Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
GodKingItachi
Ra
Level 12
God Stats
5W - 1L
1,548 SR
Queue Stats
28W - 19L
1,609 Elo+
Party 3
Sylvanus
Sylvanus
J__Dewey
Sylvanus
Level 18
God Stats
14W - 11L
1,581 SR
Queue Stats
28W - 34L
1,416 Elo+
Party 3
Bellona
Bellona
MagicalPotato0
Bellona
Level 89
God Stats
30W - 13L
1,744 SR
Queue Stats
123W - 97L
1,565 Elo+
Party 3
Fenrir
Fenrir
PercLoMein
Fenrir
Level 117
God Stats
6W - 1L
1,742 SR
Queue Stats
76W - 63L
1,538 Elo+
Party 3
Team Averages
Level 69
1,623 SR
1,526 Elo+

VS

Team Averages
Level 65
1,576 SR
1,481 Elo+
Kukulkan
Kukulkan
BichiNoble6
Kukulkan
Level 37
God Stats
13W - 12L
1,599 SR
Queue Stats
254W - 266L
1,460 Elo+
Party 2
Hachiman
Hachiman
DubZyyyy
Hachiman
Level 94
God Stats
1W - 5L
1,351 SR
Queue Stats
180W - 195L
1,452 Elo+
Party 1
Chaac
Chaac
Tawdo
Chaac
Level 29
God Stats
14W - 4L
1,757 SR
Queue Stats
208W - 227L
1,548 Elo+
Party 1
Ymir
Ymir
TektiticMars245
Ymir
Level 42
God Stats
16W - 7L
1,696 SR
Queue Stats
439W - 424L
1,486 Elo+
Party 2
Ravana
Ravana
theironfistt
Ravana
Level 123
God Stats
30W - 38L
1,476 SR
Queue Stats
328W - 373L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
1 / 1 / 0
3,187
637
1,667
2,010
633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 1 / 0
3,728
746
1,268
1,915
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
J__Dewey
Sylvanus
4
0 / 0 / 1
3,270
654
909
1,127
376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
4 / 1 / 0
4,391
878
2,455
2,634
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
PercLoMein
Fenrir
5
0 / 1 / 1
3,275
655
489
2,672
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BichiNoble6
Kukulkan
6
1 / 1 / 1
3,500
700
456
2,070
632
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
DubZyyyy
Hachiman
5
0 / 1 / 1
3,063
613
377
2,543
348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Tawdo
Chaac
5
0 / 3 / 1
3,208
642
999
3,775
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,652
530
163
1,258
336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
6
2 / 1 / 1
3,630
726
1,550
1,782
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
6
Kills
3
4
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
L
Kukulkan
BichiNoble6
Kukulkan
1
1
1
1.5
L
Hachiman
DubZyyyy
Hachiman
0
1
1
0.5
W
1
1
0
1
W
Sylvanus
J__Dewey
Sylvanus
0
0
1
0.5
W
4
1
0
4
W
Fenrir
PercLoMein
Fenrir
0
1
1
0.5
L
Chaac
Tawdo
Chaac
0
3
1
0.17
L
0
0
0
0
L
Ravana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,788
Damage
3,545
10,358
Taken
11,428
4,076
Mitigated
3,076
4,318
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,667
1,140
0
426
2,010
633
0
98
1,912
0
6,992
L
Kukulkan
BichiNoble6
Kukulkan
456
60
0
490
2,070
632
0
1,088
874
12,052
0
L
Hachiman
DubZyyyy
Hachiman
377
160
0
1,288
2,543
348
0
362
2,181
0
7,466
W
1,268
263
18
971
1,915
544
218
456
1,459
16,807
0
W
Sylvanus
J__Dewey
Sylvanus
909
459
292
667
1,127
376
22
65
1,062
7,717
0
W
2,455
1,559
0
622
2,634
1,845
0
0
2,634
0
16,822
W
Fenrir
PercLoMein
Fenrir
489
170
0
1,322
2,672
678
0
0
2,672
0
9,919
L
Chaac
Tawdo
Chaac
999
494
0
335
3,775
1,280
0
0
3,775
0
11,358
L
163
29
0
243
1,258
336
0
501
757
1,754
0
L
Ravana
1,550
360
0
251
1,782
480
0
112
1,664
0
10,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,851
Gold Earned
16,053
128
Minions Killed
104
0
Camps Cleared
0
461,543
Distance Traveled
390,577
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,187
637
24
5
0
99,769
1
L
Kukulkan
3,500
700
26
5
0
93,290
2
L
Hachiman
3,063
613
21
4
0
82,346
2
W
Ra
3,728
746
32
6
0
88,092
1
W
Sylvanus
3,270
654
12
2
0
90,442
0
W
Bellona
4,391
878
37
7
0
89,999
0
W
Fenrir
3,275
655
23
5
0
93,241
1
L
Chaac
3,208
642
22
4
0
90,341
0
L
Ymir
2,652
530
2
0
0
25,658
0
L
Ravana
3,630
726
33
7
0
98,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role