Player Matchup

Fenrir
Fenrir
FenrirDogo
Fenrir
Level 36
God Stats
6W - 2L
1,828 SR
Queue Stats
89W - 39L
1,731 Elo+
Party 1
Zhong Kui
Zhong Kui
NykShadow
Zhong Kui
Level 28
God Stats
0W - 1L
1,886 SR
Queue Stats
63W - 55L
1,493 Elo+
Party 1
Sobek
Sobek
ScarredFoxx
Sobek
Level 45
God Stats
7W - 7L
1,399 SR
Queue Stats
316W - 283L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
UwU_POWER_
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 93L
1,536 Elo+
Party 1
Anhur
Anhur
kaanwood
Anhur
Level 102
God Stats
1W - 2L
1,288 SR
Queue Stats
241W - 190L
1,637 Elo+
Party 1
Team Averages
Level 63
1,580 SR
1,590 Elo+

VS

Team Averages
Level 85
1,435 SR
1,511 Elo+
Bastet
Bastet
Ceo Antioch 01
Bastet
Level 108
God Stats
30W - 23L
1,410 SR
Queue Stats
364W - 362L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GandalfTheWhite
Tsukuyomi
Level 159
God Stats
3W - 2L
1,178 SR
Queue Stats
216W - 197L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
KumalaHarris
Cthulhu
Level 27
God Stats
115W - 117L
1,498 SR
Queue Stats
246W - 233L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
Smegmasauraus
Cernunnos
Level 109
God Stats
3W - 2L
1,526 SR
Queue Stats
245W - 287L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
cavelordtrapgod
Kukulkan
Level 20
God Stats
50W - 49L
1,561 SR
Queue Stats
53W - 59L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FenrirDogo
Fenrir
20
9 / 8 / 19
16,325
1,020
28,598
31,987
41,485
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
NykShadow
Zhong Kui
20
3 / 10 / 18
14,190
887
13,651
31,568
17,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 20
16,277
1,017
14,857
30,982
34,724
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
UwU_POWER_
Kukulkan
20
5 / 7 / 16
15,109
944
28,139
24,607
8,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
kaanwood
Anhur
20
11 / 7 / 16
17,491
1,093
38,147
27,916
10,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 9
15,890
993
27,022
24,407
9,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
GandalfTheWhite
Tsukuyomi
20
12 / 5 / 14
17,413
1,088
35,557
29,560
13,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
KumalaHarris
Cthulhu
20
2 / 7 / 21
14,616
914
20,088
33,575
34,421
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Smegmasauraus
Cernunnos
20
10 / 6 / 16
16,891
1,056
41,156
24,618
9,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
1 / 7 / 11
13,453
841
13,623
19,060
8,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
107
33
Kills
36
36
Deaths
33
89
Assists
71
Player
Kills
Deaths
Assists
KDA
W
11
8
9
1.94
L
Fenrir
FenrirDogo
Fenrir
9
8
19
2.31
W
Tsukuyomi
GandalfTheWhite
Tsukuyomi
12
5
14
3.8
W
Cthulhu
KumalaHarris
Cthulhu
2
7
21
1.79
L
Zhong Kui
NykShadow
Zhong Kui
3
10
18
1.2
L
5
4
20
3.75
W
Cernunnos
Smegmasauraus
Cernunnos
10
6
16
3
L
Kukulkan
UwU_POWER_
Kukulkan
5
7
16
1.86
W
Kukulkan
1
7
11
0.93
L
Anhur
kaanwood
Anhur
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,392
Damage
137,446
147,060
Taken
131,220
112,520
Mitigated
75,851
20,234
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,022
6,768
0
0
24,407
9,362
0
6,784
17,463
0
35,533
L
Fenrir
FenrirDogo
Fenrir
28,598
6,366
1,205
2,991
31,987
41,485
0
6,252
25,470
678
39,719
W
Tsukuyomi
GandalfTheWhite
Tsukuyomi
35,557
9,871
0
6,404
29,560
13,761
0
12,747
16,659
0
85,067
W
Cthulhu
KumalaHarris
Cthulhu
20,088
888
695
6,889
33,575
34,421
0
12,660
20,683
37,931
0
L
Zhong Kui
NykShadow
Zhong Kui
13,651
1,436
1,480
3,408
31,568
17,398
0
6,468
24,925
28,664
0
L
14,857
659
272
5,844
30,982
34,724
0
8,594
21,962
24,362
0
W
Cernunnos
Smegmasauraus
Cernunnos
41,156
25,347
0
5,034
24,618
9,979
0
12,274
12,028
0
72,607
L
Kukulkan
UwU_POWER_
Kukulkan
28,139
1,704
0
0
24,607
8,489
0
5,588
18,994
65,687
0
W
Kukulkan
13,623
946
0
0
19,060
8,328
0
11,878
7,062
31,683
0
L
Anhur
kaanwood
Anhur
38,147
17,862
0
5,034
27,916
10,424
0
5,693
21,998
0
79,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,392
Gold Earned
78,263
254
Minions Killed
281
11
Camps Cleared
6
1,526,723
Distance Traveled
1,480,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,890
993
30
2
1
300,486
0
L
Fenrir
16,325
1,020
19
1
2
334,266
0
W
Tsukuyomi
17,413
1,088
95
6
1
315,815
0
W
Cthulhu
14,616
914
29
2
1
310,817
0
L
Zhong Kui
14,190
887
56
4
4
287,363
0
L
Sobek
16,277
1,017
14
1
1
322,623
0
W
Cernunnos
16,891
1,056
75
5
3
266,185
0
L
Kukulkan
15,109
944
91
6
0
285,335
0
W
Kukulkan
13,453
841
52
3
0
287,097
0
L
Anhur
17,491
1,093
74
5
4
297,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role