Player Matchup

Aphrodite
Aphrodite
Gold V
HaruSami12
Aphrodite
Gold V
Level 160
God Stats
187W - 137L
1,646 SR
Queue Stats
381W - 376L
1,272 MMR
Party 1
Artemis
Artemis
Silver II
KischeA
Artemis
Silver II
Level 89
God Stats
26W - 23L
1,559 SR
Queue Stats
152W - 150L
937 MMR
Solo
Nemesis
Nemesis
Silver II
OddLandMerc
Nemesis
Silver II
Level 116
God Stats
2W - 0L
1,726 SR
Queue Stats
66W - 79L
953 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Tlove27
Kumbhakarna
Silver I
Level 144
God Stats
99W - 88L
1,552 SR
Queue Stats
125W - 128L
1,060 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
URYZEN93
Sun Wukong
Silver III
Level 69
God Stats
13W - 14L
1,469 SR
Queue Stats
22W - 36L
984 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,590 SR
1,041 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,457 SR
1,043 MMR
Chang'e
Chang'e
Silver V
Harix02
Chang'e
Silver V
Level 43
God Stats
9W - 15L
1,409 SR
Queue Stats
51W - 66L
1,137 MMR
Party 2
Heimdallr
Heimdallr
Silver V
OleksandrX0215
Heimdallr
Silver V
Level 37
God Stats
1W - 8L
1,500 SR
Queue Stats
51W - 66L
1,137 MMR
Party 2
Thanatos
Thanatos
Silver V
StewardJeans878
Thanatos
Silver V
Level 96
God Stats
1W - 5L
1,843 SR
Queue Stats
306W - 326L
1,101 MMR
Solo
Jormungandr
Jormungandr
Silver II
derbyloke
Jormungandr
Silver II
Level 160
God Stats
2W - 4L
1,274 SR
Queue Stats
443W - 444L
999 MMR
Solo
Bellona
Bellona
Silver III
youngpatel
Bellona
Silver III
Level 107
God Stats
3W - 15L
1,260 SR
Queue Stats
79W - 108L
839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HaruSami12
Aphrodite
17
6 / 1 / 12
10,934
575
13,697
12,023
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
KischeA
Artemis
14
4 / 1 / 13
9,455
498
10,128
8,596
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
OddLandMerc
Nemesis
16
6 / 3 / 13
10,255
540
12,303
16,897
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Tlove27
Kumbhakarna
15
9 / 2 / 12
10,837
570
8,200
15,776
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
URYZEN93
Sun Wukong
17
2 / 1 / 12
10,674
562
10,166
17,270
10,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TsukuyomiNu WaDanzaburouCu ChulainnCthulhu

VS

Bans
IzanamiArachneSetApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Harix02
Chang'e
13
4 / 5 / 1
8,729
459
12,565
14,777
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
OleksandrX0215
Heimdallr
12
1 / 7 / 1
7,538
397
6,297
14,613
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
13
2 / 7 / 3
8,910
469
6,919
15,510
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
derbyloke
Jormungandr
12
1 / 6 / 4
8,295
437
6,224
19,260
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
youngpatel
Bellona
14
0 / 2 / 0
8,159
429
8,980
13,093
11,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
27
Kills
8
8
Deaths
27
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Harix02
Chang'e
4
5
1
0.9
W
Aphrodite
HaruSami12
Aphrodite
6
1
12
12
W
Artemis
KischeA
Artemis
4
1
13
10.5
W
Nemesis
OddLandMerc
Nemesis
6
3
13
4.17
L
Heimdallr
OleksandrX0215
Heimdallr
1
7
1
0.21
L
Thanatos
2
7
3
0.5
W
Kumbhakarna
Tlove27
Kumbhakarna
9
2
12
7.5
W
Sun Wukong
URYZEN93
Sun Wukong
2
1
12
8
L
Jormungandr
derbyloke
Jormungandr
1
6
4
0.5
L
Bellona
youngpatel
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,494
Damage
40,985
70,562
Taken
77,253
40,013
Mitigated
41,965
35,721
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Harix02
Chang'e
12,565
886
1,413
4,880
14,777
6,262
0
6,489
8,288
50,977
0
W
Aphrodite
HaruSami12
Aphrodite
13,697
739
6,438
8,377
12,023
5,418
295
4,882
6,881
79,096
0
W
Artemis
KischeA
Artemis
10,128
5,901
0
3,142
8,596
3,632
4,284
2,364
6,180
0
54,977
W
Nemesis
OddLandMerc
Nemesis
12,303
6,256
0
3,834
16,897
6,766
299
4,796
11,827
0
59,392
L
Heimdallr
OleksandrX0215
Heimdallr
6,297
2,755
0
1,846
14,613
5,137
0
4,609
10,004
0
36,411
L
Thanatos
6,919
1,649
564
8,705
15,510
5,503
0
4,017
11,493
0
43,359
W
Kumbhakarna
Tlove27
Kumbhakarna
8,200
1,338
1,341
4,814
15,776
14,116
723
3,373
12,321
39,261
0
W
Sun Wukong
URYZEN93
Sun Wukong
10,166
1,383
0
7,775
17,270
10,081
1,159
2,617
14,564
0
63,030
L
Jormungandr
derbyloke
Jormungandr
6,224
1,625
0
1,848
19,260
13,988
0
5,132
14,128
32,762
0
L
Bellona
youngpatel
Bellona
8,980
2,470
0
2,926
13,093
11,075
64
1,650
11,443
0
51,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
41,631
466
Minions Killed
394
0
Camps Cleared
0
1,883,279
Distance Traveled
1,609,583
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,729
459
98
5
0
341,448
0
W
Aphrodite
10,934
575
149
8
0
382,305
0
W
Artemis
9,455
498
83
4
0
304,562
5
W
Nemesis
10,255
540
71
4
0
422,535
4
L
Heimdallr
7,538
397
61
3
0
311,161
3
L
Thanatos
8,910
469
82
4
0
336,821
5
W
Kumbhakarna
10,837
570
37
2
0
403,351
1
W
Sun Wukong
10,674
562
126
7
0
370,526
1
L
Jormungandr
8,295
437
38
2
0
271,415
4
L
Bellona
8,159
429
115
6
0
348,738
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role