Player Matchup

Cernunnos
Cernunnos
JayRedWolf2
Cernunnos
Level 87
God Stats
8W - 3L
1,674 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 3
Mercury
Mercury
TWISTEDFNFA
Mercury
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,596 Elo+
Party 1
Discordia
Discordia
Txny_Thxt
Discordia
Level 5
God Stats
3W - 1L
1,691 SR
Queue Stats
3W - 1L
1,665 Elo+
Party 3
Chaac
Chaac
aRAGINGkenpachi
Chaac
Level 114
God Stats
9W - 3L
1,689 SR
Queue Stats
26W - 21L
1,514 Elo+
Party 3
Athena
Athena
callmelax
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,611 SR
1,558 Elo+

VS

Team Averages
Level 59
1,435 SR
1,458 Elo+
Fenrir
Fenrir
III N3O llI
Fenrir
Level 42
God Stats
33W - 24L
1,523 SR
Queue Stats
1,179W - 1,171L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Jacob02927
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,431 Elo+
Party 2
Izanami
Izanami
UwUKOREANCOOTER
Izanami
Level 65
God Stats
6W - 13L
1,566 SR
Queue Stats
19W - 30L
1,440 Elo+
Party 2
Hun Batz
Hun Batz
UwUTHEMOISTONE
Hun Batz
Level 87
God Stats
1W - 4L
1,014 SR
Queue Stats
16W - 29L
1,412 Elo+
Party 2
Mulan
Mulan
misa_da_UwU_man
Mulan
Level 88
God Stats
7W - 10L
1,572 SR
Queue Stats
32W - 29L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JayRedWolf2
Cernunnos
18
17 / 2 / 7
12,403
591
17,605
13,334
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TWISTEDFNFA
Mercury
18
4 / 2 / 5
11,330
540
9,567
13,531
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Txny_Thxt
Discordia
15
0 / 3 / 3
9,531
454
4,107
5,406
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 12
11,348
540
18,682
19,386
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
callmelax
Athena
19
6 / 2 / 6
11,910
567
15,139
17,237
20,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 5 / 2
10,333
492
10,602
16,410
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jacob02927
Jormungandr
11
0 / 12 / 0
6,807
324
6,475
20,685
10,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 1
8,281
394
7,240
13,990
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
17
2 / 5 / 3
10,822
515
6,989
16,946
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 4 / 0
10,322
492
11,745
19,070
16,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
32
Kills
10
11
Deaths
32
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
2
1
L
Jormungandr
Jacob02927
Jormungandr
0
12
0
0
W
Cernunnos
JayRedWolf2
Cernunnos
17
2
7
10.25
W
Mercury
TWISTEDFNFA
Mercury
4
2
5
3.25
W
Discordia
Txny_Thxt
Discordia
0
3
3
0.5
L
1
6
1
0.25
L
Hun Batz
2
5
3
0.7
W
5
2
12
5.5
W
Athena
callmelax
Athena
6
2
6
4.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,100
Damage
43,051
68,894
Taken
87,101
51,996
Mitigated
44,031
23,129
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,602
2,356
0
4,630
16,410
7,021
0
5,509
10,721
0
55,352
L
Jormungandr
Jacob02927
Jormungandr
6,475
2,875
250
484
20,685
10,828
152
179
20,131
23,898
0
W
Cernunnos
JayRedWolf2
Cernunnos
17,605
10,143
0
5,441
13,334
7,210
3,519
1,973
11,311
0
78,936
W
Mercury
TWISTEDFNFA
Mercury
9,567
4,995
0
1,530
13,531
6,484
1,178
0
13,456
0
86,414
W
Discordia
Txny_Thxt
Discordia
4,107
0
0
0
5,406
1,887
905
0
5,381
38,464
0
L
7,240
4,271
0
2,670
13,990
3,649
1,196
1,884
11,831
0
48,152
L
Hun Batz
6,989
1,784
0
3,056
16,946
6,354
530
3,769
12,766
0
70,195
W
18,682
3,518
0
9,349
19,386
16,414
2,147
4,394
14,992
0
62,986
W
Athena
callmelax
Athena
15,139
4,981
0
6,809
17,237
20,001
456
108
16,679
76,936
0
L
11,745
630
267
5,820
19,070
16,179
715
7,407
11,631
0
64,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,522
Gold Earned
46,565
574
Minions Killed
471
0
Camps Cleared
0
2,015,352
Distance Traveled
1,932,654
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,333
492
86
4
0
395,541
1
L
Jormungandr
6,807
324
33
2
0
376,236
4
W
Cernunnos
12,403
591
132
6
0
371,491
2
W
Mercury
11,330
540
125
6
0
457,126
5
W
Discordia
9,531
454
75
4
0
384,809
3
L
Izanami
8,281
394
91
4
0
375,615
3
L
Hun Batz
10,822
515
128
6
0
406,968
1
W
Chaac
11,348
540
102
5
0
408,061
0
W
Athena
11,910
567
140
7
0
393,865
1
L
Mulan
10,322
492
133
6
0
378,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role