Player Matchup

Ganesha
Ganesha
KingBobRobert
Ganesha
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,415 Elo+
Party 2
Bastet
Bastet
Neonen99
Bastet
Level 22
God Stats
9W - 1L
1,780 SR
Queue Stats
33W - 37L
1,443 Elo+
Party 2
Hera
Hera
Phaoltaecle
Hera
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 60L
1,500 Elo+
Solo
Artemis
Artemis
alaskito
Artemis
Level 25
God Stats
213W - 119L
1,555 SR
Queue Stats
537W - 426L
1,535 Elo+
Party 1
Zeus
Zeus
mataemos68
Zeus
Level 29
God Stats
16W - 4L
1,932 SR
Queue Stats
240W - 142L
1,731 Elo+
Party 1
Team Averages
Level 24
1,653 SR
1,525 Elo+

VS

Team Averages
Level 17
1,521 SR
1,439 Elo+
Cthulhu
Cthulhu
Archervonkri
Cthulhu
Level 8
God Stats
0W - 3L
1,217 SR
Queue Stats
56W - 46L
1,355 Elo+
Solo
Danzaburou
Danzaburou
ItzKindaSimple-_
Danzaburou
Level 26
God Stats
31W - 30L
1,524 SR
Queue Stats
92W - 122L
1,331 Elo+
Solo
Zeus
Zeus
LucasBandeira
Zeus
Level 29
God Stats
44W - 25L
1,623 SR
Queue Stats
160W - 149L
1,539 Elo+
Solo
Set
Set
PenturedePorte
Set
Level 16
God Stats
23W - 13L
1,793 SR
Queue Stats
194W - 166L
1,502 Elo+
Solo
Artemis
Artemis
XDantrax
Artemis
Level 5
God Stats
4W - 9L
1,451 SR
Queue Stats
227W - 251L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 2 / 27
11,786
1,179
14,764
14,641
16,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Neonen99
Bastet
18
12 / 4 / 11
12,749
1,275
17,299
10,813
4,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 4 / 17
10,807
1,081
7,493
9,126
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
alaskito
Artemis
17
4 / 2 / 13
11,349
1,135
11,087
8,487
4,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
15 / 0 / 10
13,263
1,326
16,530
8,964
4,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

230

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archervonkri
Cthulhu
15
0 / 5 / 3
9,320
932
3,094
14,837
11,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
ItzKindaSimple-_
Danzaburou
16
5 / 8 / 4
11,455
1,146
12,984
15,285
4,327
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 5 / 4
10,418
1,042
12,366
11,554
3,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 11 / 6
9,963
996
12,980
17,223
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
XDantrax
Artemis
16
2 / 6 / 4
9,798
980
6,684
14,202
4,423
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
35
Kills
12
12
Deaths
35
78
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Archervonkri
Cthulhu
0
5
3
0.3
L
Danzaburou
ItzKindaSimple-_
Danzaburou
5
8
4
0.88
W
Ganesha
0
2
27
6.75
L
3
5
4
1
W
Bastet
Neonen99
Bastet
12
4
11
4.38
L
2
11
6
0.45
W
4
4
17
3.13
L
Artemis
XDantrax
Artemis
2
6
4
0.67
W
Artemis
alaskito
Artemis
4
2
13
5.25
W
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,173
Damage
48,108
52,031
Taken
73,101
34,684
Mitigated
29,897
3,318
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Archervonkri
Cthulhu
3,094
758
446
892
14,837
11,031
0
8,770
5,918
25,878
0
L
Danzaburou
ItzKindaSimple-_
Danzaburou
12,984
6,734
630
1,092
15,285
4,327
0
9,816
5,359
0
33,184
W
Ganesha
14,764
1,718
82
1,569
14,641
16,553
0
4,909
9,732
22,718
0
L
12,366
586
0
529
11,554
3,249
0
4,031
7,507
36,637
0
W
Bastet
Neonen99
Bastet
17,299
5,089
0
0
10,813
4,720
0
3,163
7,650
0
29,355
L
12,980
4,425
0
1,233
17,223
6,867
0
8,544
8,370
0
23,377
W
7,493
1,496
803
768
9,126
4,665
0
3,382
5,744
16,279
0
L
Artemis
XDantrax
Artemis
6,684
2,056
0
0
14,202
4,423
0
7,002
7,160
0
17,831
W
Artemis
alaskito
Artemis
11,087
8,896
0
96
8,487
4,366
0
817
7,670
0
44,471
W
16,530
1,258
0
0
8,964
4,380
0
3,189
5,775
35,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,954
Gold Earned
50,954
197
Minions Killed
201
9
Camps Cleared
4
1,016,222
Distance Traveled
805,813
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,320
932
46
5
0
144,128
0
L
Danzaburou
11,455
1,146
62
6
2
169,703
3
W
Ganesha
11,786
1,179
1
0
0
187,343
1
L
Zeus
10,418
1,042
56
6
1
153,171
0
W
Bastet
12,749
1,275
35
4
2
254,614
1
L
Set
9,963
996
18
2
1
166,972
0
W
Hera
10,807
1,081
29
3
1
171,333
1
L
Artemis
9,798
980
19
2
0
171,839
0
W
Artemis
11,349
1,135
70
7
4
188,406
0
W
Zeus
13,263
1,326
62
6
2
214,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role