Player Matchup

Vamana
Vamana
Bielhnc
Vamana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gabizinho8835
Yemoja
Level 11
God Stats
0W - 1L
1,855 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Discordia
Discordia
Lhucax
Discordia
Level 48
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Tikii01
Neith
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Serqet
Serqet
victortoise
Serqet
Level 26
God Stats
0W - 1L
1,179 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,516 SR
1,494 Elo+

VS

Team Averages
Level 27
1,433 SR
1,500 Elo+
Hel
Hel
Bedra2
Hel
Level 5
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
HahnZiTo
Mercury
Level 34
God Stats
1W - 1L
1,225 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
Iraq1321
Artemis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
SrBarrigaaa
Vulcan
Level 14
God Stats
2W - 1L
1,696 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo
Athena
Athena
Vainerlut
Athena
Level 65
God Stats
1W - 3L
1,452 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bielhnc
Vamana
9
1 / 3 / 0
6,031
402
3,008
8,651
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 2
6,104
407
2,804
9,275
6,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Lhucax
Discordia
11
0 / 9 / 0
6,475
432
5,732
9,691
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Tikii01
Neith
10
2 / 5 / 2
6,204
414
4,458
9,516
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
10
1 / 4 / 0
6,203
414
1,524
10,553
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bedra2
Hel
12
2 / 1 / 2
7,388
493
4,674
6,305
2,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
HahnZiTo
Mercury
12
3 / 1 / 4
7,468
498
3,643
8,834
2,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Iraq1321
Artemis
11
2 / 4 / 4
6,619
441
9,097
6,643
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
16
14 / 0 / 0
10,029
669
12,550
7,981
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Vainerlut
Athena
12
3 / 0 / 5
7,003
467
4,612
5,395
2,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
24
25
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
Bedra2
Hel
2
1
2
3
L
Vamana
Bielhnc
Vamana
1
3
0
0.33
L
1
4
2
0.5
W
Mercury
HahnZiTo
Mercury
3
1
4
5
W
Artemis
Iraq1321
Artemis
2
4
4
1
L
Discordia
Lhucax
Discordia
0
9
0
0
W
Vulcan
14
0
0
14
L
Neith
Tikii01
Neith
2
5
2
0.6
W
Athena
Vainerlut
Athena
3
0
5
5.5
L
Serqet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
34,576
47,686
Taken
35,158
20,268
Mitigated
12,682
7,895
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Bedra2
Hel
4,674
1,055
1,192
2,919
6,305
2,036
1,223
2,093
4,080
23,390
0
L
Vamana
Bielhnc
Vamana
3,008
882
0
732
8,651
3,578
129
5,875
2,688
0
19,167
L
2,804
393
1,149
268
9,275
6,802
0
2,941
6,294
20,338
0
W
Mercury
HahnZiTo
Mercury
3,643
2,202
111
2,266
8,834
2,790
225
448
8,354
0
35,006
W
Artemis
Iraq1321
Artemis
9,097
3,765
0
0
6,643
2,525
32
1,388
5,255
0
31,671
L
Discordia
Lhucax
Discordia
5,732
766
0
736
9,691
3,416
306
7,159
2,050
37,865
0
W
Vulcan
12,550
2,744
0
2,875
7,981
3,166
2,579
2,952
4,551
64,158
0
L
Neith
Tikii01
Neith
4,458
2,459
0
1,648
9,516
3,209
0
2,392
7,084
0
33,492
W
Athena
Vainerlut
Athena
4,612
904
0
391
5,395
2,165
602
1,181
4,214
22,903
0
L
Serqet
1,524
421
0
3,362
10,553
3,263
0
2,697
7,734
0
32,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
38,507
249
Minions Killed
318
0
Camps Cleared
0
1,349,433
Distance Traveled
1,321,775
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,388
493
52
3
0
192,161
0
L
Vamana
6,031
402
27
2
0
317,264
1
L
Yemoja
6,104
407
32
2
0
272,813
0
W
Mercury
7,468
498
64
4
0
292,931
0
W
Artemis
6,619
441
43
3
0
248,072
2
L
Discordia
6,475
432
65
4
0
245,717
0
W
Vulcan
10,029
669
125
8
0
295,002
3
L
Neith
6,204
414
63
4
0
229,127
4
W
Athena
7,003
467
34
2
0
293,609
3
L
Serqet
6,203
414
62
4
0
284,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role