Player Matchup

Da Ji
Da Ji
Ackermanz
Da Ji
Level 63
God Stats
2W - 4L
1,614 SR
Queue Stats
159W - 158L
1,506 Elo+
Party 4
Medusa
Medusa
Craven5665
Medusa
Level 27
God Stats
9W - 4L
1,782 SR
Queue Stats
14W - 8L
1,602 Elo+
Party 4
Vulcan
Vulcan
OzCaliph
Vulcan
Level 121
God Stats
3W - 9L
1,123 SR
Queue Stats
44W - 46L
1,487 Elo+
Party 3
Chaac
Chaac
Tonynhol
Chaac
Level 87
God Stats
14W - 9L
1,713 SR
Queue Stats
59W - 53L
1,510 Elo+
Party 4
Anubis
Anubis
XxCalulaxX
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,487 Elo+
Party 3
Team Averages
Level 64
1,546 SR
1,518 Elo+

VS

Team Averages
Level 55
1,526 SR
1,496 Elo+
Kukulkan
Kukulkan
Chalkyy
Kukulkan
Level 47
God Stats
5W - 8L
1,471 SR
Queue Stats
140W - 127L
1,532 Elo+
Party 2
Sobek
Sobek
Claybourne
Sobek
Level 25
God Stats
8W - 5L
1,694 SR
Queue Stats
44W - 46L
1,495 Elo+
Party 2
Pele
Pele
Logar246
Pele
Level 45
God Stats
5W - 9L
1,480 SR
Queue Stats
257W - 224L
1,544 Elo+
Party 2
Medusa
Medusa
OmegaRevan
Medusa
Level 29
God Stats
1W - 2L
1,732 SR
Queue Stats
48W - 60L
1,446 Elo+
Party 1
Chaac
Chaac
UTK HOBBIT
Chaac
Level 127
God Stats
4W - 4L
1,254 SR
Queue Stats
166W - 175L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ackermanz
Da Ji
17
7 / 6 / 2
10,540
527
12,280
17,637
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Craven5665
Medusa
15
4 / 5 / 4
8,469
423
7,152
12,178
4,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
OzCaliph
Vulcan
18
5 / 7 / 3
11,017
551
15,102
14,753
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Tonynhol
Chaac
16
3 / 5 / 9
9,301
465
13,445
20,998
19,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
XxCalulaxX
Anubis
15
6 / 7 / 7
9,847
492
10,452
15,627
7,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chalkyy
Kukulkan
16
10 / 7 / 4
10,777
539
16,377
13,036
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
2 / 2 / 2
7,566
378
3,417
10,363
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
17
10 / 4 / 2
10,844
542
16,093
15,631
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
OmegaRevan
Medusa
14
4 / 8 / 4
9,067
453
8,933
17,087
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
4 / 4 / 6
10,321
516
12,047
23,351
18,506
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
25
Kills
30
30
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ackermanz
Da Ji
7
6
2
1.33
L
Kukulkan
Chalkyy
Kukulkan
10
7
4
1.71
L
Sobek
2
2
2
1.5
W
Medusa
Craven5665
Medusa
4
5
4
1.2
L
Pele
10
4
2
2.75
L
Medusa
OmegaRevan
Medusa
4
8
4
0.75
W
Vulcan
OzCaliph
Vulcan
5
7
3
0.93
W
Chaac
Tonynhol
Chaac
3
5
9
1.5
L
Chaac
4
4
6
1.75
W
Anubis
XxCalulaxX
Anubis
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,431
Damage
56,867
81,193
Taken
79,468
45,874
Mitigated
39,281
25,974
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ackermanz
Da Ji
12,280
3,506
0
3,947
17,637
7,979
418
4,674
12,778
0
60,847
L
Kukulkan
Chalkyy
Kukulkan
16,377
2,039
0
398
13,036
4,618
245
5,039
7,917
62,611
0
L
Sobek
3,417
869
0
4,223
10,363
6,369
120
1,031
9,332
15,386
0
W
Medusa
Craven5665
Medusa
7,152
2,680
863
1,747
12,178
4,390
1,308
2,349
9,789
0
43,739
L
Pele
16,093
2,802
0
3,679
15,631
5,441
0
4,724
10,793
0
68,669
L
Medusa
OmegaRevan
Medusa
8,933
3,675
357
3,772
17,087
4,347
178
4,043
12,998
0
28,875
W
Vulcan
OzCaliph
Vulcan
15,102
3,069
0
3,542
14,753
5,918
347
598
14,149
70,710
0
W
Chaac
Tonynhol
Chaac
13,445
2,815
1,391
10,178
20,998
19,936
495
5,635
15,197
0
57,574
L
Chaac
12,047
1,329
0
8,642
23,351
18,506
1,416
10,038
12,874
0
63,025
W
Anubis
XxCalulaxX
Anubis
10,452
444
0
4,306
15,627
7,651
19
5,819
9,486
37,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
48,575
421
Minions Killed
393
0
Camps Cleared
0
1,672,817
Distance Traveled
1,672,292
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,540
527
98
5
0
326,672
2
L
Kukulkan
10,777
539
109
5
0
332,351
1
L
Sobek
7,566
378
21
1
0
236,098
5
W
Medusa
8,469
423
72
4
0
340,546
3
L
Pele
10,844
542
106
5
0
381,855
0
L
Medusa
9,067
453
43
2
0
352,467
3
W
Vulcan
11,017
551
122
6
0
350,751
3
W
Chaac
9,301
465
73
4
0
352,549
5
L
Chaac
10,321
516
114
6
0
369,521
1
W
Anubis
9,847
492
56
3
0
302,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role