Player Matchup

Ra
Ra
Billpaxton123
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,510 Elo+
Party 1
Skadi
Skadi
Coreybrah
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,325 Elo+
Party 1
King Arthur
King Arthur
Moviepop
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,516 Elo+
Party 1
Ymir
Ymir
Verntroyer
Ymir
Level 25
God Stats
7W - 2L
1,886 SR
Queue Stats
25W - 28L
1,565 Elo+
Party 1
Fenrir
Fenrir
ilovetolarp
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,332 Elo+
Party 1
Team Averages
Level 15
1,577 SR
1,449 Elo+

VS

Team Averages
Level 22
1,491 SR
1,556 Elo+
Sylvanus
Sylvanus
DjEasyRock970
Sylvanus
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
236W - 261L
1,542 Elo+
Solo
Izanami
Izanami
Johaleia
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,506 Elo+
Solo
Neith
Neith
MasterBaiter677
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
ODCK_Lemon
Zhong Kui
Level 24
God Stats
2W - 4L
1,395 SR
Queue Stats
38W - 33L
1,578 Elo+
Solo
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 25
God Stats
81W - 67L
1,561 SR
Queue Stats
101W - 84L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 0
9,623
535
11,714
14,004
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Coreybrah
Skadi
13
2 / 10 / 6
8,174
454
6,813
13,522
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Moviepop
King Arthur
15
1 / 5 / 3
8,530
474
6,655
16,012
15,290
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 3 / 5
9,430
524
8,306
22,480
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
0 / 11 / 8
7,580
421
7,040
18,880
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DjEasyRock970
Sylvanus
14
5 / 2 / 12
10,205
567
7,745
10,458
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Johaleia
Izanami
14
7 / 5 / 9
10,018
557
16,285
13,867
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 0 / 7
12,046
669
18,169
12,383
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
ODCK_Lemon
Zhong Kui
16
11 / 6 / 3
10,790
599
18,362
18,326
11,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 1 / 4
9,532
530
5,276
10,958
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
14
Kills
35
35
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
6
0
1.17
L
Skadi
Coreybrah
Skadi
2
10
6
0.5
W
Sylvanus
DjEasyRock970
Sylvanus
5
2
12
5.5
W
Izanami
Johaleia
Izanami
7
5
9
2.3
W
11
0
7
14.5
L
King Arthur
Moviepop
King Arthur
1
5
3
0.5
W
Zhong Kui
ODCK_Lemon
Zhong Kui
11
6
3
2.08
W
1
1
4
3
L
4
3
5
2.17
L
Fenrir
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,528
Damage
65,837
84,898
Taken
65,992
51,322
Mitigated
39,430
12,170
Healing
24,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,714
666
986
2,487
14,004
5,344
0
4,529
9,475
54,712
0
L
Skadi
Coreybrah
Skadi
6,813
3,823
0
0
13,522
4,840
660
5,773
7,749
0
33,301
W
Sylvanus
DjEasyRock970
Sylvanus
7,745
3,135
1,782
3,171
10,458
9,259
977
2,528
7,900
16,073
0
W
Izanami
Johaleia
Izanami
16,285
11,601
0
4,330
13,867
5,825
4,648
4,896
8,823
0
57,269
W
18,169
7,816
0
3,802
12,383
6,281
2,966
1,504
10,815
0
89,735
L
King Arthur
Moviepop
King Arthur
6,655
1,201
0
2,800
16,012
15,290
560
1,233
14,779
0
56,648
W
Zhong Kui
ODCK_Lemon
Zhong Kui
18,362
3,374
0
7,667
18,326
11,729
608
7,239
10,623
74,634
0
W
5,276
2,726
111
3,797
10,958
6,336
2,666
2,923
7,811
0
46,258
L
8,306
1,935
0
2,733
22,480
18,256
93
10,426
12,054
33,105
0
L
Fenrir
7,040
1,007
0
3,164
18,880
7,592
0
4,146
14,734
0
37,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,337
Gold Earned
52,591
378
Minions Killed
451
0
Camps Cleared
0
1,480,561
Distance Traveled
1,516,418
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,623
535
97
5
0
304,097
2
L
Skadi
8,174
454
62
3
0
282,648
0
W
Sylvanus
10,205
567
18
1
0
320,277
4
W
Izanami
10,018
557
82
5
0
278,817
4
W
Neith
12,046
669
151
8
0
287,693
1
L
King Arthur
8,530
474
106
6
0
293,928
0
W
Zhong Kui
10,790
599
102
6
0
293,599
1
W
Bellona
9,532
530
98
5
0
336,032
1
L
Ymir
9,430
524
53
3
0
290,904
2
L
Fenrir
7,580
421
60
3
0
308,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role