Player Matchup

Khepri
Khepri
AthosMFRs
Khepri
Level 42
God Stats
3W - 3L
1,328 SR
Queue Stats
109W - 92L
1,603 Elo+
Party 3
Apollo
Apollo
Bernardo7
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,560 Elo+
Solo
Bellona
Bellona
Carpooll
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,545 Elo+
Party 2
Nemesis
Nemesis
Daniel6745
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ZacariasBoladao
Kukulkan
Level 16
God Stats
0W - 3L
1,576 SR
Queue Stats
74W - 65L
1,511 Elo+
Party 3
Team Averages
Level 27
1,481 SR
1,544 Elo+

VS

Team Averages
Level 21
1,518 SR
1,616 Elo+
Yemoja
Yemoja
GXRDX
Yemoja
Level 24
God Stats
28W - 23L
1,484 SR
Queue Stats
82W - 72L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lechuga752
Cu Chulainn
Level 20
God Stats
30W - 4L
1,906 SR
Queue Stats
121W - 42L
1,698 Elo+
Party 1
Da Ji
Da Ji
TheMauroV17
Da Ji
Level 15
God Stats
1W - 1L
1,306 SR
Queue Stats
205W - 136L
1,704 Elo+
Party 1
Tiamat
Tiamat
TuPaPiZasLeZx
Tiamat
Level 20
God Stats
10W - 5L
1,551 SR
Queue Stats
135W - 54L
1,678 Elo+
Party 1
Rama
Rama
jacksteal22
Rama
Level 25
God Stats
5W - 9L
1,341 SR
Queue Stats
95W - 75L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AthosMFRs
Khepri
9
0 / 2 / 2
5,664
378
3,212
7,093
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Bernardo7
Apollo
10
0 / 5 / 0
6,262
417
4,437
10,515
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Carpooll
Bellona
10
0 / 4 / 0
6,080
405
5,302
8,769
7,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Daniel6745
Nemesis
10
4 / 5 / 0
7,005
467
4,060
10,943
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
12
1 / 4 / 1
6,938
463
5,034
5,366
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GXRDX
Yemoja
10
1 / 1 / 6
6,420
428
896
5,015
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Lechuga752
Cu Chulainn
12
2 / 2 / 3
7,142
476
5,786
12,912
7,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 7
8,565
571
6,617
10,787
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 0 / 2
9,579
639
12,592
8,344
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 1
8,371
558
6,525
8,313
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
AthosMFRs
Khepri
0
2
2
0.5
L
Apollo
Bernardo7
Apollo
0
5
0
0
L
Bellona
Carpooll
Bellona
0
4
0
0
L
Nemesis
Daniel6745
Nemesis
4
5
0
0.8
W
Yemoja
GXRDX
Yemoja
1
1
6
4
W
Cu Chulainn
Lechuga752
Cu Chulainn
2
2
3
1.75
W
5
1
7
8.5
W
10
0
2
11
L
Kukulkan
1
4
1
0.38
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
32,416
42,686
Taken
45,371
18,837
Mitigated
23,710
6,359
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AthosMFRs
Khepri
3,212
212
0
0
7,093
3,944
45
4,452
2,399
16,893
0
L
Apollo
Bernardo7
Apollo
4,437
2,663
0
1,740
10,515
2,986
0
2,139
8,322
0
36,313
L
Bellona
Carpooll
Bellona
5,302
3,123
0
998
8,769
7,225
325
814
7,934
0
21,172
L
Nemesis
Daniel6745
Nemesis
4,060
1,917
0
3,384
10,943
3,082
132
2,031
8,780
0
20,430
W
Yemoja
GXRDX
Yemoja
896
159
243
466
5,015
3,153
374
2,568
2,363
8,195
0
W
Cu Chulainn
Lechuga752
Cu Chulainn
5,786
1,206
0
2,778
12,912
7,305
129
0
12,912
0
26,797
W
6,617
1,514
0
4,361
10,787
4,564
0
2,577
8,060
0
52,733
W
12,592
1,276
0
3,482
8,344
6,017
63
2,608
5,712
71,633
0
L
Kukulkan
5,034
678
0
237
5,366
1,600
0
3,461
1,763
34,794
0
W
6,525
5,079
0
4,752
8,313
2,671
1,212
235
8,078
0
64,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
40,077
243
Minions Killed
420
0
Camps Cleared
0
1,378,479
Distance Traveled
1,282,324
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,664
378
21
1
0
294,910
3
L
Apollo
6,262
417
63
4
0
288,692
4
L
Bellona
6,080
405
33
2
0
249,735
0
L
Nemesis
7,005
467
41
3
0
298,575
4
W
Yemoja
6,420
428
12
1
0
135,390
0
W
Cu Chulainn
7,142
476
41
3
0
312,308
1
W
Da Ji
8,565
571
92
6
0
294,545
3
W
Tiamat
9,579
639
159
11
0
283,645
4
L
Kukulkan
6,938
463
85
6
0
246,567
5
W
Rama
8,371
558
116
8
0
256,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role