Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HOLLIGAN ALPHA
Ne Zha
Level 126
God Stats
9W - 9L
1,412 SR
Queue Stats
396W - 405L
1,500 Elo+
Solo
Freya
Freya
LOLificator
Freya
Level 106
God Stats
0W - 4L
1,064 SR
Queue Stats
132W - 144L
1,454 Elo+
Solo
Ullr
Ullr
Makyyd9166
Ullr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
bahena
Baron Samedi
Level 85
God Stats
1W - 1L
1,476 SR
Queue Stats
48W - 69L
1,544 Elo+
Solo
Team Averages
Level 109
1,390 SR
1,510 Elo+

VS

Team Averages
Level 103
1,408 SR
1,589 Elo+
Hel
Hel
ChefRaccoon9
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,750 Elo+
Party 1
Chiron
Chiron
Katie Kamikazee
Chiron
Level 159
God Stats
3W - 4L
1,258 SR
Queue Stats
359W - 355L
1,468 Elo+
Solo
Hera
Hera
alphaanime9
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Sol
Sol
hammertime2418
Sol
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 22L
1,624 Elo+
Party 1
Eset
Eset
kopnoa39
Eset
Level 121
God Stats
4W - 4L
1,280 SR
Queue Stats
510W - 511L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 6 / 3
6,577
658
4,486
8,301
3,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 4
6,836
684
6,962
9,211
4,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 4
7,082
708
1,910
5,624
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 3
7,308
731
3,844
7,714
3,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
bahena
Baron Samedi
14
2 / 4 / 1
7,594
759
12,819
11,318
4,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
8,571
857
5,653
9,463
4,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 9
8,292
829
7,376
6,933
2,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 11
7,814
781
4,779
10,972
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 12
8,987
899
11,029
7,195
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
14
4 / 1 / 10
8,522
852
9,728
8,072
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
5
Kills
18
18
Deaths
5
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
3
0.42
W
6
1
7
9.5
L
0
3
4
0.67
W
2
0
9
6.5
L
1
2
4
1.5
L
1
3
3
0.83
W
2
3
11
2.5
L
Baron Samedi
bahena
Baron Samedi
2
4
1
0.63
W
4
0
12
10
W
Eset
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
38,565
42,168
Taken
42,635
17,173
Mitigated
16,610
15,253
Healing
29,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,486
1,257
0
1,297
8,301
3,061
0
5,940
2,117
0
10,980
W
5,653
66
9,287
5,843
9,463
4,505
240
2,209
7,254
14,966
0
L
6,962
643
215
2,908
9,211
4,128
0
6,688
2,437
0
16,127
W
7,376
908
3,131
2,489
6,933
2,608
2,104
3,703
3,230
0
19,319
L
1,910
559
819
1,502
5,624
2,167
0
3,401
2,137
9,521
0
L
3,844
1,130
908
1,090
7,714
3,062
0
5,645
1,969
0
13,823
W
4,779
898
631
1,168
10,972
3,712
132
4,625
6,347
9,925
0
L
Baron Samedi
bahena
Baron Samedi
12,819
551
2,110
4,404
11,318
4,755
0
8,786
2,319
29,909
0
W
11,029
1,295
1,496
2,755
7,195
2,665
980
2,709
4,486
24,557
0
W
Eset
9,728
215
1,655
1,484
8,072
3,120
1,227
1,483
6,589
20,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
42,186
96
Minions Killed
101
0
Camps Cleared
0
817,617
Distance Traveled
937,013
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,577
658
12
1
0
129,538
2
W
Hel
8,571
857
10
1
0
203,666
0
L
Ne Zha
6,836
684
18
2
0
190,896
4
W
Chiron
8,292
829
33
3
0
181,303
2
L
Freya
7,082
708
11
1
0
156,110
0
L
Ullr
7,308
731
23
2
0
185,373
0
W
Hera
7,814
781
6
1
0
163,322
0
L
Baron Samedi
7,594
759
32
3
0
155,700
0
W
Sol
8,987
899
32
3
0
174,192
0
W
Eset
8,522
852
20
2
0
214,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role