Player Matchup

Nemesis
Nemesis
CPdoMAL
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,334 Elo+
Solo
Kali
Kali
DannySenseii
Kali
Level 38
God Stats
6W - 6L
1,623 SR
Queue Stats
44W - 38L
1,522 Elo+
Party 2
Apollo
Apollo
Kirmyy
Apollo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 113L
1,543 Elo+
Party 2
Athena
Athena
arimadios
Athena
Level 29
God Stats
1W - 3L
1,256 SR
Queue Stats
12W - 8L
1,471 Elo+
Solo
Ra
Ra
tobiasuriel321
Ra
Level 16
God Stats
0W - 1L
1,812 SR
Queue Stats
1W - 6L
1,280 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,430 Elo+

VS

Team Averages
Level 35
1,480 SR
1,528 Elo+
Heimdallr
Heimdallr
GermyCrossfire
Heimdallr
Level 25
God Stats
4W - 5L
1,305 SR
Queue Stats
44W - 42L
1,451 Elo+
Party 1
Ra
Ra
Its_AsmurF_jay
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 34L
1,869 Elo+
Party 1
Chaac
Chaac
SMOKEY-da-HARE
Chaac
Level 29
God Stats
3W - 1L
1,706 SR
Queue Stats
25W - 14L
1,579 Elo+
Party 1
Loki
Loki
SuperSpeedyGage
Loki
Level 28
God Stats
12W - 15L
1,500 SR
Queue Stats
37W - 36L
1,270 Elo+
Solo
Aphrodite
Aphrodite
VisblyHiddn
Aphrodite
Level 88
God Stats
6W - 3L
1,388 SR
Queue Stats
285W - 314L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CPdoMAL
Nemesis
6
0 / 5 / 1
4,324
432
2,046
5,114
1,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,103
510
2,465
8,232
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Kirmyy
Apollo
8
0 / 3 / 0
4,907
491
1,104
4,891
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
arimadios
Athena
8
1 / 3 / 2
4,804
480
3,669
8,877
3,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 4 / 1
4,733
473
2,700
4,878
1,402
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GermyCrossfire
Heimdallr
9
2 / 1 / 5
5,071
507
4,716
4,295
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 1 / 5
6,710
671
6,027
5,352
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 2
6,277
628
4,558
4,896
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 4
5,983
598
3,791
5,581
1,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
VisblyHiddn
Aphrodite
9
2 / 2 / 6
5,326
533
2,569
5,149
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CPdoMAL
Nemesis
0
5
1
0.1
L
1
3
0
0.33
W
Heimdallr
GermyCrossfire
Heimdallr
2
1
5
4.5
W
7
1
5
9.5
L
Apollo
Kirmyy
Apollo
0
3
0
0
W
3
0
2
4
W
4
0
4
6
W
Aphrodite
VisblyHiddn
Aphrodite
2
2
6
2.5
L
Athena
arimadios
Athena
1
3
2
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,984
Damage
21,661
31,992
Taken
25,273
10,668
Mitigated
11,061
6,505
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CPdoMAL
Nemesis
2,046
866
0
492
5,114
1,647
0
2,010
2,960
0
7,245
L
2,465
1,356
0
1,978
8,232
2,798
0
974
7,040
0
26,070
W
Heimdallr
GermyCrossfire
Heimdallr
4,716
1,514
0
841
4,295
1,400
234
2,437
1,858
0
16,554
W
6,027
1,630
515
2,433
5,352
1,702
441
1,199
4,153
31,752
0
L
Apollo
Kirmyy
Apollo
1,104
725
0
0
4,891
1,358
351
0
4,591
0
16,444
W
4,558
730
0
1,707
4,896
3,519
0
0
4,896
0
33,584
W
3,791
789
0
2,472
5,581
1,774
0
0
5,581
0
29,081
W
Aphrodite
VisblyHiddn
Aphrodite
2,569
226
1,373
2,550
5,149
2,666
0
2,733
2,416
21,255
0
L
Athena
arimadios
Athena
3,669
1,494
153
1,376
8,877
3,463
0
2,845
5,696
14,547
0
L
2,700
348
1,366
1,140
4,878
1,402
0
1,869
2,759
14,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
29,367
160
Minions Killed
252
0
Camps Cleared
0
987,991
Distance Traveled
980,600
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,324
432
15
2
0
210,816
3
L
Kali
5,103
510
55
6
0
186,814
1
W
Heimdallr
5,071
507
28
3
0
195,927
0
W
Ra
6,710
671
65
7
0
179,639
4
L
Apollo
4,907
491
37
4
0
186,413
0
W
Chaac
6,277
628
56
6
0
186,494
1
W
Loki
5,983
598
62
6
0
243,117
4
W
Aphrodite
5,326
533
41
4
0
175,423
3
L
Athena
4,804
480
26
3
0
204,583
0
L
Ra
4,733
473
27
3
0
199,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role