Player Matchup

Kuzenbo
Kuzenbo
DaStraightfactz
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,623 Elo+
Solo
Kali
Kali
RiceFieldMF
Kali
Level 155
God Stats
3W - 3L
1,683 SR
Queue Stats
495W - 420L
1,598 Elo+
Party 1
Zeus
Zeus
Vandervpa127
Zeus
Level 27
God Stats
27W - 19L
1,598 SR
Queue Stats
46W - 33L
1,695 Elo+
Solo
Chang'e
Chang'e
caler1ley
Chang'e
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
23W - 9L
1,643 Elo+
Party 1
Anubis
Anubis
svge
Anubis
Level 23
God Stats
1W - 0L
1,300 SR
Queue Stats
42W - 26L
1,735 Elo+
Solo
Team Averages
Level 44
1,516 SR
1,659 Elo+

VS

Team Averages
Level 28
1,429 SR
1,554 Elo+
Fenrir
Fenrir
Ionknowaboutthat
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,411 Elo+
Party 2
King Arthur
King Arthur
Nojokur
King Arthur
Level 17
God Stats
1W - 6L
1,413 SR
Queue Stats
2W - 7L
1,539 Elo+
Party 2
Sol
Sol
Ri0t In A Box
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
Zorton99
Cernunnos
Level 26
God Stats
0W - 1L
1,472 SR
Queue Stats
3W - 8L
1,625 Elo+
Party 2
Janus
Janus
xSi1entDragonx
Janus
Level 15
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 5L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,613
441
2,422
10,956
9,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 0 / 3
9,740
649
9,901
8,859
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 3
8,492
566
6,704
3,856
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
caler1ley
Chang'e
15
3 / 0 / 3
8,624
575
8,901
8,336
8,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
svge
Anubis
13
5 / 2 / 6
7,954
530
8,866
9,079
3,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,569
438
3,540
10,076
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Nojokur
King Arthur
12
0 / 5 / 0
6,627
442
4,868
15,913
10,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 6 / 2
7,028
469
5,561
10,495
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Zorton99
Cernunnos
10
0 / 5 / 0
6,317
421
3,422
9,538
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
6,079
405
3,394
7,768
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
25
Kills
4
4
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
2
3
1
0.83
L
King Arthur
Nojokur
King Arthur
0
5
0
0
L
2
6
2
0.5
W
8
0
3
9.5
W
7
0
3
8.5
L
Cernunnos
Zorton99
Cernunnos
0
5
0
0
W
Chang'e
caler1ley
Chang'e
3
0
3
4.5
W
Anubis
svge
Anubis
5
2
6
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
20,785
41,086
Taken
53,790
26,494
Mitigated
26,124
15,723
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,422
1,075
0
947
10,956
9,632
8
3,589
7,279
17,266
0
L
3,540
823
0
1,334
10,076
7,097
435
5,495
4,453
0
14,789
L
King Arthur
Nojokur
King Arthur
4,868
973
0
2,147
15,913
10,986
455
6,912
9,001
0
39,770
L
5,561
2,066
0
2,329
10,495
2,816
472
5,854
4,557
33,786
0
W
9,901
6,588
0
3,608
8,859
3,805
0
835
7,982
0
81,103
W
6,704
503
0
1,326
3,856
1,168
926
1,255
2,471
43,803
0
L
Cernunnos
Zorton99
Cernunnos
3,422
2,249
0
1,895
9,538
3,014
0
4,065
5,453
0
35,219
W
Chang'e
caler1ley
Chang'e
8,901
196
21
5,381
8,336
8,188
973
0
8,336
53,428
0
W
Anubis
svge
Anubis
8,866
661
0
4,440
9,079
3,701
100
2,960
6,063
49,016
0
L
3,394
445
0
472
7,768
2,211
540
4,152
3,433
29,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,423
Gold Earned
32,620
465
Minions Killed
262
0
Camps Cleared
0
1,439,476
Distance Traveled
1,306,707
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,613
441
22
1
0
282,008
2
L
Fenrir
6,569
438
16
1
0
277,631
0
L
King Arthur
6,627
442
63
4
0
257,473
2
L
Sol
7,028
469
62
4
0
253,125
0
W
Kali
9,740
649
161
11
0
358,441
3
W
Zeus
8,492
566
97
6
0
275,762
0
L
Cernunnos
6,317
421
64
4
0
262,532
0
W
Chang'e
8,624
575
97
6
0
281,305
2
W
Anubis
7,954
530
88
6
0
241,960
2
L
Janus
6,079
405
57
4
0
255,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role