Player Matchup

Janus
Janus
ArchangelGarrus
Janus
Level 28
God Stats
15W - 20L
1,512 SR
Queue Stats
31W - 45L
1,457 Elo+
Party 1
Medusa
Medusa
B1g K1nG 4L3x
Medusa
Level 29
God Stats
13W - 12L
1,717 SR
Queue Stats
144W - 148L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
Bidelox
Sun Wukong
Level 28
God Stats
14W - 11L
1,629 SR
Queue Stats
98W - 88L
1,586 Elo+
Party 1
Bakasura
Bakasura
vrmjeanti
Bakasura
Level 29
God Stats
11W - 7L
1,654 SR
Queue Stats
82W - 89L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
zzoombie
Jormungandr
Level 46
God Stats
2W - 5L
1,437 SR
Queue Stats
319W - 334L
1,416 Elo+
Party 1
Team Averages
Level 32
1,590 SR
1,507 Elo+

VS

Team Averages
Level 72
1,507 SR
1,527 Elo+
Scylla
Scylla
Himbob9
Scylla
Level 116
God Stats
7W - 7L
1,481 SR
Queue Stats
411W - 375L
1,515 Elo+
Party 2
Anubis
Anubis
Hypnaa
Anubis
Level 43
God Stats
35W - 20L
1,671 SR
Queue Stats
495W - 456L
1,569 Elo+
Solo
Hou Yi
Hou Yi
KingZammis
Hou Yi
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 66L
1,507 Elo+
Party 2
Sobek
Sobek
Philoceraptor7
Sobek
Level 67
God Stats
13W - 10L
1,746 SR
Queue Stats
271W - 236L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
jaylo19
Ne Zha
Level 101
God Stats
4W - 8L
1,136 SR
Queue Stats
651W - 580L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
10,447
475
6,114
12,870
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 10 / 2
10,752
489
11,714
19,421
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Bidelox
Sun Wukong
18
6 / 5 / 2
11,588
527
10,831
17,460
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
vrmjeanti
Bakasura
16
1 / 7 / 4
10,204
464
3,708
18,213
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
zzoombie
Jormungandr
16
0 / 9 / 7
9,394
427
5,949
18,967
13,617
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Himbob9
Scylla
18
11 / 4 / 12
12,404
564
16,280
12,760
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Hypnaa
Anubis
20
9 / 2 / 3
13,986
636
14,650
10,001
5,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
KingZammis
Hou Yi
19
11 / 3 / 17
12,851
584
15,622
13,848
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 22
12,062
548
9,725
21,646
23,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
jaylo19
Ne Zha
20
4 / 3 / 11
12,598
573
6,747
15,586
7,684
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
13
Kills
39
39
Deaths
14
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
4
10
2
0.5
L
Sun Wukong
Bidelox
Sun Wukong
6
5
2
1.4
W
Scylla
Himbob9
Scylla
11
4
12
4.25
W
Anubis
Hypnaa
Anubis
9
2
3
5.25
W
Hou Yi
KingZammis
Hou Yi
11
3
17
6.5
W
4
2
22
7.5
W
Ne Zha
jaylo19
Ne Zha
4
3
11
3.17
L
Bakasura
vrmjeanti
Bakasura
1
7
4
0.43
L
Jormungandr
zzoombie
Jormungandr
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,316
Damage
63,024
86,931
Taken
73,841
38,156
Mitigated
48,212
14,309
Healing
30,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
126
0
1,486
12,870
4,043
360
7,134
5,540
66,480
0
L
11,714
4,788
0
3,593
19,421
5,849
0
9,151
10,182
0
59,351
L
Sun Wukong
Bidelox
Sun Wukong
10,831
2,183
0
4,037
17,460
8,003
512
9,992
7,368
0
53,309
W
Scylla
Himbob9
Scylla
16,280
510
0
3,330
12,760
4,430
2,730
2,339
10,099
84,815
0
W
Anubis
Hypnaa
Anubis
14,650
471
0
6,127
10,001
5,805
1,821
1,180
8,689
103,161
0
W
Hou Yi
KingZammis
Hou Yi
15,622
8,889
0
3,937
13,848
7,230
4,700
2,519
11,254
0
83,992
W
9,725
680
0
8,931
21,646
23,063
570
4,109
17,116
41,210
0
W
Ne Zha
jaylo19
Ne Zha
6,747
1,592
0
8,617
15,586
7,684
7
1,496
14,030
0
96,786
L
Bakasura
vrmjeanti
Bakasura
3,708
2,754
0
3,061
18,213
6,644
3,080
6,385
11,770
0
52,451
L
Jormungandr
zzoombie
Jormungandr
5,949
1,211
449
1,683
18,967
13,617
266
7,329
11,416
45,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
63,901
524
Minions Killed
645
0
Camps Cleared
0
2,009,129
Distance Traveled
2,070,033
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,447
475
134
6
0
381,286
3
L
Medusa
10,752
489
83
4
0
388,172
6
L
Sun Wukong
11,588
527
109
5
0
417,647
1
W
Scylla
12,404
564
137
6
0
386,767
5
W
Anubis
13,986
636
187
9
0
353,915
1
W
Hou Yi
12,851
584
119
5
0
371,678
2
W
Sobek
12,062
548
43
2
0
460,705
2
W
Ne Zha
12,598
573
159
7
0
496,968
2
L
Bakasura
10,204
464
137
6
0
439,025
2
L
Jormungandr
9,394
427
61
3
0
382,999
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role