Player Matchup

Arachne
Arachne
FlagsFlags
Arachne
Level 66
God Stats
133W - 85L
1,570 SR
Queue Stats
171W - 149L
1,494 Elo+
Party 2
Bacchus
Bacchus
Fothcrah
Bacchus
Level 86
God Stats
5W - 3L
1,552 SR
Queue Stats
393W - 399L
1,428 Elo+
Party 2
Zeus
Zeus
Nn3uTr0
Zeus
Level 86
God Stats
3W - 0L
1,466 SR
Queue Stats
119W - 105L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Pigs Are Blue
Sun Wukong
Level 83
God Stats
23W - 24L
1,560 SR
Queue Stats
446W - 428L
1,544 Elo+
Party 2
Cupid
Cupid
Saustrich2576
Cupid
Level 57
God Stats
67W - 64L
1,357 SR
Queue Stats
152W - 173L
1,395 Elo+
Party 2
Team Averages
Level 76
1,501 SR
1,464 Elo+

VS

Team Averages
Level 65
1,493 SR
1,485 Elo+
King Arthur
King Arthur
Daleksan2k
King Arthur
Level 41
God Stats
15W - 12L
1,112 SR
Queue Stats
178W - 156L
1,481 Elo+
Solo
Cthulhu
Cthulhu
GreekSniper113
Cthulhu
Level 46
God Stats
5W - 9L
1,598 SR
Queue Stats
259W - 282L
1,481 Elo+
Party 1
Loki
Loki
RedRaven1012
Loki
Level 44
God Stats
11W - 9L
1,724 SR
Queue Stats
273W - 288L
1,473 Elo+
Party 1
Merlin
Merlin
ahaupt16
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,496 Elo+
Solo
Anhur
Anhur
koceilaboy
Anhur
Level 128
God Stats
21W - 12L
1,533 SR
Queue Stats
281W - 255L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FlagsFlags
Arachne
14
8 / 1 / 4
8,343
596
8,007
9,304
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Fothcrah
Bacchus
11
3 / 4 / 8
7,439
531
5,476
11,240
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Nn3uTr0
Zeus
15
12 / 1 / 4
9,212
658
13,886
8,371
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Pigs Are Blue
Sun Wukong
13
6 / 4 / 2
8,068
576
7,346
12,977
7,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 4
7,926
566
2,975
8,635
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daleksan2k
King Arthur
12
2 / 6 / 2
7,681
549
9,696
12,943
7,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 5 / 5
8,010
572
5,072
9,582
5,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 4
7,506
536
6,164
11,100
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ahaupt16
Merlin
11
2 / 9 / 2
6,748
482
5,802
9,146
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
12
5 / 4 / 2
7,625
545
7,251
9,189
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
31
Kills
14
14
Deaths
31
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Daleksan2k
King Arthur
2
6
2
0.5
W
Arachne
FlagsFlags
Arachne
8
1
4
10
W
Bacchus
Fothcrah
Bacchus
3
4
8
1.75
L
3
5
5
1.1
W
Zeus
Nn3uTr0
Zeus
12
1
4
14
W
Sun Wukong
Pigs Are Blue
Sun Wukong
6
4
2
1.75
L
2
7
4
0.57
W
2
4
4
1
L
Merlin
ahaupt16
Merlin
2
9
2
0.33
L
Anhur
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
33,985
50,527
Taken
51,960
26,691
Mitigated
21,925
13,342
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Daleksan2k
King Arthur
9,696
2,269
0
2,585
12,943
7,450
111
1,760
11,183
0
33,117
W
Arachne
FlagsFlags
Arachne
8,007
5,360
0
3,019
9,304
3,555
913
1,369
7,765
0
47,605
W
Bacchus
Fothcrah
Bacchus
5,476
1,221
0
1,512
11,240
10,621
0
3,249
7,954
14,309
0
L
5,072
491
209
531
9,582
5,171
353
4,385
5,078
17,483
0
W
Zeus
Nn3uTr0
Zeus
13,886
1,976
27
3,285
8,371
2,645
486
1,873
6,310
51,209
0
W
Sun Wukong
Pigs Are Blue
Sun Wukong
7,346
1,944
0
2,843
12,977
7,742
528
1,716
11,221
99
39,359
L
6,164
1,463
0
2,006
11,100
3,699
261
4,441
6,517
0
28,769
W
2,975
1,281
194
2,462
8,635
2,128
371
2,130
6,403
0
43,311
L
Merlin
ahaupt16
Merlin
5,802
596
0
698
9,146
2,799
363
5,169
3,680
27,596
0
L
Anhur
7,251
3,931
0
2,196
9,189
2,806
442
3,050
6,041
0
42,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
37,570
370
Minions Killed
263
0
Camps Cleared
0
1,338,939
Distance Traveled
1,277,121
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,681
549
53
4
0
269,865
5
W
Arachne
8,343
596
89
6
0
325,110
3
W
Bacchus
7,439
531
17
1
0
261,894
5
L
Cthulhu
8,010
572
21
2
0
272,394
2
W
Zeus
9,212
658
94
7
0
247,066
5
W
Sun Wukong
8,068
576
78
6
0
266,800
8
L
Loki
7,506
536
53
4
0
249,764
1
W
Cupid
7,926
566
92
7
0
238,069
3
L
Merlin
6,748
482
54
4
0
242,234
1
L
Anhur
7,625
545
82
6
0
242,864
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role