Player Matchup

Loki
Loki
EruditeEnforcer
Loki
Level 136
God Stats
11W - 13L
1,474 SR
Queue Stats
139W - 145L
1,527 Elo+
Party 3
Neith
Neith
FireBlazingWolf
Neith
Level 145
God Stats
6W - 4L
1,680 SR
Queue Stats
203W - 228L
1,528 Elo+
Party 1
Tiamat
Tiamat
MaximumKennage
Tiamat
Level 154
God Stats
103W - 96L
1,612 SR
Queue Stats
265W - 290L
1,506 Elo+
Party 3
Kumbhakarna
Kumbhakarna
StrandedGamers
Kumbhakarna
Level 95
God Stats
10W - 6L
1,409 SR
Queue Stats
127W - 148L
1,523 Elo+
Party 1
Mulan
Mulan
putsadface
Mulan
Level 106
God Stats
7W - 5L
1,512 SR
Queue Stats
181W - 175L
1,558 Elo+
Party 1
Team Averages
Level 127
1,538 SR
1,529 Elo+

VS

Team Averages
Level 134
1,482 SR
1,536 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MEX-Roxas
Merlin
Level 155
God Stats
1W - 4L
1,482 SR
Queue Stats
45W - 56L
1,461 Elo+
Party 2
Izanami
Izanami
RAO19
Izanami
Level 123
God Stats
6W - 8L
1,560 SR
Queue Stats
53W - 55L
1,521 Elo+
Solo
Ra
Ra
ToteKiing
Ra
Level 154
God Stats
0W - 1L
1,683 SR
Queue Stats
21W - 22L
1,665 Elo+
Party 2
Geb
Geb
VanillaGuerilla0
Geb
Level 83
God Stats
0W - 3L
1,185 SR
Queue Stats
16W - 15L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
8,818
802
6,157
5,967
2,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 1
8,314
756
7,468
6,664
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 0 / 4
8,476
771
9,198
7,495
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
StrandedGamers
Kumbhakarna
13
0 / 1 / 1
7,507
682
2,442
13,592
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
13
0 / 5 / 0
6,846
622
2,570
9,980
7,885
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 1 / 2
8,812
801
8,047
13,435
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MEX-Roxas
Merlin
15
1 / 0 / 3
7,639
694
8,874
4,087
1,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
RAO19
Izanami
15
2 / 3 / 4
8,274
752
6,656
9,246
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 1 / 4
7,935
721
7,066
7,166
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

7
0 / 0 / 0
4,248
386
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
6
6
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
2
3
W
3
0
2
4
W
2
0
1
2.5
L
Merlin
MEX-Roxas
Merlin
1
0
3
2.5
W
0
0
4
2
L
Izanami
RAO19
Izanami
2
3
4
1.33
W
Kumbhakarna
StrandedGamers
Kumbhakarna
0
1
1
0.5
L
1
1
4
3
L
0
0
0
0
W
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
30,643
43,698
Taken
33,934
34,683
Mitigated
14,584
9,075
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,047
2,713
0
2,592
13,435
6,365
0
4,698
8,737
0
30,369
W
6,157
1,572
778
1,312
5,967
2,871
596
1,765
4,202
0
29,407
W
7,468
1,807
0
2,563
6,664
2,586
92
3,477
3,187
0
34,793
L
Merlin
MEX-Roxas
Merlin
8,874
312
0
1,321
4,087
1,523
0
1,145
2,942
35,830
0
W
9,198
942
0
2,718
7,495
7,653
373
2,448
5,047
44,964
0
L
Izanami
RAO19
Izanami
6,656
3,898
792
1,940
9,246
3,743
620
2,921
6,325
0
23,676
W
Kumbhakarna
StrandedGamers
Kumbhakarna
2,442
102
0
924
13,592
13,688
0
5,604
7,988
16,395
0
L
7,066
569
1,840
2,022
7,166
2,953
0
3,207
3,959
37,704
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
2,570
295
0
780
9,980
7,885
0
3,308
6,672
0
17,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
36,908
307
Minions Killed
273
12
Camps Cleared
5
1,069,274
Distance Traveled
866,650
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,812
801
50
5
4
222,790
3
W
Loki
8,818
802
48
4
3
227,241
2
W
Neith
8,314
756
90
8
0
208,027
2
L
Merlin
7,639
694
67
6
0
210,530
1
W
Tiamat
8,476
771
108
10
5
238,968
0
L
Izanami
8,274
752
68
6
0
201,320
0
W
Kumbhakarna
7,507
682
35
3
1
195,163
0
L
Ra
7,935
721
88
8
1
232,010
4
L
Geb
4,248
386
0
0
0
0
0
W
Mulan
6,846
622
26
2
3
199,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role