Player Matchup

Loki
Loki
ArcaiEist
Loki
Level 15
God Stats
18W - 7L
1,723 SR
Queue Stats
22W - 15L
1,587 Elo+
Solo
Heimdallr
Heimdallr
Flamerup
Heimdallr
Level 27
God Stats
16W - 13L
1,500 SR
Queue Stats
181W - 174L
1,972 Elo+
Solo
Scylla
Scylla
IhxrmIess
Scylla
Level 16
God Stats
2W - 8L
1,230 SR
Queue Stats
263W - 244L
1,618 Elo+
Solo
Mercury
Mercury
LargePeenguin
Mercury
Level 28
God Stats
6W - 12L
1,367 SR
Queue Stats
128W - 117L
1,633 Elo+
Solo
Hercules
Hercules
Rehinherz
Hercules
Level 23
God Stats
10W - 9L
1,599 SR
Queue Stats
87W - 81L
1,584 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,679 Elo+

VS

Team Averages
Level 19
1,565 SR
1,662 Elo+
Achilles
Achilles
ExChato
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 26L
1,724 Elo+
Solo
Heimdallr
Heimdallr
Lilfatpack
Heimdallr
Level 25
God Stats
17W - 12L
1,602 SR
Queue Stats
134W - 98L
1,634 Elo+
Solo
Cerberus
Cerberus
Softmoose
Cerberus
Level 13
God Stats
4W - 0L
1,723 SR
Queue Stats
8W - 6L
1,596 Elo+
Solo
Raijin
Raijin
XANTH870
Raijin
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
400W - 347L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
dykmccheese
Tsukuyomi
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 27L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 13 / 1
8,060
350
4,221
16,580
4,615
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Heimdallr
Flamerup
Heimdallr
13
0 / 9 / 1
8,672
377
6,370
18,168
5,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
IhxrmIess
Scylla
16
2 / 10 / 2
10,113
440
7,243
15,646
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
18
5 / 6 / 1
11,817
514
9,860
18,258
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Rehinherz
Hercules
17
0 / 7 / 2
10,560
459
8,452
24,101
17,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ExChato
Achilles
20
7 / 0 / 12
13,125
571
14,100
18,222
31,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Lilfatpack
Heimdallr
20
14 / 2 / 6
14,253
620
14,974
13,543
9,371
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Softmoose
Cerberus
16
2 / 3 / 15
11,556
502
7,063
16,234
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
XANTH870
Raijin
19
11 / 2 / 10
13,322
579
17,557
12,473
5,661
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
dykmccheese
Tsukuyomi
20
11 / 3 / 11
14,907
648
19,696
18,323
10,863
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
9
Kills
45
45
Deaths
10
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Loki
2
13
1
0.19
W
Achilles
ExChato
Achilles
7
0
12
13
L
Heimdallr
Flamerup
Heimdallr
0
9
1
0.06
L
Scylla
IhxrmIess
Scylla
2
10
2
0.3
L
Mercury
5
6
1
0.92
W
Heimdallr
Lilfatpack
Heimdallr
14
2
6
8.5
L
Hercules
Rehinherz
Hercules
0
7
2
0.14
W
Cerberus
Softmoose
Cerberus
2
3
15
3.17
W
Raijin
XANTH870
Raijin
11
2
10
8
W
Tsukuyomi
dykmccheese
Tsukuyomi
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,146
Damage
73,390
92,753
Taken
78,795
38,802
Mitigated
73,535
15,903
Healing
30,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,221
553
35
270
16,580
4,615
226
6,065
10,465
0
25,308
W
Achilles
ExChato
Achilles
14,100
3,441
0
8,306
18,222
31,382
1,828
1,970
16,214
0
82,654
L
Heimdallr
Flamerup
Heimdallr
6,370
2,403
0
1,450
18,168
5,547
1,048
4,563
13,530
0
41,528
L
Scylla
IhxrmIess
Scylla
7,243
429
0
2,167
15,646
4,878
360
4,515
11,131
54,274
0
L
Mercury
9,860
4,462
0
3,746
18,258
6,417
0
4,813
13,394
0
75,032
W
Heimdallr
Lilfatpack
Heimdallr
14,974
6,825
0
6,340
13,543
9,371
5,798
180
13,363
0
115,249
L
Hercules
Rehinherz
Hercules
8,452
2,701
0
8,235
24,101
17,345
0
4,664
18,937
0
68,796
W
Cerberus
Softmoose
Cerberus
7,063
374
0
5,751
16,234
16,258
749
3,166
13,006
26,169
0
W
Raijin
XANTH870
Raijin
17,557
935
0
3,626
12,473
5,661
1,975
3,212
9,063
92,275
0
W
Tsukuyomi
dykmccheese
Tsukuyomi
19,696
5,338
0
6,534
18,323
10,863
1,328
3,504
14,611
0
130,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
67,163
483
Minions Killed
645
0
Camps Cleared
0
2,008,072
Distance Traveled
2,237,199
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,060
350
38
2
0
367,378
1
W
Achilles
13,125
571
124
5
0
454,638
7
L
Heimdallr
8,672
377
82
4
0
402,728
0
L
Scylla
10,113
440
93
4
0
353,859
2
L
Mercury
11,817
514
126
5
0
474,552
5
W
Heimdallr
14,253
620
153
7
0
426,140
0
L
Hercules
10,560
459
144
6
0
409,555
4
W
Cerberus
11,556
502
32
1
0
453,989
2
W
Raijin
13,322
579
148
6
0
406,670
1
W
Tsukuyomi
14,907
648
188
8
0
495,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role