Player Matchup

Anhur
Anhur
Froman__
Anhur
Level 28
God Stats
13W - 14L
1,667 SR
Queue Stats
477W - 463L
1,393 Elo+
Solo
Chang'e
Chang'e
GastlySpeqtor
Chang'e
Level 14
God Stats
2W - 6L
1,698 SR
Queue Stats
13W - 18L
1,391 Elo+
Party 2
Janus
Janus
SolConcept
Janus
Level 26
God Stats
9W - 9L
1,523 SR
Queue Stats
11W - 14L
1,330 Elo+
Party 2
Susano
Susano
angello1996k
Susano
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
mChurchy
Ra
Level 24
God Stats
41W - 44L
1,352 SR
Queue Stats
75W - 77L
1,321 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,387 Elo+

VS

Team Averages
Level 27
1,595 SR
1,428 Elo+
Chaac
Chaac
CROSHEART24_CR
Chaac
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
LuckyZuZu
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LuxuriousKush
Bellona
Level 28
God Stats
10W - 4L
1,804 SR
Queue Stats
120W - 133L
1,440 Elo+
Party 1
Skadi
Skadi
chirankingofking
Skadi
Level 27
God Stats
4W - 3L
1,839 SR
Queue Stats
78W - 88L
1,433 Elo+
Party 1
Bacchus
Bacchus
wsfparamore
Bacchus
Level 28
God Stats
15W - 9L
1,331 SR
Queue Stats
67W - 57L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Froman__
Anhur
12
4 / 3 / 3
7,618
476
8,202
9,766
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
10
1 / 5 / 4
6,476
405
3,877
8,154
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
11
4 / 5 / 2
7,067
442
5,360
8,327
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
10
2 / 3 / 4
6,949
434
5,589
10,320
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
7,031
439
3,655
8,497
2,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,676
480
1,316
9,170
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
LuckyZuZu
Tiamat
16
12 / 1 / 3
9,845
615
11,166
9,632
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
2 / 1 / 8
8,124
508
6,124
7,836
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 4 / 4
7,591
474
6,712
9,237
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
wsfparamore
Bacchus
11
2 / 3 / 6
7,400
463
3,016
11,669
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
18
20
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
Anhur
Froman__
Anhur
4
3
3
1.83
L
Chang'e
1
5
4
0.6
W
Tiamat
LuckyZuZu
Tiamat
12
1
3
13.5
W
Bellona
2
1
8
6
L
Janus
4
5
2
1
L
Susano
2
3
4
1.33
W
1
4
4
0.75
L
1
4
1
0.38
W
Bacchus
wsfparamore
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
28,334
45,064
Taken
47,544
13,346
Mitigated
27,411
12,119
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,316
331
0
2,693
9,170
3,759
1,970
1,295
7,697
0
28,027
L
Anhur
Froman__
Anhur
8,202
2,774
0
1,780
9,766
2,971
590
2,972
6,688
0
32,601
L
Chang'e
3,877
742
742
1,416
8,154
2,345
996
2,619
5,433
20,941
0
W
Tiamat
LuckyZuZu
Tiamat
11,166
1,147
0
5,476
9,632
6,822
1,721
2,225
7,340
44,658
0
W
Bellona
6,124
1,898
0
3,116
7,836
4,489
259
2,168
5,542
0
29,882
L
Janus
5,360
512
0
322
8,327
2,242
0
2,938
5,207
28,067
0
L
Susano
5,589
1,495
0
4,180
10,320
2,938
0
1,230
9,008
0
31,932
W
6,712
3,698
0
0
9,237
2,913
871
2,672
6,409
0
43,422
L
3,655
702
655
3,024
8,497
2,850
0
3,545
4,546
36,595
0
W
Bacchus
wsfparamore
Bacchus
3,016
232
0
744
11,669
9,428
598
3,699
7,664
15,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,141
Gold Earned
40,636
277
Minions Killed
301
0
Camps Cleared
0
1,400,238
Distance Traveled
1,424,656
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,676
480
56
4
0
258,036
0
L
Anhur
7,618
476
61
4
0
286,249
3
L
Chang'e
6,476
405
39
2
0
254,124
1
W
Tiamat
9,845
615
90
6
0
275,231
1
W
Bellona
8,124
508
71
4
0
330,201
10
L
Janus
7,067
442
45
3
0
279,033
1
L
Susano
6,949
434
64
4
0
292,090
1
W
Skadi
7,591
474
64
4
0
281,526
6
L
Ra
7,031
439
68
4
0
288,742
1
W
Bacchus
7,400
463
20
1
0
279,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role