Player Matchup

Pele
Pele
OfflineFuture
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,453 Elo+
Party 2
Scylla
Scylla
Piggy_Porkchop
Scylla
Level 28
God Stats
16W - 12L
1,584 SR
Queue Stats
64W - 53L
1,526 Elo+
Party 2
Geb
Geb
karappona_kokoro
Geb
Level 79
God Stats
1W - 1L
1,741 SR
Queue Stats
94W - 107L
1,493 Elo+
Party 2
Team Averages
Level 44
1,608 SR
1,491 Elo+

VS

Team Averages
Level 38
1,657 SR
1,498 Elo+
Vamana
Vamana
Belislecaca
Vamana
Level 25
God Stats
12W - 8L
1,808 SR
Queue Stats
51W - 70L
1,539 Elo+
Party 1
Scylla
Scylla
Princez7
Scylla
Level 29
God Stats
32W - 23L
1,561 SR
Queue Stats
97W - 110L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
xMonStAxDestrOx
Cthulhu
Level 59
God Stats
27W - 14L
1,602 SR
Queue Stats
109W - 104L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
11,171
621
10,173
17,078
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 6 / 1
10,150
564
6,941
10,242
3,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
10,332
574
6,572
17,312
15,514
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 1 / 7
11,218
623
10,139
12,962
7,697
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Princez7
Scylla
16
7 / 2 / 5
12,480
693
11,011
8,809
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 8
11,194
622
12,619
12,959
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
7
6.5
L
3
4
0
0.75
L
0
6
1
0.08
W
Scylla
Princez7
Scylla
7
2
5
4.75
L
0
3
1
0.17
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
33,769
44,632
Taken
34,730
27,076
Mitigated
22,706
4,284
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,139
6,197
0
3,737
12,962
7,697
53
5,046
7,916
0
37,911
L
10,173
2,416
0
1,322
17,078
8,170
0
7,545
9,144
0
50,655
L
6,941
129
0
853
10,242
3,392
265
8,254
1,478
48,181
0
W
Scylla
Princez7
Scylla
11,011
361
0
2,562
8,809
3,143
410
2,225
6,584
67,348
0
L
6,572
531
663
1,446
17,312
15,514
0
7,425
9,288
40,156
0
W
12,619
881
754
4,429
12,959
11,866
252
6,312
6,647
41,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
34,892
200
Minions Killed
191
0
Camps Cleared
0
959,024
Distance Traveled
1,075,959
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,218
623
48
3
0
370,565
0
L
Pele
11,171
621
55
3
0
309,962
2
L
Scylla
10,150
564
85
5
0
318,034
4
W
Scylla
12,480
693
87
5
0
335,036
0
L
Geb
10,332
574
60
3
0
331,028
4
W
Cthulhu
11,194
622
56
3
0
370,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role