Player Matchup

Fenrir
Fenrir
CHARLES333
Fenrir
Level 103
God Stats
19W - 27L
1,407 SR
Queue Stats
269W - 305L
1,461 Elo+
Party 4
Cupid
Cupid
Galleta16mike
Cupid
Level 101
God Stats
7W - 10L
1,500 SR
Queue Stats
451W - 490L
1,452 Elo+
Party 4
Ares
Ares
Hipsterix
Ares
Level 116
God Stats
13W - 14L
1,179 SR
Queue Stats
190W - 228L
1,486 Elo+
Party 4
Mulan
Mulan
Jagillard42
Mulan
Level 68
God Stats
8W - 4L
1,435 SR
Queue Stats
286W - 257L
1,506 Elo+
Party 3
Anubis
Anubis
Plaatox
Anubis
Level 61
God Stats
10W - 7L
1,532 SR
Queue Stats
192W - 169L
1,487 Elo+
Party 3
Team Averages
Level 90
1,410 SR
1,478 Elo+

VS

Team Averages
Level 94
1,595 SR
1,496 Elo+
Hera
Hera
DynTheArousing
Hera
Level 106
God Stats
3W - 4L
1,498 SR
Queue Stats
124W - 141L
1,433 Elo+
Party 2
Mulan
Mulan
ImHqckinq
Mulan
Level 83
God Stats
4W - 4L
1,459 SR
Queue Stats
185W - 159L
1,515 Elo+
Party 1
Athena
Athena
SirDerpyDIno
Athena
Level 83
God Stats
6W - 2L
1,912 SR
Queue Stats
132W - 102L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Takedownsin
Ne Zha
Level 70
God Stats
9W - 12L
1,477 SR
Queue Stats
140W - 117L
1,473 Elo+
Party 1
Apollo
Apollo
hihicommando
Apollo
Level 126
God Stats
6W - 5L
1,630 SR
Queue Stats
41W - 40L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHARLES333
Fenrir
10
2 / 2 / 0
5,731
573
701
6,587
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 0
5,446
545
3,098
5,786
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
0 / 4 / 1
4,937
494
3,311
7,675
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,774
577
4,464
7,647
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Plaatox
Anubis
10
0 / 4 / 0
5,377
538
2,698
4,549
1,859
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,962
596
3,245
3,166
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
ImHqckinq
Mulan
10
2 / 2 / 2
5,823
582
4,881
6,722
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
9
5 / 0 / 6
6,213
621
3,347
5,964
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
3 / 0 / 6
6,186
619
3,181
5,397
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
4 / 1 / 4
6,323
632
4,192
5,669
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
16
17
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CHARLES333
Fenrir
2
2
0
1
W
2
1
4
4
L
1
4
0
0.25
L
Ares
0
4
1
0.13
W
Mulan
ImHqckinq
Mulan
2
2
2
1.5
L
1
3
1
0.5
L
Anubis
Plaatox
Anubis
0
4
0
0
W
Athena
5
0
6
8
W
Ne Zha
3
0
6
6
W
Apollo
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
18,846
32,244
Taken
26,918
13,130
Mitigated
10,464
9,426
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CHARLES333
Fenrir
701
307
0
2,918
6,587
2,029
0
1,891
4,596
0
26,349
W
3,245
903
0
575
3,166
786
0
635
2,531
33,140
0
L
3,098
1,705
221
1,625
5,786
1,397
0
831
4,955
0
25,313
L
Ares
3,311
293
0
992
7,675
3,464
184
1,532
6,065
16,788
0
W
Mulan
ImHqckinq
Mulan
4,881
990
0
2,917
6,722
3,481
0
548
5,974
0
26,312
L
4,464
715
0
2,655
7,647
4,381
0
218
7,154
0
30,742
L
Anubis
Plaatox
Anubis
2,698
96
0
1,015
4,549
1,859
0
1,852
2,557
30,362
0
W
Athena
3,347
1,375
0
1,879
5,964
2,804
0
1,694
4,270
10,069
0
W
Ne Zha
3,181
1,052
0
2,980
5,397
1,809
0
1,560
3,787
0
23,123
W
Apollo
4,192
2,788
0
2,642
5,669
1,584
0
1,572
4,097
0
31,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
30,507
268
Minions Killed
263
0
Camps Cleared
0
952,167
Distance Traveled
1,054,815
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,731
573
67
7
0
220,487
4
W
Hera
5,962
596
66
7
0
192,530
3
L
Cupid
5,446
545
50
5
0
182,840
2
L
Ares
4,937
494
20
2
0
199,601
4
W
Mulan
5,823
582
62
6
0
214,873
4
L
Mulan
5,774
577
68
7
0
180,803
2
L
Anubis
5,377
538
63
6
0
168,436
5
W
Athena
6,213
621
14
1
0
241,692
3
W
Ne Zha
6,186
619
58
6
0
233,710
4
W
Apollo
6,323
632
63
6
0
172,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role