Player Matchup

Erlang Shen
Erlang Shen
Gold III
AACO_PR
Erlang Shen
Gold III
Level 66
God Stats
11W - 18L
1,472 SR
Queue Stats
225W - 228L
1,468 MMR
Solo
Raijin
Raijin
Gold III
MeiaDaGucci
Raijin
Gold III
Level 127
God Stats
35W - 45L
1,698 SR
Queue Stats
530W - 520L
1,492 MMR
Party 1
Artemis
Artemis
Gold III
OBEY_NATE
Artemis
Gold III
Level 108
God Stats
5W - 5L
1,575 SR
Queue Stats
233W - 229L
1,460 MMR
Solo
Sobek
Sobek
Gold II
SergioRatton
Sobek
Gold II
Level 155
God Stats
15W - 16L
1,848 SR
Queue Stats
478W - 481L
1,423 MMR
Party 1
Artio
Artio
Silver I
bbxcharly
Artio
Silver I
Level 134
God Stats
25W - 9L
1,251 SR
Queue Stats
46W - 36L
1,467 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,569 SR
1,462 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,484 SR
1,462 MMR
Arachne
Arachne
Bronze III
DEXELEZER
Arachne
Bronze III
Level 39
God Stats
1W - 4L
1,456 SR
Queue Stats
1W - 4L
1,508 MMR
Party 2
Hercules
Hercules
Bronze III
Faded-ASF-Dude
Hercules
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,456 MMR
Solo
Hera
Hera
Silver IV
LPshockwave
Hera
Silver IV
Level 59
God Stats
0W - 1L
1,449 SR
Queue Stats
4W - 6L
1,419 MMR
Party 2
Izanami
Izanami
Gold III
LiI j11
Izanami
Gold III
Level 105
God Stats
23W - 36L
1,515 SR
Queue Stats
366W - 364L
1,468 MMR
Solo
Chaac
Chaac
Bronze III
MegaxLuckyxMonk
Chaac
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AACO_PR
Erlang Shen
14
6 / 1 / 1
8,358
522
8,919
10,107
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
14
4 / 2 / 6
8,717
545
6,438
6,528
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
OBEY_NATE
Artemis
13
3 / 0 / 7
8,326
520
7,526
8,440
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 8
7,461
466
4,823
13,697
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
bbxcharly
Artio
13
6 / 1 / 6
8,047
503
8,751
9,741
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Guan YuTiamatSetHadesDanzaburou

VS

Bans
PeleNeithScyllaRatatoskrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DEXELEZER
Arachne
11
1 / 6 / 1
7,016
439
2,493
12,949
4,232
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
12
1 / 3 / 0
7,123
445
4,203
11,368
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
7,797
487
6,879
6,122
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LiI j11
Izanami
11
0 / 5 / 1
6,857
429
2,815
10,061
2,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 2
7,255
453
8,982
17,146
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
5
5
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AACO_PR
Erlang Shen
6
1
1
6.5
L
Arachne
DEXELEZER
Arachne
1
6
1
0.25
L
Hercules
1
3
0
0.33
L
1
4
2
0.5
L
Izanami
LiI j11
Izanami
0
5
1
0.1
L
2
4
2
0.75
W
Raijin
4
2
6
3.5
W
Artemis
OBEY_NATE
Artemis
3
0
7
6.5
W
3
1
8
7
W
Artio
bbxcharly
Artio
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
25,372
48,513
Taken
57,646
24,703
Mitigated
25,417
19,912
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AACO_PR
Erlang Shen
8,919
4,458
0
3,756
10,107
6,145
415
110
9,623
0
42,690
L
Arachne
DEXELEZER
Arachne
2,493
1,684
0
5,416
12,949
4,232
0
3,304
9,645
0
37,563
L
Hercules
4,203
1,399
0
3,276
11,368
7,097
0
3,023
8,345
0
27,193
L
6,879
1,164
0
834
6,122
2,194
0
4,158
1,964
40,997
0
L
Izanami
LiI j11
Izanami
2,815
1,973
0
3,048
10,061
2,936
566
2,994
7,067
0
51,324
L
8,982
1,084
0
7,610
17,146
8,958
0
6,533
10,613
0
30,018
W
Raijin
6,438
699
0
1,326
6,528
2,316
389
2,542
3,686
60,802
0
W
Artemis
OBEY_NATE
Artemis
7,526
3,031
0
3,310
8,440
2,599
157
843
7,279
0
50,196
W
4,823
439
0
6,049
13,697
7,688
132
1,722
11,434
20,697
0
W
Artio
bbxcharly
Artio
8,751
1,267
536
4,935
9,741
5,955
111
978
8,463
41,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
36,048
378
Minions Killed
351
0
Camps Cleared
0
1,538,894
Distance Traveled
1,450,918
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,358
522
78
5
0
294,503
6
L
Arachne
7,016
439
64
4
0
301,766
2
L
Hercules
7,123
445
52
3
0
280,105
2
L
Hera
7,797
487
98
6
0
301,294
5
L
Izanami
6,857
429
95
6
0
260,947
5
L
Chaac
7,255
453
42
3
0
306,806
0
W
Raijin
8,717
545
125
8
0
283,447
6
W
Artemis
8,326
520
92
6
0
297,681
2
W
Sobek
7,461
466
20
1
0
329,463
9
W
Artio
8,047
503
63
4
0
333,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role