Player Matchup

Da Ji
Da Ji
Abilitty
Da Ji
Level 27
God Stats
4W - 6L
1,147 SR
Queue Stats
132W - 142L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Ceminite
Sun Wukong
Level 19
God Stats
5W - 6L
1,314 SR
Queue Stats
210W - 243L
1,293 Elo+
Solo
Tiamat
Tiamat
MrBlackShadow
Tiamat
Level 47
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 6L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
monkeyffoo
Danzaburou
Level 15
God Stats
8W - 7L
1,319 SR
Queue Stats
354W - 396L
1,371 Elo+
Party 2
Ymir
Ymir
shanrowac
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,397 Elo+
Solo
Team Averages
Level 26
1,319 SR
1,404 Elo+

VS

Team Averages
Level 18
1,529 SR
1,273 Elo+
Kali
Kali
Escobal18
Kali
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 163L
1,142 Elo+
Party 1
Cupid
Cupid
Eu-Sou-Bataman
Cupid
Level 27
God Stats
19W - 21L
1,597 SR
Queue Stats
220W - 258L
1,419 Elo+
Solo
Aphrodite
Aphrodite
MITINHO123
Aphrodite
Level 27
God Stats
14W - 13L
1,570 SR
Queue Stats
67W - 69L
1,410 Elo+
Solo
Medusa
Medusa
Master Neumann
Medusa
Level 5
God Stats
17W - 18L
1,254 SR
Queue Stats
549W - 727L
1,142 Elo+
Party 1
Chaac
Chaac
Zugurosh
Chaac
Level 28
God Stats
3W - 2L
1,726 SR
Queue Stats
13W - 21L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abilitty
Da Ji
14
8 / 1 / 6
9,235
577
9,834
10,865
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Ceminite
Sun Wukong
13
5 / 4 / 4
8,188
512
5,324
9,414
6,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
8 / 1 / 13
8,263
516
12,617
9,490
6,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
monkeyffoo
Danzaburou
15
14 / 0 / 12
9,865
617
14,227
8,601
3,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
5 / 3 / 15
8,752
547
6,198
9,060
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
2 / 12 / 1
6,513
407
1,831
12,007
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 1
7,309
457
5,008
10,157
3,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MITINHO123
Aphrodite
11
1 / 7 / 0
6,936
434
8,915
14,695
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 1
6,677
417
2,913
10,809
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Zugurosh
Chaac
12
4 / 7 / 4
7,841
490
10,634
14,262
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
40
Kills
9
9
Deaths
41
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Abilitty
Da Ji
8
1
6
11
W
Sun Wukong
Ceminite
Sun Wukong
5
4
4
1.75
L
Kali
2
12
1
0.21
L
2
7
1
0.36
L
Aphrodite
MITINHO123
Aphrodite
1
7
0
0.14
L
0
8
1
0.06
W
8
1
13
14.5
L
Chaac
Zugurosh
Chaac
4
7
4
0.86
W
Danzaburou
monkeyffoo
Danzaburou
14
0
12
20
W
Ymir
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
29,301
47,430
Taken
61,930
29,643
Mitigated
26,978
13,381
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Abilitty
Da Ji
9,834
2,395
0
2,953
10,865
4,248
0
1,230
9,635
0
50,483
W
Sun Wukong
Ceminite
Sun Wukong
5,324
2,067
219
982
9,414
6,543
760
2,131
7,283
0
23,450
L
Kali
1,831
958
0
306
12,007
4,240
0
4,427
7,580
0
9,669
L
5,008
1,573
112
1,725
10,157
3,061
0
4,105
6,052
0
34,048
L
Aphrodite
MITINHO123
Aphrodite
8,915
1,529
728
7,428
14,695
5,270
188
4,936
9,759
36,926
0
L
2,913
1,840
0
0
10,809
2,933
1,174
1,214
9,595
0
31,712
W
12,617
952
0
3,315
9,490
6,707
238
3,761
5,729
32,165
0
L
Chaac
Zugurosh
Chaac
10,634
1,336
0
2,506
14,262
11,474
102
4,133
10,129
7,279
23,581
W
Danzaburou
monkeyffoo
Danzaburou
14,227
8,490
453
4,480
8,601
3,280
2,533
2,060
6,541
0
49,944
W
Ymir
6,198
820
0
979
9,060
8,865
340
2,249
6,811
22,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
35,276
262
Minions Killed
239
0
Camps Cleared
0
1,536,428
Distance Traveled
1,372,679
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,235
577
82
5
0
352,098
2
W
Sun Wukong
8,188
512
35
2
0
321,888
2
L
Kali
6,513
407
14
1
0
267,531
1
L
Cupid
7,309
457
66
4
0
288,398
0
L
Aphrodite
6,936
434
51
3
0
263,777
0
L
Medusa
6,677
417
61
4
0
283,019
1
W
Tiamat
8,263
516
36
2
0
316,543
0
L
Chaac
7,841
490
47
3
0
269,954
3
W
Danzaburou
9,865
617
84
5
0
279,714
1
W
Ymir
8,752
547
25
2
0
266,185
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role