Player Matchup

Jing Wei
Jing Wei
AngelV1001
Jing Wei
Level 119
God Stats
9W - 12L
1,340 SR
Queue Stats
637W - 686L
1,385 Elo+
Party 3
Mulan
Mulan
Elvis_Tek_2003
Mulan
Level 108
God Stats
5W - 1L
1,726 SR
Queue Stats
227W - 258L
1,402 Elo+
Party 3
Fenrir
Fenrir
Emiliano759MX
Fenrir
Level 18
God Stats
19W - 27L
1,409 SR
Queue Stats
572W - 658L
1,374 Elo+
Party 3
Kuzenbo
Kuzenbo
conquerer123
Kuzenbo
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 176L
1,449 Elo+
Party 1
Merlin
Merlin
flukurfle
Merlin
Level 45
God Stats
13W - 19L
1,505 SR
Queue Stats
128W - 149L
1,445 Elo+
Party 1
Team Averages
Level 67
1,496 SR
1,411 Elo+

VS

Team Averages
Level 48
1,487 SR
1,296 Elo+
Olorun
Olorun
Fading Noble
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,349 Elo+
Party 2
Achilles
Achilles
FadingxCinder
Achilles
Level 25
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FadingxFrost
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Artemis
Artemis
FirexFades
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Thanatos
Thanatos
Seigan
Thanatos
Level 36
God Stats
15W - 27L
1,353 SR
Queue Stats
473W - 603L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngelV1001
Jing Wei
13
3 / 1 / 3
7,925
566
5,972
8,066
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 2
7,898
564
7,005
11,072
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 0 / 4
8,064
576
7,393
5,669
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
conquerer123
Kuzenbo
12
2 / 1 / 6
7,835
560
4,216
8,716
9,610
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
flukurfle
Merlin
13
5 / 1 / 2
7,935
567
5,429
5,693
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 3 / 1
6,961
497
4,697
8,104
2,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
FadingxCinder
Achilles
13
2 / 2 / 2
7,446
532
5,530
10,536
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
FadingxFrost
Cu Chulainn
9
1 / 8 / 1
5,570
398
3,405
9,833
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
FirexFades
Artemis
10
1 / 3 / 1
6,199
443
5,388
8,833
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Seigan
Thanatos
12
3 / 2 / 0
7,071
505
2,846
9,811
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
7
7
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AngelV1001
Jing Wei
3
1
3
4.5
W
2
4
2
0.75
W
6
0
4
8
L
Olorun
0
3
1
0.17
L
Achilles
FadingxCinder
Achilles
2
2
2
1.5
L
Cu Chulainn
FadingxFrost
Cu Chulainn
1
8
1
0.19
L
Artemis
FirexFades
Artemis
1
3
1
0.5
L
Thanatos
Seigan
Thanatos
3
2
0
1.5
W
Kuzenbo
conquerer123
Kuzenbo
2
1
6
5
W
Merlin
flukurfle
Merlin
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
21,866
39,216
Taken
47,117
22,180
Mitigated
19,035
13,650
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AngelV1001
Jing Wei
5,972
4,342
0
4,172
8,066
2,430
900
323
7,743
0
49,789
W
7,005
1,302
0
3,011
11,072
6,049
1,231
102
10,970
0
44,148
W
7,393
1,193
0
2,100
5,669
2,166
1,456
922
4,747
0
36,294
L
Olorun
4,697
1,852
0
3,249
8,104
2,436
603
3,728
4,054
43,508
0
L
Achilles
FadingxCinder
Achilles
5,530
1,760
0
3,208
10,536
7,030
862
0
10,536
0
39,232
L
Cu Chulainn
FadingxFrost
Cu Chulainn
3,405
1,435
0
0
9,833
3,870
93
2,437
7,252
0
17,857
L
Artemis
FirexFades
Artemis
5,388
2,482
387
3,292
8,833
2,565
279
1,853
6,980
0
24,171
L
Thanatos
Seigan
Thanatos
2,846
889
0
8,467
9,811
3,134
422
1,130
8,650
0
36,555
W
Kuzenbo
conquerer123
Kuzenbo
4,216
1,795
141
1,765
8,716
9,610
613
1,837
6,879
15,467
0
W
Merlin
flukurfle
Merlin
5,429
9
207
2,254
5,693
1,925
739
1,513
4,180
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
33,247
362
Minions Killed
310
0
Camps Cleared
0
1,319,780
Distance Traveled
1,277,698
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,925
566
93
7
0
239,150
5
W
Mulan
7,898
564
92
7
0
263,786
3
W
Fenrir
8,064
576
58
4
0
316,770
0
L
Olorun
6,961
497
88
6
0
244,316
1
L
Achilles
7,446
532
69
5
0
282,434
0
L
Cu Chulainn
5,570
398
34
2
0
232,855
0
L
Artemis
6,199
443
38
3
0
248,118
2
L
Thanatos
7,071
505
81
6
0
269,975
2
W
Kuzenbo
7,835
560
24
2
0
275,812
0
W
Merlin
7,935
567
95
7
0
224,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role