Player Matchup

Cthulhu
Cthulhu
Baumber
Cthulhu
Level 18
God Stats
121W - 107L
1,546 SR
Queue Stats
224W - 209L
1,470 Elo+
Party 4
Chernobog
Chernobog
ProCrispyBits
Chernobog
Level 61
God Stats
19W - 25L
1,389 SR
Queue Stats
313W - 329L
1,345 Elo+
Party 4
Sun Wukong
Sun Wukong
TheBoba29
Sun Wukong
Level 63
God Stats
25W - 29L
1,496 SR
Queue Stats
273W - 283L
1,359 Elo+
Party 4
Janus
Janus
VitaminCTablet
Janus
Level 64
God Stats
13W - 18L
1,500 SR
Queue Stats
323W - 334L
1,408 Elo+
Party 3
Awilix
Awilix
slaveinthewater
Awilix
Level 17
God Stats
5W - 1L
1,671 SR
Queue Stats
20W - 30L
1,352 Elo+
Party 3
Team Averages
Level 45
1,520 SR
1,387 Elo+

VS

Team Averages
Level 48
1,357 SR
1,431 Elo+
Ymir
Ymir
GonXaTM
Ymir
Level 15
God Stats
6W - 8L
1,405 SR
Queue Stats
7W - 11L
1,337 Elo+
Party 2
Neith
Neith
MishaTy
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToxicKib
Tsukuyomi
Level 48
God Stats
4W - 3L
1,292 SR
Queue Stats
203W - 184L
1,476 Elo+
Party 1
King Arthur
King Arthur
ingrownhair69
King Arthur
Level 57
God Stats
0W - 2L
1,048 SR
Queue Stats
42W - 53L
1,451 Elo+
Party 1
Thor
Thor
kingcolin5
Thor
Level 31
God Stats
12W - 12L
1,542 SR
Queue Stats
335W - 305L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baumber
Cthulhu
16
4 / 1 / 7
11,528
524
10,899
18,467
25,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
ProCrispyBits
Chernobog
16
5 / 0 / 9
11,351
516
7,779
9,273
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TheBoba29
Sun Wukong
17
2 / 1 / 6
10,849
493
6,360
12,189
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 4 / 7
11,321
515
24,093
13,524
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 5 / 8
11,247
511
12,230
17,537
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GonXaTM
Ymir
13
0 / 1 / 4
8,189
372
3,601
13,787
7,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
MishaTy
Neith
13
1 / 5 / 2
8,034
365
5,662
10,392
3,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ToxicKib
Tsukuyomi
14
3 / 7 / 3
9,496
432
7,486
13,170
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
ingrownhair69
King Arthur
14
1 / 6 / 3
9,253
421
8,964
24,352
16,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 6 / 3
10,091
459
12,886
17,076
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
25
Kills
11
11
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Baumber
Cthulhu
4
1
7
7.5
L
Ymir
GonXaTM
Ymir
0
1
4
2
L
Neith
MishaTy
Neith
1
5
2
0.4
W
Chernobog
ProCrispyBits
Chernobog
5
0
9
9.5
W
Sun Wukong
TheBoba29
Sun Wukong
2
1
6
5
L
Tsukuyomi
ToxicKib
Tsukuyomi
3
7
3
0.64
W
5
4
7
2.13
L
King Arthur
ingrownhair69
King Arthur
1
6
3
0.42
L
6
6
3
1.25
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,361
Damage
38,599
70,990
Taken
78,777
52,890
Mitigated
38,129
15,801
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Baumber
Cthulhu
10,899
160
1,231
1,948
18,467
25,918
527
646
17,821
61,386
0
L
Ymir
GonXaTM
Ymir
3,601
514
0
1,527
13,787
7,816
0
8,046
5,553
33,698
0
L
Neith
MishaTy
Neith
5,662
1,379
0
2,256
10,392
3,006
0
5,763
4,453
0
34,832
W
Chernobog
ProCrispyBits
Chernobog
7,779
4,165
0
5,425
9,273
4,258
5,987
732
8,541
0
79,834
W
Sun Wukong
TheBoba29
Sun Wukong
6,360
1,587
0
1,578
12,189
10,947
1,633
826
11,363
141
56,064
L
Tsukuyomi
ToxicKib
Tsukuyomi
7,486
1,844
0
3,234
13,170
5,055
0
4,132
8,893
0
51,496
W
24,093
1,070
0
2,967
13,524
4,565
1,353
228
13,296
72,236
0
L
King Arthur
ingrownhair69
King Arthur
8,964
264
0
4,138
24,352
16,172
0
6,413
17,294
0
50,909
L
12,886
2,527
0
1,547
17,076
6,080
0
9,506
6,978
0
41,253
W
12,230
6,462
0
2,652
17,537
7,202
1,617
1,169
16,368
0
42,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
45,063
472
Minions Killed
348
0
Camps Cleared
0
2,128,716
Distance Traveled
1,823,246
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,528
524
102
5
0
470,164
2
L
Ymir
8,189
372
71
3
0
447,847
3
L
Neith
8,034
365
58
3
0
386,807
4
W
Chernobog
11,351
516
124
6
0
409,583
7
W
Sun Wukong
10,849
493
90
4
0
416,920
3
L
Tsukuyomi
9,496
432
81
4
0
263,059
2
W
Janus
11,321
515
93
4
0
406,962
3
L
King Arthur
9,253
421
73
3
0
361,792
5
L
Thor
10,091
459
65
3
0
363,741
4
W
Awilix
11,247
511
63
3
0
425,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role