Player Matchup

Thor
Thor
BloodBunPete
Thor
Level 6
God Stats
0W - 3L
1,724 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
K1NGIGI
Kukulkan
Level 13
God Stats
2W - 4L
1,461 SR
Queue Stats
27W - 50L
1,114 Elo+
Party 2
Geb
Geb
Kyoruichi
Geb
Level 19
God Stats
15W - 11L
1,587 SR
Queue Stats
37W - 45L
1,354 Elo+
Solo
Cthulhu
Cthulhu
gamerman_034
Cthulhu
Level 15
God Stats
7W - 13L
1,423 SR
Queue Stats
19W - 24L
1,423 Elo+
Party 1
Neith
Neith
totocarp22
Neith
Level 8
God Stats
2W - 14L
1,244 SR
Queue Stats
14W - 31L
1,248 Elo+
Party 2
Team Averages
Level 12
1,488 SR
1,328 Elo+

VS

Team Averages
Level 20
1,539 SR
1,394 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GXRDX
Anubis
Level 24
God Stats
38W - 33L
1,475 SR
Queue Stats
82W - 72L
1,466 Elo+
Solo
Sol
Sol
Kayo729
Sol
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 44L
1,467 Elo+
Solo
Yemoja
Yemoja
LukeAramac
Yemoja
Level 18
God Stats
10W - 2L
1,734 SR
Queue Stats
12W - 6L
1,559 Elo+
Solo
Medusa
Medusa
PauloMuniz10
Medusa
Level 6
God Stats
2W - 1L
1,484 SR
Queue Stats
4W - 5L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,623
414
3,751
12,592
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
K1NGIGI
Kukulkan
13
1 / 7 / 0
7,924
495
4,808
10,389
3,396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 4 / 1
7,964
498
5,653
12,902
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
gamerman_034
Cthulhu
11
1 / 8 / 2
7,420
464
6,381
15,478
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
10
1 / 5 / 1
6,576
411
5,103
9,158
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
12 / 2 / 4
10,409
651
8,965
13,222
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
GXRDX
Anubis
15
8 / 1 / 3
9,307
582
11,339
10,406
5,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
16
6 / 2 / 5
9,484
593
12,476
9,074
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
LukeAramac
Yemoja
14
5 / 2 / 3
9,009
563
9,627
7,029
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
12
0 / 1 / 4
6,919
432
4,573
5,958
2,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
31
31
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
4
7
L
2
7
1
0.36
W
Anubis
GXRDX
Anubis
8
1
3
9.5
L
Kukulkan
K1NGIGI
Kukulkan
1
7
0
0.14
W
Sol
6
2
5
4.25
L
3
4
1
0.88
W
Yemoja
LukeAramac
Yemoja
5
2
3
3.25
W
Medusa
0
1
4
2
L
Cthulhu
gamerman_034
Cthulhu
1
8
2
0.25
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
46,980
60,519
Taken
45,689
27,126
Mitigated
21,771
8,247
Healing
27,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,965
3,678
0
14,262
13,222
6,365
1,325
1,079
12,068
0
88,207
L
3,751
1,441
99
1,322
12,592
3,293
0
6,865
5,397
0
10,380
W
Anubis
GXRDX
Anubis
11,339
1,292
0
6,362
10,406
5,507
1,575
5,595
4,711
49,251
0
L
Kukulkan
K1NGIGI
Kukulkan
4,808
656
0
995
10,389
3,396
607
6,498
3,829
37,431
0
W
Sol
12,476
3,486
0
4,075
9,074
3,021
2,089
4,088
4,586
48,673
0
L
5,653
332
0
1,384
12,902
8,862
0
5,716
7,186
28,023
0
W
Yemoja
LukeAramac
Yemoja
9,627
1,554
804
1,388
7,029
4,708
372
3,069
3,960
30,510
0
W
Medusa
4,573
1,925
0
705
5,958
2,170
390
2,436
3,522
0
25,134
L
Cthulhu
gamerman_034
Cthulhu
6,381
908
292
2,108
15,478
8,011
0
10,168
4,885
36,695
0
L
Neith
5,103
1,253
0
2,047
9,158
3,564
744
3,911
5,247
0
34,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
45,128
272
Minions Killed
415
0
Camps Cleared
0
1,387,085
Distance Traveled
1,353,899
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,409
651
136
9
0
316,939
2
L
Thor
6,623
414
16
1
0
285,272
2
W
Anubis
9,307
582
92
6
0
248,870
0
L
Kukulkan
7,924
495
72
5
0
263,108
1
W
Sol
9,484
593
98
6
0
276,340
3
L
Geb
7,964
498
30
2
0
291,435
0
W
Yemoja
9,009
563
34
2
0
262,914
5
W
Medusa
6,919
432
55
3
0
248,836
0
L
Cthulhu
7,420
464
59
4
0
285,964
3
L
Neith
6,576
411
95
6
0
261,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role