Player Matchup

Xbalanque
Xbalanque
LegoGameLegend
Xbalanque
Level 68
God Stats
3W - 0L
1,709 SR
Queue Stats
112W - 62L
1,684 Elo+
Party 2
Bacchus
Bacchus
SupremeStorm
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 182L
1,665 Elo+
Party 2
Amaterasu
Amaterasu
lambflank
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,552 Elo+
Party 2
Tiamat
Tiamat
mikemets
Tiamat
Level 107
God Stats
31W - 10L
1,802 SR
Queue Stats
293W - 166L
1,796 Elo+
Party 2
Kukulkan
Kukulkan
spragueb
Kukulkan
Level 4
God Stats
4W - 0L
1,816 SR
Queue Stats
28W - 5L
1,784 Elo+
Party 2
Team Averages
Level 78
1,666 SR
1,696 Elo+

VS

Team Averages
Level 53
1,461 SR
1,530 Elo+
Anhur
Anhur
Atholbrandr
Anhur
Level 41
God Stats
3W - 2L
1,626 SR
Queue Stats
14W - 20L
1,586 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DinosaurRoit
Kumbhakarna
Level 28
God Stats
2W - 4L
1,387 SR
Queue Stats
13W - 22L
1,469 Elo+
Party 1
Discordia
Discordia
Mandy4Jun062716
Discordia
Level 25
God Stats
4W - 4L
1,526 SR
Queue Stats
24W - 19L
1,734 Elo+
Party 3
Tiamat
Tiamat
VoidCub
Tiamat
Level 105
God Stats
3W - 5L
1,459 SR
Queue Stats
158W - 147L
1,512 Elo+
Party 3
Ravana
Ravana
stienarr
Ravana
Level 65
God Stats
0W - 2L
1,308 SR
Queue Stats
13W - 24L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LegoGameLegend
Xbalanque
20
13 / 4 / 19
14,560
1,213
30,416
17,486
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SupremeStorm
Bacchus
20
16 / 4 / 16
15,490
1,291
22,394
16,946
18,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
lambflank
Amaterasu
19
0 / 0 / 21
11,897
991
6,257
11,997
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
mikemets
Tiamat
20
14 / 3 / 22
16,012
1,334
45,227
20,942
17,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
spragueb
Kukulkan
18
1 / 1 / 10
11,548
962
7,329
5,346
2,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 12 / 6
12,768
1,064
17,102
26,452
9,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DinosaurRoit
Kumbhakarna
17
0 / 3 / 10
10,914
910
4,126
21,478
25,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Mandy4Jun062716
Discordia
17
1 / 9 / 5
11,508
959
13,957
18,686
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
VoidCub
Tiamat
18
2 / 7 / 6
12,010
1,001
19,528
23,726
18,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
stienarr
Ravana
18
3 / 13 / 9
12,287
1,024
13,077
26,159
13,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
48
44
Kills
12
12
Deaths
44
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
12
6
0.75
L
Kumbhakarna
DinosaurRoit
Kumbhakarna
0
3
10
1.67
W
Xbalanque
LegoGameLegend
Xbalanque
13
4
19
5.63
L
Discordia
Mandy4Jun062716
Discordia
1
9
5
0.39
W
Bacchus
SupremeStorm
Bacchus
16
4
16
6
L
Tiamat
VoidCub
Tiamat
2
7
6
0.71
W
Amaterasu
lambflank
Amaterasu
0
0
21
10.5
W
Tiamat
mikemets
Tiamat
14
3
22
8.33
W
Kukulkan
spragueb
Kukulkan
1
1
10
6
L
Ravana
stienarr
Ravana
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,623
Damage
67,790
72,717
Taken
116,501
54,814
Mitigated
73,537
23,529
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,102
9,900
0
3,288
26,452
9,643
0
17,413
8,121
0
26,380
L
Kumbhakarna
DinosaurRoit
Kumbhakarna
4,126
1,017
255
255
21,478
25,654
0
10,933
9,803
16,215
0
W
Xbalanque
LegoGameLegend
Xbalanque
30,416
21,096
0
6,423
17,486
6,083
0
7,444
10,042
0
64,392
L
Discordia
Mandy4Jun062716
Discordia
13,957
776
0
1,433
18,686
6,495
0
13,559
4,695
49,708
0
W
Bacchus
SupremeStorm
Bacchus
22,394
1,765
0
4,109
16,946
18,036
0
9,398
7,548
29,902
0
L
Tiamat
VoidCub
Tiamat
19,528
2,330
0
3,755
23,726
18,682
0
13,668
9,379
58,451
0
W
Amaterasu
lambflank
Amaterasu
6,257
1,778
0
2,579
11,997
10,788
0
7,352
4,645
0
15,901
W
Tiamat
mikemets
Tiamat
45,227
3,523
527
9,284
20,942
17,702
0
11,841
9,101
81,303
0
W
Kukulkan
spragueb
Kukulkan
7,329
638
0
607
5,346
2,205
0
1,576
3,770
17,099
0
L
Ravana
stienarr
Ravana
13,077
5,751
0
1,209
26,159
13,063
0
16,177
9,021
0
19,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,507
Gold Earned
59,487
260
Minions Killed
232
7
Camps Cleared
4
1,208,298
Distance Traveled
1,115,336
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,768
1,064
27
2
0
211,468
0
L
Kumbhakarna
10,914
910
27
2
1
230,499
0
W
Xbalanque
14,560
1,213
89
7
1
227,270
0
L
Discordia
11,508
959
86
7
0
223,284
0
W
Bacchus
15,490
1,291
32
3
1
235,019
3
L
Tiamat
12,010
1,001
79
7
2
226,027
0
W
Amaterasu
11,897
991
20
2
4
286,743
0
W
Tiamat
16,012
1,334
102
9
1
245,138
0
W
Kukulkan
11,548
962
17
1
0
214,128
2
L
Ravana
12,287
1,024
13
1
1
224,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role