
0
593
146
0
336
257
1,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
30,391
192
Minions Killed
276
0
Camps Cleared
0
980,933
Distance Traveled
934,401
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,651
471
30
3
0
233,867
2
W
Danzaburou
5,355
446
42
4
0
210,937
0
W
Hercules
5,662
472
28
2
0
240,275
1
L
Guan Yu
5,791
483
30
3
0
222,863
0
L
Apollo
6,852
571
53
4
0
211,404
5
W
Zeus
7,397
616
118
10
0
198,755
1
W
Mulan
7,965
664
86
7
0
231,980
0
L
Raijin
3,870
323
2
0
0
54,723
0
L
Mercury
5,743
479
77
6
0
258,076
0
W
Ymir
4,012
334
2
0
0
52,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role