Player Matchup

Chaac
Chaac
DeadTaco771
Chaac
Level 99
God Stats
8W - 9L
1,645 SR
Queue Stats
683W - 696L
1,545 Elo+
Party 1
Artemis
Artemis
Pcis4000
Artemis
Level 106
God Stats
16W - 13L
1,548 SR
Queue Stats
360W - 386L
1,530 Elo+
Party 1
Cupid
Cupid
TJAG94
Cupid
Level 68
God Stats
33W - 21L
1,591 SR
Queue Stats
625W - 596L
1,465 Elo+
Party 1
Fenrir
Fenrir
YoshiCats
Fenrir
Level 23
God Stats
34W - 27L
1,658 SR
Queue Stats
347W - 343L
1,458 Elo+
Party 1
Nox
Nox
queencat420
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,689 Elo+
Party 1
Team Averages
Level 61
1,588 SR
1,538 Elo+

VS

Team Averages
Level 68
1,523 SR
1,516 Elo+
Osiris
Osiris
Krollasurus
Osiris
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 188L
1,520 Elo+
Party 2
Ra
Ra
L3G1TBEASTSR
Ra
Level 88
God Stats
13W - 6L
1,277 SR
Queue Stats
87W - 74L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
PBandJAMJK
Jormungandr
Level 129
God Stats
4W - 7L
1,429 SR
Queue Stats
135W - 132L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
ayjayjay11
Hun Batz
Level 28
God Stats
3W - 0L
1,768 SR
Queue Stats
205W - 180L
1,496 Elo+
Party 2
Izanami
Izanami
yoglut
Izanami
Level 49
God Stats
24W - 23L
1,641 SR
Queue Stats
106W - 105L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,275
515
12,892
20,585
19,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Pcis4000
Artemis
13
1 / 4 / 0
7,372
410
5,984
12,042
3,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
TJAG94
Cupid
13
1 / 8 / 0
7,396
411
5,241
15,609
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
YoshiCats
Fenrir
14
4 / 7 / 0
8,866
493
5,481
14,995
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 8 / 0
6,907
384
2,840
10,482
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 4 / 5
10,731
596
12,101
14,634
11,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 1 / 3
12,562
698
10,308
10,341
4,924
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PBandJAMJK
Jormungandr
16
8 / 1 / 10
11,621
646
8,087
13,596
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
ayjayjay11
Hun Batz
17
6 / 2 / 8
11,016
612
10,180
14,660
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
yoglut
Izanami
19
5 / 2 / 7
12,182
677
17,220
12,523
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
7
Kills
31
31
Deaths
10
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Osiris
1
4
5
0.88
W
11
1
3
12.5
W
Jormungandr
PBandJAMJK
Jormungandr
8
1
10
13
L
Artemis
Pcis4000
Artemis
1
4
0
0.25
L
Cupid
TJAG94
Cupid
1
8
0
0.13
L
Fenrir
YoshiCats
Fenrir
4
7
0
0.57
W
Hun Batz
ayjayjay11
Hun Batz
6
2
8
5
L
0
8
0
0
W
Izanami
yoglut
Izanami
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
57,896
73,713
Taken
65,754
38,409
Mitigated
44,856
20,916
Healing
25,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,892
1,876
0
8,400
20,585
19,804
0
4,485
16,100
3,202
58,009
W
Osiris
12,101
5,884
0
2,890
14,634
11,850
2,967
924
13,143
0
64,048
W
10,308
1,079
3,051
5,422
10,341
4,924
2,114
2,585
7,731
92,079
0
W
Jormungandr
PBandJAMJK
Jormungandr
8,087
1,562
0
3,670
13,596
16,535
602
2,105
11,441
48,607
0
L
Artemis
Pcis4000
Artemis
5,984
2,665
552
4,345
12,042
3,333
0
2,391
9,651
0
32,970
L
Cupid
TJAG94
Cupid
5,241
2,548
198
3,997
15,609
4,779
0
3,252
12,357
0
37,677
L
Fenrir
YoshiCats
Fenrir
5,481
1,634
0
2,398
14,995
7,004
0
1,464
13,531
0
54,170
W
Hun Batz
ayjayjay11
Hun Batz
10,180
3,895
0
5,032
14,660
6,039
105
1,928
12,638
0
68,534
L
2,840
233
207
819
10,482
3,489
430
6,803
3,679
28,243
0
W
Izanami
yoglut
Izanami
17,220
11,861
0
5,627
12,523
5,508
4,534
568
11,905
0
96,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
58,112
398
Minions Killed
617
0
Camps Cleared
0
1,497,791
Distance Traveled
1,689,355
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,275
515
114
6
0
323,108
6
W
Osiris
10,731
596
128
7
0
324,719
2
W
Ra
12,562
698
153
9
0
369,137
3
W
Jormungandr
11,621
646
58
3
0
311,689
5
L
Artemis
7,372
410
67
4
0
320,387
2
L
Cupid
7,396
411
72
4
0
288,607
2
L
Fenrir
8,866
493
95
5
0
326,915
3
W
Hun Batz
11,016
612
95
5
0
388,743
1
L
Nox
6,907
384
50
3
0
238,774
1
W
Izanami
12,182
677
183
10
0
295,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role