Player Matchup

Awilix
Awilix
Breezi V2
Awilix
Level 105
God Stats
1W - 1L
1,829 SR
Queue Stats
3W - 3L
1,539 Elo+
Party 1
Anubis
Anubis
Bvxvz
Anubis
Level 104
God Stats
1W - 1L
1,741 SR
Queue Stats
28W - 22L
1,368 Elo+
Party 1
Ymir
Ymir
We2ley
Ymir
Level 18
God Stats
2W - 1L
1,604 SR
Queue Stats
21W - 14L
1,543 Elo+
Party 1
Team Averages
Level 76
1,725 SR
1,483 Elo+

VS

Team Averages
Level 61
1,508 SR
1,521 Elo+
Hercules
Hercules
DanieI-gonza
Hercules
Level 120
God Stats
2W - 4L
1,366 SR
Queue Stats
74W - 67L
1,514 Elo+
Party 2
Thor
Thor
Xemita14
Thor
Level 35
God Stats
3W - 0L
1,826 SR
Queue Stats
33W - 22L
1,629 Elo+
Party 2
Raijin
Raijin
XxDoGeBoYxX
Raijin
Level 29
God Stats
13W - 17L
1,332 SR
Queue Stats
51W - 55L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Breezi V2
Awilix
18
6 / 3 / 11
14,601
608
18,518
17,237
8,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Bvxvz
Anubis
19
8 / 4 / 9
15,012
626
23,588
15,267
8,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
We2ley
Ymir
18
5 / 1 / 10
14,328
597
13,620
14,109
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanieI-gonza
Hercules
19
0 / 2 / 8
13,590
566
11,934
29,910
29,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
15
2 / 10 / 6
14,118
588
7,486
21,182
13,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
18
6 / 7 / 2
15,710
655
15,745
16,353
5,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
8
8
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
Breezi V2
Awilix
6
3
11
3.83
L
Anubis
Bvxvz
Anubis
8
4
9
3.13
W
Hercules
DanieI-gonza
Hercules
0
2
8
2
L
Ymir
We2ley
Ymir
5
1
10
10
W
Thor
2
10
6
0.5
W
Raijin
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,726
Damage
35,165
46,613
Taken
67,445
29,442
Mitigated
48,279
14,671
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Breezi V2
Awilix
18,518
8,795
0
4,479
17,237
8,015
960
4,108
13,129
0
86,211
L
Anubis
Bvxvz
Anubis
23,588
819
735
7,835
15,267
8,127
179
6,662
8,605
97,001
0
W
Hercules
DanieI-gonza
Hercules
11,934
1,906
0
13,511
29,910
29,705
698
16,326
13,159
0
55,544
L
Ymir
We2ley
Ymir
13,620
3,183
0
1,622
14,109
13,300
0
5,087
9,022
56,731
0
W
Thor
7,486
3,049
0
765
21,182
13,355
972
11,973
8,984
0
44,693
W
Raijin
15,745
1,482
0
899
16,353
5,219
1,131
9,497
6,781
80,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
43,418
269
Minions Killed
234
0
Camps Cleared
0
1,220,956
Distance Traveled
1,128,202
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
14,601
608
86
4
0
417,838
4
L
Anubis
15,012
626
110
5
0
367,410
5
W
Hercules
13,590
566
77
3
0
446,206
3
L
Ymir
14,328
597
73
3
0
435,708
3
W
Thor
14,118
588
68
3
0
321,939
3
W
Raijin
15,710
655
89
4
0
360,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role