Player Matchup

Zeus
Zeus
Ej809
Zeus
Level 24
God Stats
16W - 2L
1,500 SR
Queue Stats
31W - 20L
1,756 Elo+
Solo
Fenrir
Fenrir
Rapheeki
Fenrir
Level 67
God Stats
6W - 10L
1,109 SR
Queue Stats
260W - 259L
1,528 Elo+
Party 2
Vamana
Vamana
mags338
Vamana
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
356W - 365L
1,456 Elo+
Party 2
Team Averages
Level 46
1,370 SR
1,580 Elo+

VS

Team Averages
Level 58
1,586 SR
1,541 Elo+
Thanatos
Thanatos
Just1MoreGameM8
Thanatos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,605 Elo+
Party 1
Ra
Ra
Waltpitt
Ra
Level 24
God Stats
1W - 1L
1,414 SR
Queue Stats
1W - 4L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
thepiggyman123
Sun Wukong
Level 100
God Stats
6W - 5L
1,843 SR
Queue Stats
195W - 153L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ej809
Zeus
13
11 / 1 / 8
10,021
911
12,766
4,071
1,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rapheeki
Fenrir
12
9 / 4 / 13
9,441
858
10,412
9,051
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
mags338
Vamana
13
5 / 2 / 16
9,260
842
8,245
10,797
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 10 / 4
6,902
627
3,915
10,916
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 9 / 2
8,426
766
3,827
10,259
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
thepiggyman123
Sun Wukong
11
3 / 6 / 4
8,841
804
5,837
13,382
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
25
Kills
6
7
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ej809
Zeus
11
1
8
15
L
Thanatos
0
10
4
0.2
W
Fenrir
Rapheeki
Fenrir
9
4
13
3.88
L
3
9
2
0.44
W
Vamana
mags338
Vamana
5
2
16
6.5
L
Sun Wukong
thepiggyman123
Sun Wukong
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
13,579
23,919
Taken
34,557
11,945
Mitigated
16,596
8,617
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ej809
Zeus
12,766
1,621
0
1,173
4,071
1,236
1,574
1,042
2,979
52,071
0
L
Thanatos
3,915
1,616
0
2,232
10,916
3,628
0
3,425
7,491
0
10,841
W
Fenrir
Rapheeki
Fenrir
10,412
2,067
0
810
9,051
4,150
218
1,351
7,500
0
22,482
L
3,827
259
424
1,479
10,259
3,302
0
4,612
5,647
24,114
0
W
Vamana
mags338
Vamana
8,245
4,260
330
6,304
10,797
6,559
1,229
1,779
8,868
0
21,650
L
Sun Wukong
thepiggyman123
Sun Wukong
5,837
1,193
735
3,825
13,382
9,666
0
4,853
8,529
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
24,169
136
Minions Killed
109
0
Camps Cleared
0
582,186
Distance Traveled
541,167
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,021
911
90
8
0
150,630
0
L
Thanatos
6,902
627
19
2
0
184,727
2
W
Fenrir
9,441
858
17
2
0
200,273
1
L
Ra
8,426
766
57
5
0
175,240
3
W
Vamana
9,260
842
29
3
0
231,283
1
L
Sun Wukong
8,841
804
33
3
0
181,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role