Player Matchup

Kukulkan
Kukulkan
FarudeSandStorm
Kukulkan
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
160W - 98L
1,500 Elo+
Party 1
Mercury
Mercury
Proadactyl
Mercury
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 94L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Uzif
Cabrakan
Level 129
God Stats
8W - 5L
1,690 SR
Queue Stats
184W - 121L
1,507 Elo+
Party 1
Team Averages
Level 131
1,563 SR
1,502 Elo+

VS

Team Averages
Level 136
1,430 SR
1,564 Elo+
Anubis
Anubis
ALSG
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NSK Vexnum
Hou Yi
Level 145
God Stats
2W - 1L
1,531 SR
Queue Stats
3W - 3L
1,648 Elo+
Solo
Ne Zha
Ne Zha
monkeygod24
Ne Zha
Level 155
God Stats
5W - 14L
1,258 SR
Queue Stats
173W - 188L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 7 / 8
11,123
618
9,047
11,310
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Proadactyl
Mercury
16
6 / 8 / 3
12,212
678
5,818
13,355
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
Uzif
Cabrakan
16
4 / 2 / 7
12,746
708
8,120
16,243
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALSG
Anubis
15
4 / 5 / 8
11,792
655
14,099
12,323
6,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
NSK Vexnum
Hou Yi
16
8 / 3 / 6
12,789
711
8,511
12,641
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
15
5 / 3 / 10
12,494
694
12,398
13,151
7,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
17
17
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALSG
Anubis
4
5
8
1.6
L
Kukulkan
1
7
8
0.71
W
Hou Yi
NSK Vexnum
Hou Yi
8
3
6
3.67
L
Mercury
Proadactyl
Mercury
6
8
3
0.94
L
Cabrakan
Uzif
Cabrakan
4
2
7
3.75
W
Ne Zha
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,985
Damage
35,008
40,908
Taken
38,115
29,430
Mitigated
19,814
3,824
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALSG
Anubis
14,099
1,285
0
5,539
12,323
6,694
1,076
7,217
4,898
68,717
0
L
Kukulkan
9,047
663
0
418
11,310
4,080
0
3,573
7,737
60,873
0
W
Hou Yi
NSK Vexnum
Hou Yi
8,511
2,689
0
2,175
12,641
5,289
2,257
3,234
9,287
0
58,644
L
Mercury
Proadactyl
Mercury
5,818
2,102
0
250
13,355
5,548
0
4,022
9,333
0
45,076
L
Cabrakan
Uzif
Cabrakan
8,120
1,181
0
3,156
16,243
19,802
0
7,218
9,025
31,531
0
W
Ne Zha
12,398
2,143
0
1,730
13,151
7,831
249
6,282
6,719
0
53,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
37,075
197
Minions Killed
217
0
Camps Cleared
0
941,242
Distance Traveled
921,333
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,792
655
77
4
0
278,431
4
L
Kukulkan
11,123
618
108
6
0
280,669
3
W
Hou Yi
12,789
711
86
5
0
315,241
2
L
Mercury
12,212
678
55
3
0
328,332
8
L
Cabrakan
12,746
708
34
2
0
332,241
3
W
Ne Zha
12,494
694
54
3
0
327,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role