Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CrustySheets856
Artemis
Level 124
God Stats
12W - 8L
1,500 SR
Queue Stats
88W - 86L
1,543 Elo+
Party 2
Artio
Artio
Grneggsandspam
Artio
Level 66
God Stats
16W - 15L
1,649 SR
Queue Stats
48W - 45L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Rishi-of-War
Cthulhu
Level 128
God Stats
3W - 2L
1,950 SR
Queue Stats
94W - 94L
1,566 Elo+
Solo
Janus
Janus
UnkeptGrunt41
Janus
Level 127
God Stats
14W - 16L
1,500 SR
Queue Stats
673W - 596L
1,595 Elo+
Party 2
Team Averages
Level 119
1,620 SR
1,563 Elo+

VS

Team Averages
Level 132
1,618 SR
1,629 Elo+
Ravana
Ravana
Dizzzeyy x
Ravana
Level 118
God Stats
21W - 19L
1,562 SR
Queue Stats
443W - 426L
1,558 Elo+
Party 1
Anhur
Anhur
THWENZO
Anhur
Level 123
God Stats
1W - 0L
1,716 SR
Queue Stats
3W - 4L
1,697 Elo+
Solo
Baba Yaga
Baba Yaga
XxREDxNATIONxX
Baba Yaga
Level 147
God Stats
9W - 7L
1,612 SR
Queue Stats
568W - 505L
1,599 Elo+
Party 1
Athena
Athena
ZJkellz
Athena
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
109W - 89L
1,650 Elo+
Party 3
Chaac
Chaac
ohDJ
Chaac
Level 144
God Stats
6W - 2L
1,702 SR
Queue Stats
170W - 140L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 0 / 2
5,000
556
2,960
5,313
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 0 / 0
4,069
452
1,352
773
101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 1
5,334
593
2,988
5,775
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Rishi-of-War
Cthulhu
10
2 / 1 / 3
5,812
646
7,790
7,078
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
5,660
629
2,746
4,562
1,190
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dizzzeyy x
Ravana
9
2 / 2 / 0
5,397
600
2,746
5,652
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
THWENZO
Anhur
9
1 / 0 / 0
5,138
571
1,794
3,947
914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
XxREDxNATIONxX
Baba Yaga
10
0 / 1 / 0
5,597
622
1,329
2,809
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
ZJkellz
Athena
8
1 / 3 / 1
4,921
547
2,268
7,440
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
ohDJ
Chaac
10
0 / 1 / 2
5,229
581
4,600
8,348
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
2
3
L
1
0
0
1
W
Ravana
Dizzzeyy x
Ravana
2
2
0
1
L
0
1
1
0.5
L
Cthulhu
Rishi-of-War
Cthulhu
2
1
3
3.5
W
Anhur
THWENZO
Anhur
1
0
0
1
L
2
2
0
1
W
Baba Yaga
XxREDxNATIONxX
Baba Yaga
0
1
0
0
W
Athena
ZJkellz
Athena
1
3
1
0.5
W
Chaac
ohDJ
Chaac
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,836
Damage
12,737
23,501
Taken
28,196
9,209
Mitigated
12,161
7,155
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,960
1,261
0
829
5,313
1,671
0
755
4,451
0
20,152
L
1,352
631
0
446
773
101
0
86
687
0
8,307
W
Ravana
Dizzzeyy x
Ravana
2,746
777
0
3,013
5,652
1,848
0
2,776
2,750
0
23,357
L
2,988
573
114
1,854
5,775
2,228
0
517
5,258
21,346
0
L
Cthulhu
Rishi-of-War
Cthulhu
7,790
530
40
3,300
7,078
4,019
0
1,393
5,478
29,971
0
W
Anhur
THWENZO
Anhur
1,794
1,585
0
1,718
3,947
914
0
2,120
1,827
0
25,415
L
2,746
357
0
572
4,562
1,190
0
673
3,725
32,759
0
W
Baba Yaga
XxREDxNATIONxX
Baba Yaga
1,329
39
0
1,039
2,809
937
916
1,588
1,156
31,144
0
W
Athena
ZJkellz
Athena
2,268
1,054
0
1,216
7,440
3,127
0
2,464
4,858
13,246
0
W
Chaac
ohDJ
Chaac
4,600
1,081
0
5,430
8,348
5,335
0
4,003
4,081
0
28,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
26,282
252
Minions Killed
260
0
Camps Cleared
0
793,857
Distance Traveled
834,766
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,000
556
39
4
0
194,807
3
L
Artemis
4,069
452
22
2
0
57,418
0
W
Ravana
5,397
600
54
6
0
199,254
2
L
Artio
5,334
593
46
5
0
173,342
3
L
Cthulhu
5,812
646
71
8
0
190,218
5
W
Anhur
5,138
571
53
6
0
149,850
2
L
Janus
5,660
629
74
8
0
178,072
1
W
Baba Yaga
5,597
622
73
8
0
141,448
3
W
Athena
4,921
547
19
2
0
175,587
5
W
Chaac
5,229
581
61
7
0
168,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role