Player Matchup

Mercury
Mercury
AngryRandomGuy
Mercury
Level 55
God Stats
50W - 50L
1,653 SR
Queue Stats
235W - 297L
1,545 Elo+
Party 2
Ra
Ra
Comet5465
Ra
Level 88
God Stats
0W - 4L
1,454 SR
Queue Stats
217W - 268L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
HamBoneski
Danzaburou
Level 41
God Stats
32W - 32L
1,566 SR
Queue Stats
103W - 153L
1,513 Elo+
Party 2
Mulan
Mulan
TheBurningBush69
Mulan
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
214W - 215L
1,596 Elo+
Party 3
Sobek
Sobek
UnnamedSoldier00
Sobek
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 59L
1,593 Elo+
Party 3
Team Averages
Level 53
1,535 SR
1,560 Elo+

VS

Team Averages
Level 71
1,449 SR
1,471 Elo+
Ao Kuang
Ao Kuang
RageInducing69
Ao Kuang
Level 155
God Stats
1W - 2L
1,143 SR
Queue Stats
20W - 42L
1,400 Elo+
Party 4
Vulcan
Vulcan
Seasheperd
Vulcan
Level 48
God Stats
2W - 5L
1,469 SR
Queue Stats
6W - 10L
1,470 Elo+
Solo
Izanami
Izanami
TheBruhThatBruhs
Izanami
Level 105
God Stats
20W - 17L
1,998 SR
Queue Stats
543W - 563L
1,577 Elo+
Party 1
Chaac
Chaac
pandabear0123
Chaac
Level 26
God Stats
1W - 3L
1,211 SR
Queue Stats
26W - 40L
1,384 Elo+
Party 4
Cthulhu
Cthulhu
y0urd0g
Cthulhu
Level 19
God Stats
10W - 11L
1,422 SR
Queue Stats
109W - 111L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 4
11,144
557
10,282
16,556
6,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 4
10,592
530
9,277
10,965
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HamBoneski
Danzaburou
15
2 / 7 / 1
9,732
487
4,612
11,847
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 4 / 2
11,408
570
17,657
21,213
23,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 3
9,258
463
3,365
28,781
16,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
3 / 5 / 3
10,164
508
8,114
15,494
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Seasheperd
Vulcan
17
4 / 5 / 4
10,471
524
11,154
8,801
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 7
13,377
669
27,386
13,591
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 5
9,037
452
6,453
16,945
15,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
y0urd0g
Cthulhu
17
6 / 0 / 11
11,126
556
9,287
12,186
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
17
Kills
26
26
Deaths
17
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
L
3
4
4
1.25
L
Danzaburou
HamBoneski
Danzaburou
2
7
1
0.36
W
Ao Kuang
3
5
3
0.9
W
Vulcan
Seasheperd
Vulcan
4
5
4
1.2
W
13
2
7
8.25
L
5
4
2
1.5
L
0
5
3
0.3
W
0
5
5
0.5
W
Cthulhu
y0urd0g
Cthulhu
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
62,394
89,362
Taken
67,017
54,967
Mitigated
41,956
27,514
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,282
5,658
0
1,884
16,556
6,398
3,603
5,034
11,472
0
67,493
L
9,277
375
43
2,920
10,965
4,787
727
4,682
6,283
66,280
0
L
Danzaburou
HamBoneski
Danzaburou
4,612
2,071
0
1,475
11,847
3,786
2,736
3,413
8,409
0
43,265
W
Ao Kuang
8,114
1,939
0
3,711
15,494
6,145
1,418
3,101
12,141
67,128
0
W
Vulcan
Seasheperd
Vulcan
11,154
4,958
0
120
8,801
3,729
882
4,399
4,132
69,090
0
W
27,386
17,589
0
5,322
13,591
5,672
1,881
2,991
10,430
0
123,140
L
17,657
2,995
0
8,638
21,213
23,309
192
7,805
12,883
322
70,227
L
3,365
236
270
12,284
28,781
16,687
437
7,621
21,160
26,236
0
W
6,453
778
0
7,911
16,945
15,167
524
80
16,329
0
43,734
W
Cthulhu
y0urd0g
Cthulhu
9,287
651
0
3,100
12,186
11,243
186
1,657
10,348
22,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
54,175
500
Minions Killed
515
0
Camps Cleared
0
1,813,564
Distance Traveled
1,918,019
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,144
557
113
6
0
401,835
0
L
Ra
10,592
530
132
7
0
374,835
3
L
Danzaburou
9,732
487
84
4
0
334,722
2
W
Ao Kuang
10,164
508
98
5
0
362,698
2
W
Vulcan
10,471
524
120
6
0
396,161
4
W
Izanami
13,377
669
185
9
0
368,003
4
L
Mulan
11,408
570
136
7
0
325,821
3
L
Sobek
9,258
463
35
2
0
376,351
0
W
Chaac
9,037
452
78
4
0
390,260
5
W
Cthulhu
11,126
556
34
2
0
400,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role