Player Matchup

Bellona
Bellona
DeathGiver254
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 87L
1,602 Elo+
Party 4
Geb
Geb
Fall3n0NE
Geb
Level 127
God Stats
1W - 5L
1,324 SR
Queue Stats
304W - 296L
1,572 Elo+
Party 3
Fafnir
Fafnir
JEFROOO
Fafnir
Level 96
God Stats
6W - 3L
1,627 SR
Queue Stats
152W - 123L
1,686 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MCKILLINGS1
Tsukuyomi
Level 84
God Stats
6W - 4L
1,437 SR
Queue Stats
221W - 245L
1,506 Elo+
Party 4
Izanami
Izanami
itzDrew
Izanami
Level 44
God Stats
43W - 18L
1,637 SR
Queue Stats
85W - 66L
1,513 Elo+
Party 3
Team Averages
Level 75
1,505 SR
1,576 Elo+

VS

Team Averages
Level 53
1,622 SR
1,537 Elo+
Mulan
Mulan
Avocamato
Mulan
Level 103
God Stats
9W - 7L
1,737 SR
Queue Stats
257W - 257L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Chalkyy
Kukulkan
Level 47
God Stats
5W - 8L
1,519 SR
Queue Stats
140W - 127L
1,542 Elo+
Party 2
Cerberus
Cerberus
Claybourne
Cerberus
Level 25
God Stats
9W - 9L
1,581 SR
Queue Stats
44W - 46L
1,504 Elo+
Party 2
Chernobog
Chernobog
Logar246
Chernobog
Level 45
God Stats
7W - 5L
1,757 SR
Queue Stats
257W - 224L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
gransenpapaya
Amaterasu
Level 47
God Stats
16W - 15L
1,518 SR
Queue Stats
307W - 319L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 8 / 7
16,082
503
21,865
28,502
30,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 6 / 25
17,189
537
17,586
32,968
44,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
JEFROOO
Fafnir
20
20 / 2 / 12
21,241
664
44,428
34,273
30,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
MCKILLINGS1
Tsukuyomi
20
6 / 12 / 11
16,768
524
13,837
25,288
11,387
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
itzDrew
Izanami
20
6 / 7 / 13
18,396
575
16,580
21,953
8,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Avocamato
Mulan
20
14 / 9 / 5
16,167
505
21,162
31,533
16,904
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Chalkyy
Kukulkan
20
9 / 11 / 8
16,743
523
19,114
22,964
9,376
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Claybourne
Cerberus
20
2 / 6 / 19
14,671
458
15,757
33,974
41,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Logar246
Chernobog
20
9 / 9 / 10
16,854
527
25,206
24,317
10,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
gransenpapaya
Amaterasu
20
1 / 5 / 17
13,948
436
14,242
34,910
32,058
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
94
40
Kills
35
35
Deaths
40
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mulan
Avocamato
Mulan
14
9
5
1.83
L
Kukulkan
Chalkyy
Kukulkan
9
11
8
1.18
L
Cerberus
Claybourne
Cerberus
2
6
19
1.92
W
Bellona
4
8
7
0.94
W
4
6
25
2.75
W
Fafnir
JEFROOO
Fafnir
20
2
12
13
L
Chernobog
Logar246
Chernobog
9
9
10
1.56
W
Tsukuyomi
MCKILLINGS1
Tsukuyomi
6
12
11
0.96
L
Amaterasu
gransenpapaya
Amaterasu
1
5
17
1.9
W
Izanami
itzDrew
Izanami
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,296
Damage
95,481
142,984
Taken
147,698
125,254
Mitigated
110,110
38,877
Healing
34,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Avocamato
Mulan
21,162
3,682
0
8,729
31,533
16,904
158
11,414
19,594
0
120,924
L
Kukulkan
Chalkyy
Kukulkan
19,114
1,839
0
585
22,964
9,376
138
13,134
9,459
107,046
0
L
Cerberus
Claybourne
Cerberus
15,757
1,083
0
8,670
33,974
41,613
0
17,914
16,060
55,600
0
W
Bellona
21,865
9,056
0
2,980
28,502
30,089
798
5,302
22,602
0
88,715
W
17,586
2,632
0
3,622
32,968
44,380
343
9,218
23,265
53,284
0
W
Fafnir
JEFROOO
Fafnir
44,428
11,768
0
19,480
34,273
30,913
1,329
10,006
24,022
149,225
0
L
Chernobog
Logar246
Chernobog
25,206
15,441
0
4,000
24,317
10,159
930
10,146
13,950
0
134,611
W
Tsukuyomi
MCKILLINGS1
Tsukuyomi
13,837
4,769
0
5,564
25,288
11,387
276
7,066
17,850
0
107,161
L
Amaterasu
gransenpapaya
Amaterasu
14,242
6,799
0
12,857
34,910
32,058
488
11,006
23,663
0
82,086
W
Izanami
itzDrew
Izanami
16,580
11,256
0
7,231
21,953
8,485
4,884
6,554
15,266
0
186,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,676
Gold Earned
78,383
702
Minions Killed
764
0
Camps Cleared
0
2,887,409
Distance Traveled
2,817,627
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
16,167
505
140
4
0
548,472
6
L
Kukulkan
16,743
523
193
6
0
548,921
3
L
Cerberus
14,671
458
130
4
0
590,839
17
W
Bellona
16,082
503
138
4
0
544,062
5
W
Geb
17,189
537
59
2
0
666,044
14
W
Fafnir
21,241
664
160
5
0
571,732
0
L
Chernobog
16,854
527
183
6
0
526,581
3
W
Tsukuyomi
16,768
524
131
4
0
577,871
9
L
Amaterasu
13,948
436
118
4
0
602,814
1
W
Izanami
18,396
575
214
7
0
527,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role